Player Matchup

Terra
Terra
Cinderello
Terra
Level 153
God Stats
3W - 5L
1,463 SR
Queue Stats
427W - 433L
1,428 Elo+
Solo
Scylla
Scylla
Nihuiashka
Scylla
Level 69
God Stats
1W - 4L
1,598 SR
Queue Stats
128W - 123L
1,545 Elo+
Solo
He Bo
He Bo
SAUDx
He Bo
Level 109
God Stats
5W - 5L
1,610 SR
Queue Stats
920W - 890L
1,570 Elo+
Party 1
Ishtar
Ishtar
o_opsi
Ishtar
Level 154
God Stats
6W - 2L
1,581 SR
Queue Stats
731W - 734L
1,529 Elo+
Party 1
Awilix
Awilix
rimzSupreme
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,338 Elo+
Solo
Team Averages
Level 102
1,550 SR
1,482 Elo+

VS

Team Averages
Level 88
1,428 SR
1,515 Elo+
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BugagaReserve
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Sobek
Sobek
NatsuKDS
Sobek
Level 119
God Stats
1W - 2L
1,138 SR
Queue Stats
81W - 79L
1,553 Elo+
Party 2
Discordia
Discordia
PleaseDieThxBye
Discordia
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
18
5 / 5 / 4
9,892
707
8,403
19,196
23,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Nihuiashka
Scylla
17
4 / 8 / 1
10,469
748
11,913
14,535
7,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

He Bo
SAUDx
He Bo
15
2 / 10 / 5
9,582
684
12,667
18,062
16,342
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
o_opsi
Ishtar
15
0 / 6 / 3
8,273
591
11,015
13,753
5,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
14
1 / 11 / 6
8,714
622
12,547
18,979
8,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
6 / 1 / 27
12,138
867
10,327
20,518
22,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
 
Guan Yu
19
8 / 2 / 28
11,602
829
16,237
26,325
35,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
14 / 1 / 16
12,743
910
24,464
12,583
7,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
NatsuKDS
Sobek
17
6 / 5 / 23
10,799
771
6,992
22,910
34,990
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
PleaseDieThxBye
Discordia
17
6 / 3 / 22
11,022
787
20,631
13,295
7,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
156
12
Kills
40
40
Deaths
12
19
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
1
27
19.5
W
Guan Yu
 
Guan Yu
8
2
28
11
W
14
1
16
22
L
Terra
5
5
4
1.4
W
Sobek
NatsuKDS
Sobek
6
5
23
3.5
L
Scylla
Nihuiashka
Scylla
4
8
1
0.56
W
Discordia
PleaseDieThxBye
Discordia
6
3
22
5.67
L
He Bo
SAUDx
He Bo
2
10
5
0.45
L
Ishtar
o_opsi
Ishtar
0
6
3
0.25
L
Awilix
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,545
Damage
78,651
84,525
Taken
95,631
61,475
Mitigated
106,981
16,611
Healing
51,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
10,327
1,671
3,147
5,335
20,518
22,570
833
7,349
13,169
19,432
0
W
Guan Yu
 
Guan Yu
16,237
1,873
15,824
11,686
26,325
35,021
646
6,927
19,398
142
32,704
W
24,464
2,729
4,051
2,724
12,583
7,042
3,453
5,466
7,117
58,743
0
L
Terra
8,403
1,562
5,945
4,860
19,196
23,655
0
13,308
5,888
18,411
0
W
Sobek
NatsuKDS
Sobek
6,992
505
0
2,198
22,910
34,990
106
7,836
15,074
11,927
0
L
Scylla
Nihuiashka
Scylla
11,913
972
809
651
14,535
7,041
0
12,906
1,629
29,195
0
W
Discordia
PleaseDieThxBye
Discordia
20,631
402
4,347
2,464
13,295
7,358
1,909
5,405
7,890
31,948
0
L
He Bo
SAUDx
He Bo
12,667
939
732
704
18,062
16,342
0
11,923
6,139
20,442
0
L
Ishtar
o_opsi
Ishtar
11,015
4,715
940
1,391
13,753
5,849
0
10,924
2,829
0
26,669
L
Awilix
12,547
4,500
0
579
18,979
8,588
0
13,475
5,504
0
14,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,930
Gold Earned
58,304
112
Minions Killed
146
0
Camps Cleared
0
1,035,024
Distance Traveled
1,362,334
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,138
867
10
1
0
285,877
0
W
Guan Yu
11,602
829
42
3
0
310,160
2
W
Merlin
12,743
910
69
5
0
246,057
0
L
Terra
9,892
707
20
1
0
227,921
0
W
Sobek
10,799
771
10
1
0
249,288
0
L
Scylla
10,469
748
49
4
0
196,576
0
W
Discordia
11,022
787
15
1
0
270,952
0
L
He Bo
9,582
684
11
1
0
195,718
0
L
Ishtar
8,273
591
30
2
0
202,145
0
L
Awilix
8,714
622
2
0
0
212,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role