Player Matchup

Neith
Neith
Nosrati
Neith
Level 80
God Stats
161W - 71L
1,747 SR
Queue Stats
180W - 91L
1,705 Elo+
Party 1
Horus
Horus
PhantomUtd
Horus
Level 80
God Stats
75W - 26L
1,749 SR
Queue Stats
198W - 125L
1,700 Elo+
Party 1
Baron Samedi
Baron Samedi
legalize-meth-
Baron Samedi
Level 78
God Stats
17W - 13L
1,680 SR
Queue Stats
195W - 109L
1,701 Elo+
Party 1
Team Averages
Level 79
1,725 SR
1,702 Elo+

VS

Team Averages
Level 121
1,652 SR
1,524 Elo+
Ravana
Ravana
PandaGreen41
Ravana
Level 69
God Stats
2W - 1L
1,759 SR
Queue Stats
80W - 94L
1,385 Elo+
Solo
Shiva
Shiva
d TONIO b
Shiva
Level 152
God Stats
75W - 70L
1,644 SR
Queue Stats
633W - 686L
1,649 Elo+
Solo
Sol
Sol
iTzTeXuZ
Sol
Level 142
God Stats
6W - 5L
1,553 SR
Queue Stats
70W - 86L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nosrati
Neith
17
9 / 2 / 7
12,095
806
21,869
15,676
7,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
15
7 / 2 / 8
11,154
744
9,346
17,377
10,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
legalize-meth-
Baron Samedi
16
3 / 3 / 13
10,887
726
15,367
12,653
6,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
0 / 9 / 5
9,078
605
4,751
18,731
15,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
d TONIO b
Shiva
13
1 / 4 / 5
10,067
671
8,717
20,619
24,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 6 / 1
11,020
735
22,203
17,543
8,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
19
Kills
6
7
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Nosrati
Neith
9
2
7
6.25
L
Ravana
0
9
5
0.28
W
Horus
7
2
8
5.5
L
Shiva
d TONIO b
Shiva
1
4
5
0.88
L
5
6
1
0.92
W
Baron Samedi
legalize-meth-
Baron Samedi
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,582
Damage
35,671
45,706
Taken
56,893
24,800
Mitigated
48,046
18,280
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Nosrati
Neith
21,869
11,110
0
6,412
15,676
7,135
2,267
7,310
8,366
0
56,120
L
Ravana
4,751
1,025
0
1,202
18,731
15,878
124
4,551
14,180
0
16,674
W
Horus
9,346
5,617
1,751
4,179
17,377
10,983
303
7,922
9,455
0
28,508
L
Shiva
d TONIO b
Shiva
8,717
1,054
81
2,745
20,619
24,058
106
5,838
14,781
0
28,536
L
22,203
5,947
0
6,639
17,543
8,110
1,240
5,644
11,899
43,832
3,547
W
Baron Samedi
legalize-meth-
Baron Samedi
15,367
535
2,758
3,180
12,653
6,682
602
5,450
7,203
47,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,136
Gold Earned
30,165
166
Minions Killed
126
9
Camps Cleared
4
828,370
Distance Traveled
746,678
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,095
806
68
5
4
256,479
0
L
Ravana
9,078
605
32
2
0
246,678
2
W
Horus
11,154
744
35
2
2
303,423
8
L
Shiva
10,067
671
34
2
1
251,395
5
L
Sol
11,020
735
60
4
3
248,605
2
W
Baron Samedi
10,887
726
63
4
3
268,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role