Player Matchup

Pele
Pele
DionysusLO
Pele
Level 121
God Stats
10W - 7L
1,495 SR
Queue Stats
506W - 522L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
MajesticSeaLion
Gilgamesh
Level 86
God Stats
1W - 2L
1,355 SR
Queue Stats
65W - 73L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
Milthred
Baron Samedi
Level 96
God Stats
8W - 9L
1,390 SR
Queue Stats
752W - 813L
1,434 Elo+
Solo
Artemis
Artemis
iiMERUEMii
Artemis
Level 88
God Stats
5W - 2L
1,635 SR
Queue Stats
200W - 159L
1,505 Elo+
Solo
Nemesis
Nemesis
joebearius
Nemesis
Level 89
God Stats
3W - 0L
1,867 SR
Queue Stats
90W - 89L
1,446 Elo+
Solo
Team Averages
Level 96
1,549 SR
1,466 Elo+

VS

Team Averages
Level 93
1,459 SR
1,444 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Endiven
Medusa
Level 125
God Stats
1W - 1L
1,389 SR
Queue Stats
34W - 33L
1,464 Elo+
Solo
Danzaburou
Danzaburou
FireFlare2002
Danzaburou
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,453 Elo+
Solo
Olorun
Olorun
Papi_Kurapika
Olorun
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,396 Elo+
Solo
He Bo
He Bo
UnfitDustt
He Bo
Level 63
God Stats
1W - 2L
1,404 SR
Queue Stats
36W - 67L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 25
13,693
805
15,334
37,566
35,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
MajesticSeaLion
Gilgamesh
19
2 / 7 / 22
11,959
703
9,092
26,958
20,342
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
Milthred
Baron Samedi
20
10 / 4 / 18
13,732
808
23,946
21,781
13,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
iiMERUEMii
Artemis
20
11 / 7 / 13
12,871
757
23,559
19,125
7,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
joebearius
Nemesis
20
7 / 2 / 22
12,644
744
9,832
15,647
10,886
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
5 / 8 / 8
12,995
764
21,277
16,444
9,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Endiven
Medusa
20
6 / 6 / 13
12,581
740
16,115
18,643
10,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
FireFlare2002
Danzaburou
19
3 / 4 / 14
11,390
670
23,578
14,115
7,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 8 / 14
11,334
667
13,037
21,516
11,679
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
19
6 / 10 / 6
12,436
732
23,706
17,455
8,674
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
77
36
Kills
22
22
Deaths
36
100
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
8
8
1.13
W
6
2
25
9.25
L
Medusa
Endiven
Medusa
6
6
13
2.08
L
Danzaburou
FireFlare2002
Danzaburou
3
4
14
2.5
W
Gilgamesh
MajesticSeaLion
Gilgamesh
2
7
22
1.86
W
Baron Samedi
Milthred
Baron Samedi
10
4
18
4.75
L
2
8
14
1.13
L
He Bo
6
10
6
0.9
W
Artemis
iiMERUEMii
Artemis
11
7
13
2.5
W
Nemesis
joebearius
Nemesis
7
2
22
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,763
Damage
97,713
121,077
Taken
88,173
88,290
Mitigated
48,176
59,336
Healing
22,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
21,277
4,288
751
2,497
16,444
9,788
0
4,530
11,914
0
40,376
W
15,334
1,564
4,176
16,810
37,566
35,635
1,069
9,083
28,483
0
42,242
L
Medusa
Endiven
Medusa
16,115
5,019
1,716
4,421
18,643
10,041
1,581
5,363
13,280
0
23,166
L
Danzaburou
FireFlare2002
Danzaburou
23,578
5,436
957
3,030
14,115
7,994
816
3,855
10,260
0
38,484
W
Gilgamesh
MajesticSeaLion
Gilgamesh
9,092
2,197
3,334
2,634
26,958
20,342
1,522
7,042
19,916
0
17,092
W
Baron Samedi
Milthred
Baron Samedi
23,946
935
10,767
9,617
21,781
13,488
827
7,533
14,248
50,976
0
L
13,037
4,977
1,992
5,326
21,516
11,679
1,852
5,035
16,481
31,653
0
L
He Bo
23,706
1,184
871
1,427
17,455
8,674
202
5,163
12,292
39,807
0
W
Artemis
iiMERUEMii
Artemis
23,559
10,622
2,896
4,518
19,125
7,939
3,018
6,643
12,482
0
36,765
W
Nemesis
joebearius
Nemesis
9,832
1,613
1,983
2,601
15,647
10,886
1,628
6,442
9,205
0
24,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,899
Gold Earned
60,736
179
Minions Killed
160
0
Camps Cleared
0
1,607,514
Distance Traveled
1,299,752
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,995
764
28
2
0
242,504
0
W
Pele
13,693
805
48
3
0
364,306
0
L
Medusa
12,581
740
14
1
0
284,943
0
L
Danzaburou
11,390
670
30
2
0
296,302
0
W
Gilgamesh
11,959
703
20
1
0
315,240
2
W
Baron Samedi
13,732
808
55
3
0
305,388
1
L
Olorun
11,334
667
51
3
0
244,564
0
L
He Bo
12,436
732
37
2
0
231,439
0
W
Artemis
12,871
757
38
2
0
261,068
0
W
Nemesis
12,644
744
18
1
0
361,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role