Player Matchup

Vamana
Vamana
 
Vamana
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Apollon97211
Guan Yu
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
496W - 532L
1,510 Elo+
Solo
The Morrigan
The Morrigan
emiledesad
The Morrigan
Level 125
God Stats
2W - 2L
1,388 SR
Queue Stats
307W - 320L
1,495 Elo+
Solo
Raijin
Raijin
hwlsolo
Raijin
Level 155
God Stats
4W - 3L
1,282 SR
Queue Stats
293W - 272L
1,526 Elo+
Solo
Team Averages
Level 137
1,434 SR
1,506 Elo+

VS

Team Averages
Level 70
1,508 SR
1,507 Elo+
Mercury
Mercury
 
Mercury
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Kilvater
Tiamat
Level 129
God Stats
2W - 8L
1,309 SR
Queue Stats
432W - 411L
1,547 Elo+
Solo
Hachiman
Hachiman
NoMoreTime11
Hachiman
Level 159
God Stats
4W - 2L
1,787 SR
Queue Stats
428W - 426L
1,499 Elo+
Solo
Ullr
Ullr
Nocciolìna
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,621 Elo+
Solo
Chang'e
Chang'e
XbattosaiX2046
Chang'e
Level 29
God Stats
2W - 3L
1,445 SR
Queue Stats
21W - 41L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
12 / 3 / 11
12,945
863
16,317
26,492
50,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pele
 
Pele
19
6 / 4 / 10
11,971
798
22,868
22,968
16,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Apollon97211
Guan Yu
16
2 / 5 / 10
9,980
665
7,769
20,918
23,399
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
emiledesad
The Morrigan
17
2 / 4 / 17
10,667
711
16,686
12,311
6,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
hwlsolo
Raijin
18
5 / 7 / 13
11,998
800
14,097
20,275
10,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 10 / 10
9,971
665
9,380
19,852
8,350
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Kilvater
Tiamat
19
3 / 3 / 13
10,415
694
17,519
12,418
9,470
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
NoMoreTime11
Hachiman
16
4 / 4 / 11
9,564
638
21,866
13,244
5,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

18
9 / 5 / 9
11,494
766
20,772
19,937
8,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 5 / 13
9,820
655
9,104
18,268
13,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
78
27
Kills
22
23
Deaths
27
61
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
12
3
11
5.83
W
Pele
 
Pele
6
4
10
2.75
L
Mercury
 
Mercury
4
10
10
0.9
W
Guan Yu
Apollon97211
Guan Yu
2
5
10
1.4
L
Tiamat
Kilvater
Tiamat
3
3
13
3.17
L
Hachiman
NoMoreTime11
Hachiman
4
4
11
2.38
L
9
5
9
2.7
L
2
5
13
1.7
W
The Morrigan
emiledesad
The Morrigan
2
4
17
2.63
W
Raijin
hwlsolo
Raijin
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,737
Damage
78,641
102,964
Taken
83,719
106,965
Mitigated
46,016
49,369
Healing
33,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
16,317
5,788
1,412
7,446
26,492
50,576
1,481
7,441
19,051
0
31,452
W
Pele
 
Pele
22,868
2,922
2,433
9,532
22,968
16,473
2,483
8,065
14,903
0
50,630
L
Mercury
 
Mercury
9,380
3,404
1,063
1,175
19,852
8,350
0
6,521
13,331
0
14,231
W
Guan Yu
Apollon97211
Guan Yu
7,769
236
9,634
7,554
20,918
23,399
213
4,555
16,363
0
15,352
L
Tiamat
Kilvater
Tiamat
17,519
1,435
1,455
3,206
12,418
9,470
0
5,738
6,680
47,207
0
L
Hachiman
NoMoreTime11
Hachiman
21,866
11,710
1,702
2,588
13,244
5,769
863
5,676
7,568
0
41,469
L
20,772
4,992
179
4,994
19,937
8,842
0
7,286
12,651
0
36,298
L
9,104
813
9,068
7,618
18,268
13,585
157
5,562
12,706
23,112
0
W
The Morrigan
emiledesad
The Morrigan
16,686
1,762
2,270
1,272
12,311
6,141
1,382
2,307
10,004
29,510
0
W
Raijin
hwlsolo
Raijin
14,097
1,082
3,300
4,516
20,275
10,376
1,615
4,255
16,020
35,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,561
Gold Earned
51,264
162
Minions Killed
156
0
Camps Cleared
0
1,448,708
Distance Traveled
1,379,683
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,945
863
30
2
0
324,748
2
W
Pele
11,971
798
45
3
0
304,814
1
L
Mercury
9,971
665
8
1
0
271,981
1
W
Guan Yu
9,980
665
9
1
0
272,333
1
L
Tiamat
10,415
694
54
4
0
284,939
1
L
Hachiman
9,564
638
29
2
0
250,976
0
L
Ullr
11,494
766
34
2
0
291,207
4
L
Chang'e
9,820
655
31
2
0
280,580
0
W
The Morrigan
10,667
711
27
2
0
293,649
0
W
Raijin
11,998
800
51
3
0
253,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role