Player Matchup

Ymir
Ymir
D3vilKnght
Ymir
Level 36
God Stats
9W - 7L
1,605 SR
Queue Stats
105W - 111L
1,454 Elo+
Party 2
Ao Kuang
Ao Kuang
MAG_9thGungHoGun
Ao Kuang
Level 107
God Stats
39W - 44L
1,527 SR
Queue Stats
39W - 45L
1,491 Elo+
Party 2
Cernunnos
Cernunnos
bubbies9940
Cernunnos
Level 86
God Stats
2W - 0L
1,692 SR
Queue Stats
4W - 5L
1,431 Elo+
Solo
Team Averages
Level 76
1,608 SR
1,459 Elo+

VS

Team Averages
Level 50
1,471 SR
1,514 Elo+
Janus
Janus
 
Janus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
TakedaEl
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,670 Elo+
Party 1
Medusa
Medusa
yngsus
Medusa
Level 58
God Stats
26W - 30L
1,413 SR
Queue Stats
66W - 102L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,940
794
2,447
8,114
6,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
5 / 1 / 1
7,617
762
7,699
8,921
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
bubbies9940
Cernunnos
11
0 / 0 / 3
6,684
668
8,579
8,387
4,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 1
6,493
649
6,843
4,297
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
TakedaEl
Bacchus
10
0 / 1 / 1
6,736
674
5,228
9,601
9,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
yngsus
Medusa
10
1 / 3 / 0
6,344
634
7,677
8,374
3,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
6
Kills
1
1
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
W
1
0
4
3
W
5
1
1
5.5
L
Bacchus
TakedaEl
Bacchus
0
1
1
0.5
W
Cernunnos
bubbies9940
Cernunnos
0
0
3
1.5
L
Medusa
yngsus
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,725
Damage
19,748
25,422
Taken
22,272
15,080
Mitigated
14,373
10,877
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,843
1,200
0
170
4,297
1,561
0
2,894
1,403
22,259
0
W
2,447
295
0
3,612
8,114
6,880
26
4,239
3,622
8,002
0
W
7,699
1,650
0
4,769
8,921
4,181
186
3,479
5,326
24,893
0
L
Bacchus
TakedaEl
Bacchus
5,228
707
0
2,978
9,601
9,558
0
4,486
5,115
12,952
0
W
Cernunnos
bubbies9940
Cernunnos
8,579
3,360
0
2,496
8,387
4,019
430
3,926
4,274
0
33,924
L
Medusa
yngsus
Medusa
7,677
3,220
0
1,154
8,374
3,254
0
3,252
5,122
0
21,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,241
Gold Earned
19,573
117
Minions Killed
96
7
Camps Cleared
2
576,203
Distance Traveled
579,505
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,493
649
63
6
0
177,279
2
W
Ymir
7,940
794
6
1
0
211,465
1
W
Ao Kuang
7,617
762
43
4
3
194,875
3
L
Bacchus
6,736
674
14
1
1
204,329
7
W
Cernunnos
6,684
668
68
7
4
169,863
2
L
Medusa
6,344
634
19
2
1
197,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role