Player Matchup

Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Crufix--
Ao Kuang
Level 143
God Stats
0W - 4L
1,148 SR
Queue Stats
189W - 194L
1,441 Elo+
Party 2
Terra
Terra
SilentChiefs405
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,721 Elo+
Party 2
Khepri
Khepri
Zumba11
Khepri
Level 65
God Stats
0W - 2L
1,235 SR
Queue Stats
112W - 115L
1,412 Elo+
Solo
Xing Tian
Xing Tian
pgoody4444
Xing Tian
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 92L
1,354 Elo+
Solo
Team Averages
Level 82
1,377 SR
1,486 Elo+

VS

Team Averages
Level 62
1,530 SR
1,393 Elo+
Guan Yu
Guan Yu
Mind-Slaver
Guan Yu
Level 146
God Stats
12W - 7L
1,698 SR
Queue Stats
547W - 575L
1,434 Elo+
Party 1
Bakasura
Bakasura
RustleThyJimmie
Bakasura
Level 62
God Stats
1W - 1L
1,218 SR
Queue Stats
107W - 118L
1,458 Elo+
Solo
Discordia
Discordia
crazylegs5000
Discordia
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 165L
1,412 Elo+
Party 1
Ullr
Ullr
kennyFNT
Ullr
Level 27
God Stats
2W - 0L
1,734 SR
Queue Stats
141W - 130L
1,451 Elo+
Solo
King Arthur
King Arthur
Äkame
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 0 / 2
7,958
796
18,239
8,025
4,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Crufix--
Ao Kuang
13
5 / 3 / 0
7,636
764
12,199
11,873
4,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 6 / 0
6,181
618
5,058
13,678
7,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
Zumba11
Khepri
13
0 / 2 / 2
6,799
680
7,116
11,019
8,386
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
pgoody4444
Xing Tian
11
0 / 3 / 0
6,640
664
5,640
10,893
10,243
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mind-Slaver
Guan Yu
15
4 / 0 / 10
7,893
789
9,221
16,171
15,521
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bakasura
15
5 / 1 / 9
8,468
847
8,933
15,137
13,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
crazylegs5000
Discordia
10
1 / 1 / 3
6,319
632
2,433
1,889
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
3 / 1 / 10
7,592
759
16,664
9,157
4,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Äkame
King Arthur
13
1 / 3 / 13
7,214
721
10,742
19,138
18,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
6
Kills
14
14
Deaths
6
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
2
2
L
Ao Kuang
Crufix--
Ao Kuang
5
3
0
1.67
W
Guan Yu
Mind-Slaver
Guan Yu
4
0
10
9
W
Bakasura
5
1
9
9.5
L
0
6
0
0
L
Khepri
Zumba11
Khepri
0
2
2
0.5
W
Discordia
crazylegs5000
Discordia
1
1
3
2.5
W
Ullr
3
1
10
8
L
Xing Tian
pgoody4444
Xing Tian
0
3
0
0
W
King Arthur
Äkame
King Arthur
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,252
Damage
47,993
55,488
Taken
61,492
35,793
Mitigated
52,391
24,310
Healing
34,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
18,239
7,042
1,129
3,230
8,025
4,379
96
941
6,994
0
43,602
L
Ao Kuang
Crufix--
Ao Kuang
12,199
2,650
652
3,967
11,873
4,996
0
538
11,207
16,259
0
W
Guan Yu
Mind-Slaver
Guan Yu
9,221
660
13,030
8,929
16,171
15,521
141
6,204
9,967
0
15,817
W
Bakasura
8,933
5,684
3,091
3,570
15,137
13,304
0
7,114
7,867
0
13,387
L
5,058
1,826
6,528
3,128
13,678
7,789
0
394
12,679
7,771
0
L
Khepri
Zumba11
Khepri
7,116
997
1,376
1,807
11,019
8,386
0
538
9,925
14,851
0
W
Discordia
crazylegs5000
Discordia
2,433
43
0
0
1,889
758
44
1,110
731
4,890
0
W
Ullr
16,664
10,763
917
2,727
9,157
4,403
0
6,551
2,559
0
28,632
L
Xing Tian
pgoody4444
Xing Tian
5,640
1,025
1,248
1,245
10,893
10,243
0
22
10,628
9,432
0
W
King Arthur
Äkame
King Arthur
10,742
1,750
793
1,257
19,138
18,405
0
8,783
10,355
0
20,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,214
Gold Earned
37,486
96
Minions Killed
90
0
Camps Cleared
0
854,029
Distance Traveled
921,001
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,958
796
64
6
0
199,615
0
L
Ao Kuang
7,636
764
3
0
0
156,962
0
W
Guan Yu
7,893
789
10
1
0
216,356
0
W
Bakasura
8,468
847
25
3
0
224,087
0
L
Terra
6,181
618
12
1
0
159,377
0
L
Khepri
6,799
680
11
1
0
209,038
1
W
Discordia
6,319
632
1
0
0
78,194
0
W
Ullr
7,592
759
33
3
0
194,661
2
L
Xing Tian
6,640
664
6
1
0
129,037
0
W
King Arthur
7,214
721
21
2
0
207,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role