Player Matchup

Tiamat
Tiamat
Abilkusain
Tiamat
Level 78
God Stats
2W - 6L
1,396 SR
Queue Stats
268W - 248L
1,446 Elo+
Solo
King Arthur
King Arthur
DoubleKiller91
King Arthur
Level 127
God Stats
6W - 5L
1,395 SR
Queue Stats
399W - 405L
1,527 Elo+
Solo
Susano
Susano
Imun777
Susano
Level 98
God Stats
8W - 24L
1,317 SR
Queue Stats
503W - 557L
1,541 Elo+
Solo
Artemis
Artemis
Kaxungo
Artemis
Level 103
God Stats
0W - 3L
1,575 SR
Queue Stats
22W - 16L
1,383 Elo+
Solo
Anubis
Anubis
neperian
Anubis
Level 64
God Stats
4W - 4L
1,637 SR
Queue Stats
39W - 50L
1,516 Elo+
Solo
Team Averages
Level 94
1,464 SR
1,483 Elo+

VS

Team Averages
Level 110
1,598 SR
1,534 Elo+
Guan Yu
Guan Yu
DarthWaneri
Guan Yu
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,496 Elo+
Solo
Ishtar
Ishtar
Haigria
Ishtar
Level 62
God Stats
2W - 3L
1,760 SR
Queue Stats
117W - 108L
1,501 Elo+
Solo
He Bo
He Bo
Rígz
He Bo
Level 157
God Stats
27W - 33L
1,538 SR
Queue Stats
351W - 339L
1,575 Elo+
Solo
Thor
Thor
Shadowskin
Thor
Level 147
God Stats
14W - 11L
1,513 SR
Queue Stats
183W - 196L
1,520 Elo+
Solo
Cernunnos
Cernunnos
Tazekial
Cernunnos
Level 129
God Stats
13W - 3L
1,682 SR
Queue Stats
19W - 9L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Abilkusain
Tiamat
20
3 / 2 / 20
14,769
1,055
25,485
13,151
11,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
DoubleKiller91
King Arthur
20
7 / 10 / 17
15,730
1,124
24,917
35,518
50,963
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Susano
Imun777
Susano
20
4 / 11 / 19
14,633
1,045
23,749
31,780
15,953
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Kaxungo
Artemis
20
7 / 9 / 19
15,765
1,126
24,136
23,728
12,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
neperian
Anubis
20
17 / 10 / 15
18,458
1,318
47,445
35,761
23,864
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DarthWaneri
Guan Yu
20
6 / 11 / 24
15,323
1,095
15,427
39,188
44,858
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Haigria
Ishtar
20
5 / 10 / 27
15,447
1,103
22,347
25,239
9,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
Rígz
He Bo
20
12 / 7 / 24
17,673
1,262
41,209
27,753
8,617
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
3 / 3 / 25
14,900
1,064
17,844
28,276
23,956
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Tazekial
Cernunnos
20
16 / 7 / 17
18,202
1,300
37,896
31,194
12,298
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
159
38
Kills
42
42
Deaths
38
90
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Abilkusain
Tiamat
3
2
20
6.5
W
Guan Yu
DarthWaneri
Guan Yu
6
11
24
1.64
L
King Arthur
DoubleKiller91
King Arthur
7
10
17
1.55
W
Ishtar
Haigria
Ishtar
5
10
27
1.85
L
Susano
Imun777
Susano
4
11
19
1.23
L
Artemis
Kaxungo
Artemis
7
9
19
1.83
W
He Bo
Rígz
He Bo
12
7
24
3.43
W
3
3
25
5.17
W
Cernunnos
Tazekial
Cernunnos
16
7
17
3.5
L
Anubis
neperian
Anubis
17
10
15
2.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,732
Damage
134,723
139,938
Taken
151,650
115,010
Mitigated
98,867
23,627
Healing
19,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Abilkusain
Tiamat
25,485
1,936
0
1,232
13,151
11,904
0
3,791
9,360
48,309
0
W
Guan Yu
DarthWaneri
Guan Yu
15,427
2,504
3,033
4,884
39,188
44,858
0
18,706
20,482
3,963
25,463
L
King Arthur
DoubleKiller91
King Arthur
24,917
1,313
0
0
35,518
50,963
0
8,213
27,305
65
39,355
W
Ishtar
Haigria
Ishtar
22,347
10,909
0
666
25,239
9,138
0
13,578
11,661
0
39,298
L
Susano
Imun777
Susano
23,749
3,939
0
546
31,780
15,953
0
13,204
18,576
0
45,450
L
Artemis
Kaxungo
Artemis
24,136
16,279
0
4,565
23,728
12,326
0
7,299
16,429
0
66,342
W
He Bo
Rígz
He Bo
41,209
397
1,143
4,036
27,753
8,617
0
14,611
13,142
74,934
0
W
17,844
2,719
0
236
28,276
23,956
0
7,989
20,287
0
52,247
W
Cernunnos
Tazekial
Cernunnos
37,896
26,494
0
5,503
31,194
12,298
0
18,111
13,083
0
75,401
L
Anubis
neperian
Anubis
47,445
1,701
0
17,284
35,761
23,864
0
10,198
25,563
77,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,355
Gold Earned
81,545
271
Minions Killed
294
6
Camps Cleared
12
1,307,788
Distance Traveled
1,300,306
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,769
1,055
39
3
2
274,244
0
W
Guan Yu
15,323
1,095
39
3
2
260,660
0
L
King Arthur
15,730
1,124
28
2
0
278,226
0
W
Ishtar
15,447
1,103
42
3
1
221,372
0
L
Susano
14,633
1,045
38
3
1
275,169
2
L
Artemis
15,765
1,126
86
6
2
232,875
0
W
He Bo
17,673
1,262
84
6
2
303,596
1
W
Thor
14,900
1,064
50
4
2
281,455
3
W
Cernunnos
18,202
1,300
79
6
5
233,223
1
L
Anubis
18,458
1,318
80
6
1
247,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role