Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
FartSniffer2522
Lancelot
Level 133
God Stats
2W - 1L
1,689 SR
Queue Stats
161W - 128L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
Henroach
Danzaburou
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 109L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ReportedBeast2
Tsukuyomi
Level 127
God Stats
1W - 0L
1,324 SR
Queue Stats
117W - 116L
1,487 Elo+
Party 1
Anubis
Anubis
zIMonstaaah
Anubis
Level 160
God Stats
1W - 0L
1,201 SR
Queue Stats
6W - 7L
1,279 Elo+
Party 1
Team Averages
Level 120
1,443 SR
1,452 Elo+

VS

Team Averages
Level 68
1,487 SR
1,487 Elo+
Eset
Eset
 
Eset
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Caconym
Hou Yi
Level 106
God Stats
8W - 3L
1,632 SR
Queue Stats
710W - 712L
1,454 Elo+
Solo
Ullr
Ullr
Cowboy-l_l
Ullr
Level 29
God Stats
0W - 2L
1,359 SR
Queue Stats
52W - 37L
1,525 Elo+
Party 2
Fenrir
Fenrir
not_today_27_
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 29L
1,472 Elo+
Solo
Pele
Pele
skaf666
Pele
Level 160
God Stats
3W - 3L
1,444 SR
Queue Stats
434W - 417L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 4 / 17
8,869
887
10,119
20,502
21,501
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
16
7 / 2 / 12
9,442
944
8,467
13,273
12,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Henroach
Danzaburou
15
2 / 1 / 15
8,999
900
7,841
6,817
3,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
ReportedBeast2
Tsukuyomi
15
2 / 2 / 13
8,436
844
12,376
10,503
5,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
9 / 2 / 11
9,840
984
13,899
11,410
7,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
2 / 5 / 4
7,890
789
10,733
10,626
4,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Caconym
Hou Yi
15
1 / 3 / 4
7,764
776
11,479
9,550
4,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 3
7,528
753
10,319
13,155
5,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 3
7,799
780
4,416
10,160
11,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
skaf666
Pele
14
1 / 4 / 6
8,286
829
4,116
12,720
10,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
30
22
Kills
10
11
Deaths
22
68
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
4
17
2.63
L
Eset
 
Eset
2
5
4
0.8
L
Hou Yi
Caconym
Hou Yi
1
3
4
1
L
2
6
3
0.58
W
Lancelot
7
2
12
6.5
W
Danzaburou
Henroach
Danzaburou
2
1
15
9.5
W
Tsukuyomi
ReportedBeast2
Tsukuyomi
2
2
13
4.25
L
4
4
3
1.38
L
Pele
skaf666
Pele
1
4
6
1
W
Anubis
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,702
Damage
41,063
62,505
Taken
56,211
49,311
Mitigated
38,293
26,761
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,119
2,636
672
5,949
20,502
21,501
615
1,857
18,519
20,359
0
L
Eset
 
Eset
10,733
300
530
1,937
10,626
4,724
38
4,484
6,142
21,072
0
L
Hou Yi
Caconym
Hou Yi
11,479
4,213
912
1,638
9,550
4,900
0
4,313
5,237
0
23,942
L
10,319
3,841
292
1,405
13,155
5,998
0
5,237
7,918
0
16,811
W
Lancelot
8,467
1,687
982
4,603
13,273
12,390
690
2,373
10,732
0
18,035
W
Danzaburou
Henroach
Danzaburou
7,841
3,064
1,802
1,875
6,817
3,282
2,319
1,960
4,816
0
16,182
W
Tsukuyomi
ReportedBeast2
Tsukuyomi
12,376
2,186
968
3,044
10,503
5,002
1,953
2,757
7,663
0
21,635
L
4,416
241
1,240
2,713
10,160
11,841
0
4,568
5,592
0
6,112
L
Pele
skaf666
Pele
4,116
591
2,149
2,138
12,720
10,830
0
5,416
7,304
0
14,785
W
Anubis
13,899
1,146
1,608
5,258
11,410
7,136
630
1,786
9,537
29,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,586
Gold Earned
39,267
123
Minions Killed
99
0
Camps Cleared
0
1,066,287
Distance Traveled
914,345
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,869
887
27
3
0
184,293
1
L
Eset
7,890
789
26
3
0
167,283
0
L
Hou Yi
7,764
776
36
4
0
168,647
0
L
Ullr
7,528
753
15
2
0
169,053
0
W
Lancelot
9,442
944
17
2
0
232,336
2
W
Danzaburou
8,999
900
23
2
0
213,802
0
W
Tsukuyomi
8,436
844
16
2
0
252,348
2
L
Fenrir
7,799
780
4
0
0
201,448
0
L
Pele
8,286
829
18
2
0
207,914
0
W
Anubis
9,840
984
40
4
0
183,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role