Player Matchup

Achilles
Achilles
Capnchazzy
Achilles
Level 158
God Stats
1W - 3L
1,467 SR
Queue Stats
184W - 121L
1,646 Elo+
Party 1
Chronos
Chronos
PzzT
Chronos
Level 108
God Stats
7W - 3L
1,597 SR
Queue Stats
146W - 95L
1,629 Elo+
Party 1
Medusa
Medusa
theblkkid
Medusa
Level 89
God Stats
2W - 1L
1,652 SR
Queue Stats
88W - 59L
1,585 Elo+
Party 1
Team Averages
Level 118
1,572 SR
1,620 Elo+

VS

Team Averages
Level 100
1,468 SR
1,566 Elo+
Horus
Horus
JinxLine
Horus
Level 119
God Stats
5W - 3L
1,630 SR
Queue Stats
122W - 101L
1,597 Elo+
Solo
Merlin
Merlin
TheFinalElegy
Merlin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,538 Elo+
Solo
Apollo
Apollo
fariidwunky
Apollo
Level 146
God Stats
0W - 2L
1,273 SR
Queue Stats
27W - 25L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Capnchazzy
Achilles
14
9 / 0 / 8
9,005
901
11,339
13,283
10,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
PzzT
Chronos
13
5 / 0 / 11
8,549
855
8,378
6,048
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
theblkkid
Medusa
13
5 / 2 / 14
8,686
869
9,882
10,249
3,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JinxLine
Horus
10
0 / 7 / 1
6,147
615
4,983
15,514
10,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 1
7,157
716
7,203
8,374
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
10
1 / 8 / 1
6,850
685
7,076
12,943
5,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
19
Kills
2
2
Deaths
19
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
Capnchazzy
Achilles
9
0
8
13
L
Horus
JinxLine
Horus
0
7
1
0.07
W
Chronos
PzzT
Chronos
5
0
11
10.5
L
1
4
1
0.38
L
Apollo
1
8
1
0.19
W
Medusa
theblkkid
Medusa
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,599
Damage
19,262
29,580
Taken
36,831
16,978
Mitigated
19,043
10,395
Healing
3,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Capnchazzy
Achilles
11,339
3,055
0
6,009
13,283
10,922
358
3,867
9,217
0
22,937
L
Horus
JinxLine
Horus
4,983
1,750
400
1,583
15,514
10,445
17
3,918
10,210
0
9,847
W
Chronos
PzzT
Chronos
8,378
3,250
0
2,330
6,048
2,114
1,764
924
4,936
32,528
0
L
7,203
792
0
320
8,374
3,244
0
1,622
6,563
29,273
0
L
Apollo
7,076
5,117
0
1,013
12,943
5,354
13
3,003
9,386
0
19,482
W
Medusa
theblkkid
Medusa
9,882
4,666
0
2,056
10,249
3,942
160
2,903
7,107
0
32,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,240
Gold Earned
20,154
136
Minions Killed
95
6
Camps Cleared
3
635,124
Distance Traveled
534,503
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,005
901
16
2
1
231,062
2
L
Horus
6,147
615
9
1
0
188,298
4
W
Chronos
8,549
855
60
6
5
208,635
3
L
Merlin
7,157
716
58
6
1
177,235
4
L
Apollo
6,850
685
28
3
2
168,970
1
W
Medusa
8,686
869
60
6
0
195,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role