Player Matchup

Bacchus
Bacchus
sandu12
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
the_tactic_Javi
Ra
Level 67
God Stats
1W - 2L
1,254 SR
Queue Stats
20W - 45L
1,201 Elo+
Party 1
Ullr
Ullr
zIVIAjesticz
Ullr
Level 148
God Stats
8W - 14L
1,534 SR
Queue Stats
373W - 264L
1,604 Elo+
Solo
Team Averages
Level 73
1,429 SR
1,435 Elo+

VS

Team Averages
Level 106
1,614 SR
1,756 Elo+
Yemoja
Yemoja
 
Yemoja
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
chufaflaimer
Bellona
Level 160
God Stats
3W - 0L
1,841 SR
Queue Stats
588W - 174L
1,880 Elo+
Party 2
Agni
Agni
smitetabby0507
Agni
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,889 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
sandu12
Bacchus
8
0 / 6 / 0
6,072
607
1,677
13,056
9,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 8 / 0
5,584
558
6,207
9,566
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,836
584
3,219
10,081
4,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
5 / 0 / 10
8,235
824
2,977
8,467
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
chufaflaimer
Bellona
14
8 / 0 / 9
8,864
886
13,335
12,788
13,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 0 / 12
7,848
785
12,298
5,141
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
17
17
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
5
0
10
10
W
Bellona
chufaflaimer
Bellona
8
0
9
12.5
L
Bacchus
sandu12
Bacchus
0
6
0
0
W
4
0
12
10
L
0
8
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,103
Damage
28,610
32,703
Taken
26,396
16,769
Mitigated
24,254
3,504
Healing
7,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,977
736
1,350
1,577
8,467
8,917
645
3,109
5,358
10,267
0
W
Bellona
chufaflaimer
Bellona
13,335
4,120
1,669
2,426
12,788
13,127
645
3,522
9,266
0
30,088
L
Bacchus
sandu12
Bacchus
1,677
580
0
1,121
13,056
9,225
0
7,803
5,253
4,117
0
W
12,298
1,221
0
500
5,141
2,210
508
1,877
3,264
38,593
0
L
6,207
179
545
933
9,566
3,384
0
4,244
5,322
15,059
0
L
3,219
1,094
0
905
10,081
4,160
0
3,484
6,597
0
21,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,492
Gold Earned
24,947
75
Minions Killed
119
0
Camps Cleared
8
475,444
Distance Traveled
539,693
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,235
824
10
1
0
148,241
2
W
Bellona
8,864
886
35
4
3
211,238
4
L
Bacchus
6,072
607
11
1
0
149,061
0
W
Agni
7,848
785
74
7
5
180,214
1
L
Ra
5,584
558
20
2
0
163,129
3
L
Ullr
5,836
584
44
4
0
163,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role