Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Vanidia
Discordia
Level 7
God Stats
4W - 7L
1,500 SR
Queue Stats
102W - 41L
1,350 Elo+
Party 2
Fenrir
Fenrir
XbyAdamX
Fenrir
Level 160
God Stats
5W - 1L
1,462 SR
Queue Stats
241W - 162L
1,573 Elo+
Party 2
Charybdis
Charybdis
mincho1993
Charybdis
Level 87
God Stats
10W - 8L
1,601 SR
Queue Stats
300W - 174L
1,622 Elo+
Party 2
Team Averages
Level 92
1,512 SR
1,509 Elo+

VS

Team Averages
Level 55
1,408 SR
1,430 Elo+
Ullr
Ullr
 
Ullr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Alex9Fox
Danzaburou
Level 61
God Stats
75W - 83L
1,456 SR
Queue Stats
257W - 338L
1,395 Elo+
Solo
Zeus
Zeus
CatherineZJ
Zeus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,435 Elo+
Party 1
Loki
Loki
VedroCofe
Loki
Level 5
God Stats
0W - 3L
1,193 SR
Queue Stats
3W - 13L
1,359 Elo+
Party 1
Amaterasu
Amaterasu
雨木木相
Amaterasu
Level 52
God Stats
4W - 9L
1,391 SR
Queue Stats
97W - 127L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
6 / 1 / 38
12,348
1,372
14,948
10,303
11,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
 
Chaac
18
3 / 1 / 33
11,209
1,245
10,803
9,534
11,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Vanidia
Discordia
17
3 / 0 / 33
10,665
1,185
13,115
5,582
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
XbyAdamX
Fenrir
17
9 / 2 / 16
10,849
1,205
15,014
14,277
13,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
mincho1993
Charybdis
20
31 / 1 / 15
14,356
1,595
42,997
14,503
6,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 8 / 2
9,563
1,063
9,261
19,476
8,553
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Alex9Fox
Danzaburou
14
1 / 14 / 4
9,397
1,044
14,322
25,800
10,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 12 / 3
9,304
1,034
9,929
17,770
6,517
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
0 / 12 / 3
8,519
947
9,800
19,110
7,417
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
雨木木相
Amaterasu
14
1 / 6 / 3
9,160
1,018
6,536
23,208
12,338
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
20
52
Kills
5
5
Deaths
52
135
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
38
25
W
Chaac
 
Chaac
3
1
33
19.5
L
Ullr
 
Ullr
2
8
2
0.38
L
Danzaburou
Alex9Fox
Danzaburou
1
14
4
0.21
L
1
12
3
0.21
W
Discordia
Vanidia
Discordia
3
0
33
19.5
L
Loki
0
12
3
0.13
W
Fenrir
XbyAdamX
Fenrir
9
2
16
8.5
W
Charybdis
mincho1993
Charybdis
31
1
15
38.5
L
Amaterasu
雨木木相
Amaterasu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,877
Damage
49,848
54,199
Taken
105,364
44,934
Mitigated
45,711
15,678
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
14,948
736
0
2,141
10,303
11,435
0
1,921
8,382
20,576
0
W
Chaac
 
Chaac
10,803
2,245
0
3,008
9,534
11,907
0
2,241
7,293
0
32,066
L
Ullr
 
Ullr
9,261
2,798
0
0
19,476
8,553
0
5,293
14,044
0
16,780
L
Danzaburou
Alex9Fox
Danzaburou
14,322
6,008
0
2,238
25,800
10,886
0
5,589
19,520
0
30,679
L
9,929
2,425
0
139
17,770
6,517
0
5,655
11,598
32,600
0
W
Discordia
Vanidia
Discordia
13,115
1,910
0
282
5,582
2,043
0
1,438
4,144
20,359
0
L
Loki
9,800
1,117
0
50
19,110
7,417
0
5,109
13,818
0
20,256
W
Fenrir
XbyAdamX
Fenrir
15,014
3,848
0
3,829
14,277
13,080
0
2,417
11,860
0
19,495
W
Charybdis
mincho1993
Charybdis
42,997
28,811
0
6,418
14,503
6,469
0
1,912
12,591
0
62,926
L
Amaterasu
雨木木相
Amaterasu
6,536
1,750
0
1,794
23,208
12,338
0
5,319
17,478
0
20,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,427
Gold Earned
45,943
160
Minions Killed
124
7
Camps Cleared
5
888,438
Distance Traveled
806,191
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,348
1,372
13
1
1
177,390
0
W
Chaac
11,209
1,245
42
5
2
178,146
2
L
Ullr
9,563
1,063
14
2
1
154,478
0
L
Danzaburou
9,397
1,044
33
4
3
153,426
1
L
Zeus
9,304
1,034
36
4
0
145,415
0
W
Discordia
10,665
1,185
31
3
1
174,888
0
L
Loki
8,519
947
15
2
0
169,878
0
W
Fenrir
10,849
1,205
15
2
1
170,449
0
W
Charybdis
14,356
1,595
59
7
2
187,565
0
L
Amaterasu
9,160
1,018
26
3
1
182,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role