Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
SalemMonarch
Eset
Level 157
God Stats
1W - 0L
1,539 SR
Queue Stats
7W - 4L
1,589 Elo+
Solo
Rama
Rama
emiledesad
Rama
Level 125
God Stats
6W - 0L
1,982 SR
Queue Stats
307W - 320L
1,494 Elo+
Solo
Arachne
Arachne
ladouille_alors
Arachne
Level 105
God Stats
2W - 1L
1,515 SR
Queue Stats
526W - 529L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pol2812
Ah Muzen Cab
Level 142
God Stats
5W - 2L
1,475 SR
Queue Stats
325W - 335L
1,555 Elo+
Solo
Team Averages
Level 125
1,602 SR
1,526 Elo+

VS

Team Averages
Level 120
1,626 SR
1,512 Elo+
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Caconym
Anubis
Level 106
God Stats
2W - 7L
1,297 SR
Queue Stats
710W - 712L
1,471 Elo+
Solo
Amaterasu
Amaterasu
Casemisc0
Amaterasu
Level 116
God Stats
2W - 1L
1,821 SR
Queue Stats
92W - 104L
1,465 Elo+
Solo
Xing Tian
Xing Tian
M3talust
Xing Tian
Level 160
God Stats
6W - 4L
1,675 SR
Queue Stats
408W - 421L
1,562 Elo+
Solo
Guan Yu
Guan Yu
Mishasik4
Guan Yu
Level 129
God Stats
2W - 2L
1,836 SR
Queue Stats
226W - 199L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
2 / 3 / 19
11,641
613
9,780
30,951
29,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 14
13,160
693
30,940
19,382
8,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 6 / 10
12,143
639
19,709
22,579
8,349
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 4 / 18
13,250
697
16,328
24,324
19,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
pol2812
Ah Muzen Cab
20
8 / 1 / 13
13,861
730
30,170
9,682
5,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
5 / 3 / 10
12,584
662
30,567
21,925
11,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
Caconym
Anubis
18
4 / 6 / 8
11,332
596
13,065
19,673
10,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
Casemisc0
Amaterasu
19
5 / 5 / 10
12,273
646
14,952
26,823
18,704
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xing Tian
M3talust
Xing Tian
19
2 / 4 / 13
11,561
608
14,141
29,563
44,900
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Guan Yu
Mishasik4
Guan Yu
17
2 / 5 / 5
10,740
565
9,109
23,876
28,775
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
64
23
Kills
18
18
Deaths
23
74
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
3
19
3.83
L
Janus
 
Janus
5
3
10
3.33
L
Anubis
Caconym
Anubis
4
6
8
1.33
L
Amaterasu
Casemisc0
Amaterasu
5
5
10
2
L
Xing Tian
M3talust
Xing Tian
2
4
13
2.13
L
Guan Yu
Mishasik4
Guan Yu
2
5
5
0.9
W
5
4
14
3
W
4
6
10
1.5
W
4
4
18
3.25
W
Ah Muzen Cab
pol2812
Ah Muzen Cab
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,927
Damage
81,834
106,918
Taken
121,860
71,367
Mitigated
114,768
53,497
Healing
43,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,780
1,633
11,360
14,234
30,951
29,984
189
15,379
15,572
0
14,966
L
Janus
 
Janus
30,567
415
1,401
5,113
21,925
11,931
816
6,484
15,441
74,117
0
L
Anubis
Caconym
Anubis
13,065
1,006
2,081
2,961
19,673
10,458
501
6,398
13,275
44,799
0
L
Amaterasu
Casemisc0
Amaterasu
14,952
3,309
3,837
5,560
26,823
18,704
370
6,953
19,870
0
27,551
L
Xing Tian
M3talust
Xing Tian
14,141
1,213
1,336
3,349
29,563
44,900
130
6,064
23,499
29,040
0
L
Guan Yu
Mishasik4
Guan Yu
9,109
559
11,424
6,663
23,876
28,775
568
5,592
18,284
0
20,907
W
30,940
1,411
4,126
4,497
19,382
8,419
1,321
11,582
7,800
63,832
0
W
19,709
15,471
338
4,257
22,579
8,349
2,580
13,360
9,219
0
34,845
W
16,328
10,811
3,421
7,834
24,324
19,425
269
11,863
12,461
1,091
18,931
W
Ah Muzen Cab
pol2812
Ah Muzen Cab
30,170
4,528
1,129
2,301
9,682
5,190
4,411
5,589
4,093
0
77,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,055
Gold Earned
58,490
201
Minions Killed
327
0
Camps Cleared
0
1,742,499
Distance Traveled
1,552,074
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,641
613
6
0
0
336,195
0
L
Janus
12,584
662
126
7
0
347,909
1
L
Anubis
11,332
596
78
4
0
268,465
0
L
Amaterasu
12,273
646
46
2
0
294,571
0
L
Xing Tian
11,561
608
47
2
0
338,711
0
L
Guan Yu
10,740
565
30
2
0
302,418
2
W
Eset
13,160
693
83
4
0
336,611
0
W
Rama
12,143
639
21
1
0
298,147
0
W
Arachne
13,250
697
9
0
0
359,525
4
W
Ah Muzen Cab
13,861
730
82
4
0
412,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role