Player Matchup

Loki
Loki
EliTe1383
Loki
Level 160
God Stats
37W - 37L
1,525 SR
Queue Stats
775W - 759L
1,521 Elo+
Solo
Chaac
Chaac
Gagz77
Chaac
Level 160
God Stats
89W - 119L
1,375 SR
Queue Stats
109W - 152L
1,393 Elo+
Solo
Cthulhu
Cthulhu
THUD86
Cthulhu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 331L
1,543 Elo+
Solo
Ullr
Ullr
xStrikerrr
Ullr
Level 12
God Stats
10W - 24L
1,365 SR
Queue Stats
16W - 25L
1,326 Elo+
Solo
Kukulkan
Kukulkan
yesuaren00b
Kukulkan
Level 11
God Stats
1W - 3L
1,155 SR
Queue Stats
7W - 16L
1,339 Elo+
Solo
Team Averages
Level 98
1,384 SR
1,425 Elo+

VS

Team Averages
Level 90
1,474 SR
1,453 Elo+
Fenrir
Fenrir
Black8aron96
Fenrir
Level 105
God Stats
2W - 6L
1,344 SR
Queue Stats
347W - 439L
1,391 Elo+
Solo
Ra
Ra
OdinBoss24
Ra
Level 106
God Stats
25W - 16L
1,622 SR
Queue Stats
534W - 592L
1,520 Elo+
Solo
Persephone
Persephone
WeighingPuma819
Persephone
Level 85
God Stats
17W - 16L
1,569 SR
Queue Stats
283W - 282L
1,491 Elo+
Party 1
Olorun
Olorun
ashwilson1
Olorun
Level 27
God Stats
0W - 2L
1,287 SR
Queue Stats
4W - 13L
1,269 Elo+
Solo
Nike
Nike
iPOWNZEDya
Nike
Level 125
God Stats
19W - 18L
1,550 SR
Queue Stats
383W - 352L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
0 / 3 / 0
10,372
648
10,902
13,868
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Gagz77
Chaac
18
1 / 4 / 0
10,754
672
10,007
20,064
12,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
THUD86
Cthulhu
16
0 / 2 / 1
9,571
598
2,018
11,960
10,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
1 / 6 / 0
9,755
610
2,522
13,233
5,676
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
yesuaren00b
Kukulkan
19
0 / 0 / 1
11,080
693
6,054
1,492
819
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
7 / 0 / 3
10,860
679
12,936
17,796
9,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 0 / 4
11,632
727
4,261
4,420
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Persephone
WeighingPuma819
Persephone
19
1 / 1 / 7
11,503
719
6,281
10,267
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
ashwilson1
Olorun
11
0 / 0 / 0
6,858
429
0
0
0
20
4 / 1 / 7
11,689
731
14,027
15,241
19,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
14
15
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
0
3
8.5
W
Loki
0
3
0
0
W
Chaac
Gagz77
Chaac
1
4
0
0.25
L
2
0
4
4
W
Cthulhu
THUD86
Cthulhu
0
2
1
0.25
L
Persephone
WeighingPuma819
Persephone
1
1
7
4.5
L
Olorun
ashwilson1
Olorun
0
0
0
0
L
4
1
7
7.5
W
1
6
0
0.17
W
Kukulkan
yesuaren00b
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,503
Damage
37,505
60,617
Taken
47,724
35,538
Mitigated
36,872
8,662
Healing
13,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
12,936
4,665
0
3,323
17,796
9,399
0
2,461
15,255
20
30,168
W
Loki
10,902
2,970
0
2,188
13,868
5,351
0
980
12,495
0
56,589
W
Chaac
Gagz77
Chaac
10,007
1,355
0
5,087
20,064
12,812
1,039
5,344
14,366
112
38,762
L
4,261
100
1,516
2,309
4,420
2,572
0
957
3,414
59,342
0
W
Cthulhu
THUD86
Cthulhu
2,018
126
0
758
11,960
10,880
173
2,039
9,814
17,520
0
L
Persephone
WeighingPuma819
Persephone
6,281
449
0
3,785
10,267
4,974
143
2,275
7,810
46,961
0
L
Olorun
ashwilson1
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
14,027
876
0
2,808
15,241
19,927
402
2,146
13,060
0
50,122
W
2,522
682
0
56
13,233
5,676
13
2,034
10,748
0
24,079
W
Kukulkan
yesuaren00b
Kukulkan
6,054
434
0
573
1,492
819
147
165
1,278
57,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,532
Gold Earned
52,542
343
Minions Killed
329
0
Camps Cleared
0
1,546,201
Distance Traveled
1,193,363
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,860
679
34
2
0
346,156
0
W
Loki
10,372
648
91
6
0
340,841
4
W
Chaac
10,754
672
73
5
0
325,320
1
L
Ra
11,632
727
101
6
0
248,560
0
W
Cthulhu
9,571
598
28
2
0
274,470
1
L
Persephone
11,503
719
105
7
0
285,448
1
L
Olorun
6,858
429
0
0
0
0
0
L
Nike
11,689
731
89
6
0
313,199
1
W
Ullr
9,755
610
33
2
0
296,801
8
W
Kukulkan
11,080
693
118
7
0
308,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role