Player Matchup

Medusa
Medusa
 
Medusa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Hecklheim
Sol
Level 24
God Stats
0W - 3L
1,197 SR
Queue Stats
7W - 15L
1,352 Elo+
Party 1
Guan Yu
Guan Yu
Zazlington
Guan Yu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,352 Elo+
Party 1
Team Averages
Level 73
1,399 SR
1,402 Elo+

VS

Team Averages
Level 111
1,531 SR
1,464 Elo+
Neith
Neith
 
Neith
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MrHellsing
Hades
Level 159
God Stats
29W - 29L
1,593 SR
Queue Stats
184W - 246L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 2 / 3
6,841
684
9,597
9,108
3,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 2
6,781
678
4,640
8,576
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Zazlington
Guan Yu
11
2 / 1 / 2
7,677
768
5,129
9,658
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 2 / 0
8,120
812
11,769
7,888
3,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
 
Bacchus
12
0 / 1 / 5
7,874
787
5,426
10,340
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
12
0 / 1 / 3
6,819
682
5,984
8,115
4,489
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
4
Kills
6
6
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
3
1.25
W
Neith
 
Neith
6
2
0
3
W
Bacchus
 
Bacchus
0
1
5
2.5
L
1
3
2
0.67
W
Hades
0
1
3
1.5
L
Guan Yu
Zazlington
Guan Yu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,366
Damage
23,179
27,342
Taken
26,343
14,880
Mitigated
19,018
12,125
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,597
4,126
0
955
9,108
3,794
0
3,511
5,597
0
35,702
W
Neith
 
Neith
11,769
3,015
0
2,051
7,888
3,178
269
1,008
6,880
0
43,188
W
Bacchus
 
Bacchus
5,426
486
0
3,492
10,340
11,351
0
1,520
8,820
11,610
0
L
4,640
1,235
0
2,971
8,576
3,598
0
2,841
5,735
17,271
1,548
W
Hades
5,984
53
1,111
3,497
8,115
4,489
0
2,080
6,035
23,182
0
L
Guan Yu
Zazlington
Guan Yu
5,129
1,180
2,487
5,712
9,658
7,488
0
5,597
4,061
0
9,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,299
Gold Earned
22,813
106
Minions Killed
129
3
Camps Cleared
7
588,884
Distance Traveled
533,739
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,841
684
46
5
2
187,041
4
W
Neith
8,120
812
73
7
3
176,651
4
W
Bacchus
7,874
787
6
1
1
206,431
3
L
Sol
6,781
678
48
5
1
189,216
0
W
Hades
6,819
682
50
5
3
150,657
1
L
Guan Yu
7,677
768
12
1
0
212,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role