Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Caudery792
Ao Kuang
Level 48
God Stats
5W - 6L
1,478 SR
Queue Stats
22W - 29L
1,179 Elo+
Party 1
Chronos
Chronos
Hyectu
Chronos
Level 133
God Stats
7W - 8L
1,604 SR
Queue Stats
355W - 330L
1,539 Elo+
Solo
Team Averages
Level 90
1,527 SR
1,406 Elo+

VS

Team Averages
Level 130
1,388 SR
1,457 Elo+
Janus
Janus
JoakyDP
Janus
Level 141
God Stats
5W - 2L
1,485 SR
Queue Stats
72W - 80L
1,476 Elo+
Solo
Anhur
Anhur
RicKlif
Anhur
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,593 Elo+
Solo
Cthulhu
Cthulhu
Раакалайнен
Cthulhu
Level 106
God Stats
1W - 4L
1,178 SR
Queue Stats
30W - 42L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 1 / 2
8,224
548
5,265
16,026
8,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Caudery792
Ao Kuang
15
2 / 0 / 3
10,231
682
6,076
9,913
10,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
Hyectu
Chronos
14
3 / 6 / 2
9,730
649
12,173
16,018
6,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JoakyDP
Janus
15
4 / 1 / 3
10,007
667
16,552
8,125
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
RicKlif
Anhur
14
3 / 4 / 3
9,509
634
12,220
15,007
6,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 6
9,492
633
8,918
6,731
4,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
7
7
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
2
1
L
Ao Kuang
Caudery792
Ao Kuang
2
0
3
3.5
L
Chronos
Hyectu
Chronos
3
6
2
0.67
W
Janus
JoakyDP
Janus
4
1
3
5.5
W
Anhur
RicKlif
Anhur
3
4
3
1.13
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,514
Damage
37,690
41,957
Taken
29,863
26,139
Mitigated
14,794
13,406
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,265
483
209
4,062
16,026
8,816
0
9,016
6,578
0
25,647
L
Ao Kuang
Caudery792
Ao Kuang
6,076
1,291
2,524
5,021
9,913
10,518
0
5,084
4,525
12,929
0
L
Chronos
Hyectu
Chronos
12,173
4,274
0
1,590
16,018
6,805
0
10,497
5,177
44,488
0
W
Janus
JoakyDP
Janus
16,552
714
0
1,526
8,125
3,442
136
5,933
2,192
44,891
0
W
Anhur
RicKlif
Anhur
12,220
6,758
0
3,779
15,007
6,476
567
8,703
6,304
0
37,007
W
8,918
90
836
2,429
6,731
4,876
0
4,346
2,385
40,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,185
Gold Earned
29,008
134
Minions Killed
192
4
Camps Cleared
10
850,311
Distance Traveled
904,515
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,224
548
40
3
1
282,844
4
L
Ao Kuang
10,231
682
13
1
3
303,398
4
L
Chronos
9,730
649
81
5
0
264,069
5
W
Janus
10,007
667
82
5
4
329,050
4
W
Anhur
9,509
634
55
4
5
268,415
1
W
Cthulhu
9,492
633
55
4
1
307,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role