Player Matchup

Da Ji
Da Ji
Gold V
CatBardNero
Da Ji
Gold V
Level 124
God Stats
3W - 2L
1,689 SR
Queue Stats
20W - 13L
1,840 MMR
Party 1
Janus
Janus
Platinum I
DÖLÖ
Janus
Platinum I
Level 108
God Stats
14W - 10L
1,818 SR
Queue Stats
55W - 59L
1,840 MMR
Solo
Cabrakan
Cabrakan
Platinum V
JakeTowell69
Cabrakan
Platinum V
Level 122
God Stats
0W - 1L
1,625 SR
Queue Stats
79W - 80L
1,656 MMR
Party 1
Ishtar
Ishtar
Gold IV
SpartanBryan117
Ishtar
Gold IV
Level 158
God Stats
0W - 1L
1,413 SR
Queue Stats
29W - 23L
1,664 MMR
Solo
Terra
Terra
Gold I
slattinoheat
Terra
Gold I
Level 160
God Stats
2W - 1L
1,801 SR
Queue Stats
233W - 240L
1,757 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,669 SR
1,751 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,602 SR
1,709 MMR
Cupid
Cupid
Platinum V
 
Cupid
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum III
AutolockOfficial
Scylla
Platinum III
Level 158
God Stats
17W - 14L
1,711 SR
Queue Stats
71W - 53L
1,985 MMR
Party 2
Fenrir
Fenrir
Platinum IV
ForgetNick
Fenrir
Platinum IV
Level 143
God Stats
3W - 1L
1,620 SR
Queue Stats
170W - 171L
1,760 MMR
Solo
Khepri
Khepri
Gold V
Mach6
Khepri
Gold V
Level 129
God Stats
2W - 1L
1,737 SR
Queue Stats
50W - 46L
1,608 MMR
Solo
Mulan
Mulan
Platinum V
joshtrvll
Mulan
Platinum V
Level 72
God Stats
2W - 2L
1,444 SR
Queue Stats
28W - 22L
1,694 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,571
473
9,999
13,074
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
DÖLÖ
Janus
14
1 / 1 / 4
8,343
521
9,542
6,286
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
JakeTowell69
Cabrakan
1
0 / 0 / 0
3,083
193
0
0
0
14
5 / 2 / 1
8,833
552
12,266
15,929
6,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 2
7,827
489
6,929
18,534
13,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SobekHadesBakasura

VS

Bans
LancelotYu HuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 4 / 1
8,814
551
4,910
12,178
4,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 0
7,886
493
5,728
6,119
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
ForgetNick
Fenrir
13
2 / 2 / 4
8,366
523
6,927
15,054
10,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Khepri
Mach6
Khepri
10
0 / 2 / 3
6,937
434
2,096
14,554
14,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
joshtrvll
Mulan
16
3 / 0 / 2
9,527
595
18,415
15,813
15,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
9
Kills
7
7
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
4
1
0.38
W
1
1
0
1
L
3
1
2
4
L
Janus
DÖLÖ
Janus
1
1
4
3
W
Fenrir
ForgetNick
Fenrir
2
2
4
2
L
Cabrakan
JakeTowell69
Cabrakan
0
0
0
0
W
Khepri
Mach6
Khepri
0
2
3
0.75
L
5
2
1
2.75
W
Mulan
joshtrvll
Mulan
3
0
2
4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,736
Damage
38,076
53,823
Taken
63,718
27,893
Mitigated
48,008
16,764
Healing
26,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,910
2,434
226
4,889
12,178
4,397
2,118
331
11,811
0
69,790
W
5,728
950
0
943
6,119
2,386
324
3,138
2,797
56,297
0
L
9,999
3,402
0
3,568
13,074
5,382
0
804
12,270
0
51,121
L
Janus
DÖLÖ
Janus
9,542
424
0
294
6,286
2,465
0
3,840
2,446
69,754
0
W
Fenrir
ForgetNick
Fenrir
6,927
2,463
0
6,737
15,054
10,638
0
2,026
12,932
129
59,441
L
Cabrakan
JakeTowell69
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
Mach6
Khepri
2,096
103
253
2,416
14,554
14,766
0
4,969
9,226
16,200
0
L
12,266
8,818
0
5,930
15,929
6,886
0
916
15,013
0
70,042
W
Mulan
joshtrvll
Mulan
18,415
3,949
0
10,536
15,813
15,821
720
5,417
10,332
166
78,352
L
6,929
1,182
2,194
4,778
18,534
13,160
0
2,559
15,975
46,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,657
Gold Earned
41,530
400
Minions Killed
477
0
Camps Cleared
0
1,326,207
Distance Traveled
1,502,419
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,814
551
110
7
0
326,778
4
W
Scylla
7,886
493
115
7
0
294,090
1
L
Da Ji
7,571
473
75
5
0
361,666
0
L
Janus
8,343
521
132
8
0
340,817
3
W
Fenrir
8,366
523
97
6
0
306,045
2
L
Cabrakan
3,083
193
0
0
0
0
0
W
Khepri
6,937
434
19
1
0
260,815
5
L
Ishtar
8,833
552
104
7
0
303,007
5
W
Mulan
9,527
595
136
9
0
314,691
2
L
Terra
7,827
489
89
6
0
320,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role