Player Matchup

Cerberus
Cerberus
GoldenCavalier
Cerberus
Level 124
God Stats
2W - 1L
1,343 SR
Queue Stats
81W - 84L
1,531 Elo+
Solo
Anubis
Anubis
Heisenburqer
Anubis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,507 Elo+
Solo
Horus
Horus
Snakovitch
Horus
Level 156
God Stats
2W - 3L
1,688 SR
Queue Stats
485W - 494L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
Vvrath11
Gilgamesh
Level 104
God Stats
6W - 5L
1,451 SR
Queue Stats
178W - 177L
1,459 Elo+
Party 2
Xbalanque
Xbalanque
randomyttv
Xbalanque
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 41L
1,430 Elo+
Party 2
Team Averages
Level 95
1,497 SR
1,486 Elo+

VS

Team Averages
Level 90
1,461 SR
1,515 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BlackwallLP
Xing Tian
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
DaWalkingDead
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,671 Elo+
Solo
Kukulkan
Kukulkan
Malecula
Kukulkan
Level 25
God Stats
2W - 3L
1,303 SR
Queue Stats
77W - 94L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
5 / 0 / 28
10,973
784
14,972
18,421
19,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
19
9 / 2 / 21
12,259
876
29,262
19,108
14,526
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
16
1 / 5 / 25
10,483
749
8,531
21,962
25,484
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Vvrath11
Gilgamesh
17
7 / 2 / 16
11,628
831
10,741
26,093
18,963
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
randomyttv
Xbalanque
20
12 / 5 / 17
12,313
880
29,867
15,825
9,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 6 / 5
9,966
712
19,420
14,214
7,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
 
Sylvanus
15
5 / 8 / 4
8,997
643
13,046
27,223
35,785
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
BlackwallLP
Xing Tian
17
3 / 7 / 6
10,554
754
14,244
26,958
39,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
DaWalkingDead
Kumbhakarna
13
0 / 7 / 6
8,346
596
5,017
20,594
19,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Malecula
Kukulkan
18
1 / 6 / 5
9,790
699
21,469
12,610
6,957
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
38
34
Kills
12
14
Deaths
34
107
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
5
0.92
L
Sylvanus
 
Sylvanus
5
8
4
0.88
L
Xing Tian
BlackwallLP
Xing Tian
3
7
6
0.86
L
Kumbhakarna
DaWalkingDead
Kumbhakarna
0
7
6
0.43
W
Cerberus
5
0
28
19
W
Anubis
9
2
21
9.75
L
Kukulkan
Malecula
Kukulkan
1
6
5
0.58
W
Horus
1
5
25
2.7
W
Gilgamesh
Vvrath11
Gilgamesh
7
2
16
7.5
W
Xbalanque
randomyttv
Xbalanque
12
5
17
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,373
Damage
73,196
101,409
Taken
101,599
87,509
Mitigated
109,942
62,874
Healing
20,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
19,420
3,775
1,038
2,184
14,214
7,600
0
5,638
8,576
0
33,451
L
Sylvanus
 
Sylvanus
13,046
1,803
4,546
5,670
27,223
35,785
0
10,855
16,368
17,472
0
L
Xing Tian
BlackwallLP
Xing Tian
14,244
1,152
1,732
1,432
26,958
39,812
0
10,540
16,418
25,996
0
L
Kumbhakarna
DaWalkingDead
Kumbhakarna
5,017
121
875
1,903
20,594
19,788
0
11,144
9,450
12,204
0
W
Cerberus
14,972
1,435
1,655
8,214
18,421
19,333
1,450
9,897
8,524
22,437
0
W
Anubis
29,262
2,977
1,130
11,819
19,108
14,526
2,468
13,162
5,946
63,822
0
L
Kukulkan
Malecula
Kukulkan
21,469
874
131
679
12,610
6,957
0
6,057
6,553
42,311
0
W
Horus
8,531
3,754
10,380
7,626
21,962
25,484
532
7,354
14,608
0
13,818
W
Gilgamesh
Vvrath11
Gilgamesh
10,741
2,818
5,047
11,206
26,093
18,963
1,152
13,720
12,373
0
15,127
W
Xbalanque
randomyttv
Xbalanque
29,867
15,930
2,363
3,434
15,825
9,203
3,292
9,643
6,182
0
42,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,656
Gold Earned
47,653
160
Minions Killed
110
0
Camps Cleared
0
1,310,712
Distance Traveled
1,086,920
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,966
712
28
2
0
255,886
1
L
Sylvanus
8,997
643
9
1
0
176,254
0
L
Xing Tian
10,554
754
21
2
0
225,844
1
L
Kumbhakarna
8,346
596
8
1
0
192,955
0
W
Cerberus
10,973
784
26
2
0
299,035
0
W
Anubis
12,259
876
79
6
0
234,328
5
L
Kukulkan
9,790
699
44
3
0
235,981
1
W
Horus
10,483
749
15
1
0
241,427
0
W
Gilgamesh
11,628
831
18
1
0
297,720
0
W
Xbalanque
12,313
880
22
2
0
238,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role