Player Matchup

Atlas
Atlas
Akidia
Atlas
Level 29
God Stats
9W - 5L
1,576 SR
Queue Stats
140W - 99L
1,551 Elo+
Party 2
Anubis
Anubis
Derwisz72
Anubis
Level 55
God Stats
8W - 4L
1,846 SR
Queue Stats
140W - 99L
1,551 Elo+
Party 2
Tyr
Tyr
KlompenDanseres
Tyr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,501 Elo+
Solo
Team Averages
Level 56
1,641 SR
1,534 Elo+

VS

Team Averages
Level 75
1,561 SR
1,431 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Caudery792
Ymir
Level 48
God Stats
16W - 16L
1,684 SR
Queue Stats
22W - 29L
1,293 Elo+
Party 1
Ishtar
Ishtar
PitSW
Ishtar
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Akidia
Atlas
13
2 / 1 / 9
8,702
791
7,877
10,115
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
Derwisz72
Anubis
13
4 / 1 / 6
7,984
726
12,519
9,398
5,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 0 / 3
9,284
844
5,217
11,371
9,425
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 5 / 1
7,158
651
7,922
7,541
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 0
6,906
628
4,875
11,541
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
PitSW
Ishtar
10
0 / 4 / 2
6,426
584
7,701
9,887
3,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
1
0.3
W
Atlas
Akidia
Atlas
2
1
9
6.5
L
1
3
0
0.33
W
Anubis
Derwisz72
Anubis
4
1
6
7
W
6
0
3
7.5
L
Ishtar
PitSW
Ishtar
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,613
Damage
20,498
30,884
Taken
28,969
22,491
Mitigated
13,799
13,148
Healing
1,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,922
1,950
0
192
7,541
2,324
0
5,512
2,029
24,485
0
W
Atlas
Akidia
Atlas
7,877
1,718
0
2,204
10,115
7,589
0
3,864
6,251
26,542
0
L
4,875
1,043
0
1,583
11,541
8,448
0
7,895
3,646
13,813
0
W
Anubis
Derwisz72
Anubis
12,519
691
0
5,315
9,398
5,477
763
4,411
4,987
38,410
0
W
5,217
935
2,153
3,476
11,371
9,425
146
4,903
6,468
0
19,294
L
Ishtar
PitSW
Ishtar
7,701
3,000
0
0
9,887
3,027
0
6,989
2,898
0
13,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,970
Gold Earned
20,490
122
Minions Killed
81
9
Camps Cleared
1
581,390
Distance Traveled
514,316
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,158
651
34
3
0
172,213
2
W
Atlas
8,702
791
27
2
0
203,439
0
L
Ymir
6,906
628
27
2
1
180,909
3
W
Anubis
7,984
726
59
5
5
164,881
2
W
Tyr
9,284
844
36
3
4
213,070
1
L
Ishtar
6,426
584
20
2
0
161,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role