Player Matchup

Hou Yi
Hou Yi
BlancoDragon009
Hou Yi
Level 160
God Stats
3W - 4L
1,449 SR
Queue Stats
444W - 440L
1,612 Elo+
Solo
Chaac
Chaac
Crash Demente
Chaac
Level 160
God Stats
2W - 6L
1,524 SR
Queue Stats
306W - 330L
1,463 Elo+
Solo
Odin
Odin
NYYANKEH8R
Odin
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 38L
1,692 Elo+
Solo
Raijin
Raijin
deepseafisher35
Raijin
Level 153
God Stats
1W - 3L
1,158 SR
Queue Stats
139W - 152L
1,567 Elo+
Solo
Yemoja
Yemoja
piter117
Yemoja
Level 152
God Stats
0W - 1L
1,767 SR
Queue Stats
215W - 249L
1,564 Elo+
Solo
Team Averages
Level 148
1,480 SR
1,580 Elo+

VS

Team Averages
Level 132
1,483 SR
1,552 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GodZainan
Chaac
Level 152
God Stats
3W - 1L
1,628 SR
Queue Stats
58W - 64L
1,533 Elo+
Solo
Medusa
Medusa
SoloWoods
Medusa
Level 157
God Stats
9W - 4L
1,584 SR
Queue Stats
358W - 388L
1,566 Elo+
Solo
Aphrodite
Aphrodite
xWuBB
Aphrodite
Level 159
God Stats
1W - 2L
1,200 SR
Queue Stats
141W - 118L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
6,819
620
10,392
10,317
6,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 4 / 4
8,023
729
10,703
14,920
10,413
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 4 / 6
7,978
725
3,837
10,783
12,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 4 / 4
8,317
756
8,778
10,180
4,916
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
piter117
Yemoja
14
1 / 1 / 6
7,969
724
5,853
10,043
11,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
3 / 2 / 13
9,935
903
13,917
11,301
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
 
Sun Wukong
14
2 / 3 / 9
8,457
769
7,237
13,646
13,777
Chaac
GodZainan
Chaac
14
3 / 3 / 8
9,129
830
5,496
17,299
19,041
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
SoloWoods
Medusa
16
7 / 2 / 5
9,374
852
16,215
9,663
4,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
xWuBB
Aphrodite
15
2 / 1 / 11
8,979
816
7,659
11,288
6,667
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
11
Kills
17
18
Deaths
11
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
2
13
4.75
W
Sun Wukong
 
Sun Wukong
2
3
9
2.17
L
0
5
6
0.6
L
4
4
4
1.5
W
Chaac
GodZainan
Chaac
3
3
8
2.33
L
2
4
6
1.25
W
Medusa
SoloWoods
Medusa
7
2
5
4.75
L
4
4
4
1.5
L
Yemoja
piter117
Yemoja
1
1
6
4
W
Aphrodite
xWuBB
Aphrodite
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,563
Damage
50,524
56,243
Taken
63,197
45,322
Mitigated
49,241
18,271
Healing
33,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,917
475
723
2,258
11,301
5,423
2,028
2,192
9,109
32,603
0
W
Sun Wukong
 
Sun Wukong
7,237
1,589
1,333
2,931
13,646
13,777
374
4,795
8,851
0
12,930
L
10,392
2,763
1,163
1,272
10,317
6,215
0
3,810
6,507
0
16,595
L
10,703
1,468
77
4,283
14,920
10,413
0
4,293
10,627
0
23,678
W
Chaac
GodZainan
Chaac
5,496
1,335
2,546
5,136
17,299
19,041
646
3,055
14,244
0
7,941
L
3,837
555
1,107
1,560
10,783
12,477
0
5,002
5,781
0
7,977
W
Medusa
SoloWoods
Medusa
16,215
6,647
152
2,390
9,663
4,333
3,725
2,582
7,081
0
32,794
L
8,778
769
763
851
10,180
4,916
0
4,901
5,279
22,979
0
L
Yemoja
piter117
Yemoja
5,853
708
4,770
2,425
10,043
11,301
22
3,570
6,473
10,859
0
W
Aphrodite
xWuBB
Aphrodite
7,659
1,710
8,967
6,906
11,288
6,667
1,300
2,007
9,281
17,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,106
Gold Earned
45,874
108
Minions Killed
120
0
Camps Cleared
0
892,742
Distance Traveled
1,081,733
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,935
903
44
4
0
215,974
1
W
Sun Wukong
8,457
769
17
2
0
221,117
1
L
Hou Yi
6,819
620
20
2
0
158,642
3
L
Chaac
8,023
729
21
2
0
197,768
3
W
Chaac
9,129
830
8
1
0
212,170
1
L
Odin
7,978
725
12
1
0
180,665
1
W
Medusa
9,374
852
24
2
0
222,550
0
L
Raijin
8,317
756
45
4
0
142,689
0
L
Yemoja
7,969
724
10
1
0
212,978
1
W
Aphrodite
8,979
816
27
2
0
209,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role