Player Matchup

Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum II
 
Shiva
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
Cadetas
Kukulkan
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,394 MMR
Solo
Cernunnos
Cernunnos
Silver II
ElMandaMas
Cernunnos
Silver II
Level 89
God Stats
24W - 24L
1,536 SR
Queue Stats
510W - 515L
1,115 MMR
Solo
Susano
Susano
Silver IV
OfamosoThorsup
Susano
Silver IV
Level 64
God Stats
7W - 8L
1,304 SR
Queue Stats
133W - 133L
1,313 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,468 SR
1,364 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,536 SR
1,530 MMR
Vulcan
Vulcan
Platinum II
 
Vulcan
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze II
 
Anubis
Bronze II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold II
 
Horus
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum V
PoneiRoxo
Danzaburou
Platinum V
Level 149
God Stats
4W - 1L
1,680 SR
Queue Stats
156W - 163L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
3 / 2 / 2
6,245
568
5,534
9,877
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
 
Shiva
8
1 / 3 / 1
5,255
478
3,323
11,240
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Cadetas
Kukulkan
10
0 / 1 / 1
5,866
533
2,399
3,659
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
ElMandaMas
Cernunnos
10
0 / 3 / 0
5,683
517
3,506
7,531
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 3
5,962
542
4,521
8,813
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
GebLancelotAwilixMerlin

VS

Bans
Hou YiKaliMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
4 / 0 / 2
6,806
619
5,158
2,807
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
 
Mercury
11
1 / 2 / 7
6,480
589
4,134
9,001
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
 
Anubis
10
2 / 4 / 0
6,298
573
4,401
7,532
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
 
Horus
8
0 / 0 / 7
5,696
518
4,276
8,566
5,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
PoneiRoxo
Danzaburou
12
5 / 0 / 2
7,398
673
4,543
5,186
1,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
12
12
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
2
2
2
L
Shiva
 
Shiva
1
3
1
0.5
W
Vulcan
 
Vulcan
4
0
2
5
W
Mercury
 
Mercury
1
2
7
2.25
W
Anubis
 
Anubis
2
4
0
0.5
W
Horus
 
Horus
0
0
7
3.5
L
Kukulkan
Cadetas
Kukulkan
0
1
1
0.5
L
Cernunnos
ElMandaMas
Cernunnos
0
3
0
0
L
2
3
3
1.17
W
Danzaburou
PoneiRoxo
Danzaburou
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,283
Damage
22,512
41,120
Taken
33,092
17,959
Mitigated
15,591
11,543
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,534
1,852
0
3,426
9,877
6,176
0
3,435
6,442
0
46,159
L
Shiva
 
Shiva
3,323
931
168
1,956
11,240
5,289
13
1,649
9,591
0
18,667
W
Vulcan
 
Vulcan
5,158
1,272
0
500
2,807
1,069
0
691
2,116
51,789
0
W
Mercury
 
Mercury
4,134
2,000
0
692
9,001
3,023
0
1,009
7,992
20
39,000
W
Anubis
 
Anubis
4,401
510
0
2,630
7,532
3,663
0
0
7,532
39,776
0
W
Horus
 
Horus
4,276
1,732
1,701
4,120
8,566
5,952
0
1,342
7,224
122
11,271
L
Kukulkan
Cadetas
Kukulkan
2,399
314
0
1,000
3,659
1,420
0
2,192
1,467
45,432
0
L
Cernunnos
ElMandaMas
Cernunnos
3,506
833
0
2,413
7,531
2,134
0
196
7,335
0
43,760
L
4,521
814
0
2,580
8,813
2,940
27
2,229
6,584
0
30,543
W
Danzaburou
PoneiRoxo
Danzaburou
4,543
2,809
0
2,251
5,186
1,884
910
0
4,979
0
57,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,011
Gold Earned
32,678
378
Minions Killed
356
0
Camps Cleared
0
1,051,534
Distance Traveled
1,091,233
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,245
568
96
9
0
200,078
1
L
Shiva
5,255
478
29
3
0
216,432
1
W
Vulcan
6,806
619
92
8
0
238,418
4
W
Mercury
6,480
589
77
7
0
260,823
4
W
Anubis
6,298
573
76
7
0
162,484
3
W
Horus
5,696
518
14
1
0
214,316
5
L
Kukulkan
5,866
533
102
9
0
201,579
1
L
Cernunnos
5,683
517
88
8
0
201,892
4
L
Susano
5,962
542
63
6
0
231,553
2
W
Danzaburou
7,398
673
97
9
0
215,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role