Player Matchup

Baron Samedi
Baron Samedi
Jub_Jub_Gaming
Baron Samedi
Level 157
God Stats
7W - 12L
1,428 SR
Queue Stats
151W - 206L
1,348 Elo+
Solo
Sylvanus
Sylvanus
Levi FitzH2O
Sylvanus
Level 114
God Stats
49W - 65L
1,454 SR
Queue Stats
216W - 272L
1,424 Elo+
Solo
Chiron
Chiron
sasar72
Chiron
Level 126
God Stats
1W - 8L
1,272 SR
Queue Stats
111W - 169L
1,343 Elo+
Solo
Team Averages
Level 132
1,385 SR
1,372 Elo+

VS

Team Averages
Level 98
1,543 SR
1,373 Elo+
Sol
Sol
HowHenny
Sol
Level 49
God Stats
3W - 0L
1,757 SR
Queue Stats
146W - 204L
1,336 Elo+
Solo
Jing Wei
Jing Wei
Quikpuff
Jing Wei
Level 127
God Stats
10W - 11L
1,387 SR
Queue Stats
351W - 473L
1,334 Elo+
Solo
Bellona
Bellona
ferraldwarf68
Bellona
Level 117
God Stats
7W - 5L
1,485 SR
Queue Stats
274W - 313L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jub_Jub_Gaming
Baron Samedi
6
0 / 0 / 1
5,081
635
1,703
2,780
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Levi FitzH2O
Sylvanus
11
2 / 0 / 1
6,868
859
3,763
8,670
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
sasar72
Chiron
11
1 / 2 / 2
5,936
742
6,817
10,418
4,090
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,499
687
6,086
6,551
1,967
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Quikpuff
Jing Wei
10
0 / 1 / 1
5,601
700
5,122
4,872
1,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
10
2 / 0 / 0
5,833
729
5,742
6,134
4,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
3
Kills
2
2
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Baron Samedi
Jub_Jub_Gaming
Baron Samedi
0
0
1
0.5
L
Sylvanus
Levi FitzH2O
Sylvanus
2
0
1
2.5
W
Jing Wei
Quikpuff
Jing Wei
0
1
1
0.5
W
Bellona
2
0
0
2
L
Chiron
sasar72
Chiron
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,283
Damage
16,950
21,868
Taken
17,557
13,168
Mitigated
8,722
14,174
Healing
4,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,086
1,687
0
2,139
6,551
1,967
0
1,781
4,770
15,687
0
L
Baron Samedi
Jub_Jub_Gaming
Baron Samedi
1,703
294
643
816
2,780
1,288
72
1,011
1,697
6,233
0
L
Sylvanus
Levi FitzH2O
Sylvanus
3,763
1,279
3,085
5,347
8,670
7,790
0
2,479
5,908
10,002
0
W
Jing Wei
Quikpuff
Jing Wei
5,122
3,715
0
0
4,872
1,981
0
1,792
3,080
0
20,439
W
Bellona
5,742
1,496
0
2,172
6,134
4,774
0
2,278
3,856
0
11,396
L
Chiron
sasar72
Chiron
6,817
2,618
1,012
3,271
10,418
4,090
0
2,883
7,189
0
23,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,885
Gold Earned
16,933
58
Minions Killed
87
3
Camps Cleared
3
397,876
Distance Traveled
467,612
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,499
687
24
3
1
139,739
3
L
Baron Samedi
5,081
635
8
1
0
89,404
1
L
Sylvanus
6,868
859
6
1
1
147,865
0
W
Jing Wei
5,601
700
46
6
0
145,123
1
W
Bellona
5,833
729
17
2
2
182,750
1
L
Chiron
5,936
742
44
6
2
160,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role