Player Matchup

Bacchus
Bacchus
Cigzey
Bacchus
Level 144
God Stats
6W - 2L
1,805 SR
Queue Stats
681W - 708L
1,450 Elo+
Solo
Chaac
Chaac
ErbalistLLC
Chaac
Level 121
God Stats
2W - 1L
1,754 SR
Queue Stats
82W - 88L
1,345 Elo+
Solo
Eset
Eset
Francisco Jr689
Eset
Level 140
God Stats
2W - 4L
1,249 SR
Queue Stats
725W - 733L
1,454 Elo+
Solo
Agni
Agni
edennoftheeast
Agni
Level 67
God Stats
0W - 3L
1,296 SR
Queue Stats
180W - 197L
1,254 Elo+
Solo
Arachne
Arachne
lawlpandabear
Arachne
Level 150
God Stats
0W - 3L
1,341 SR
Queue Stats
381W - 417L
1,457 Elo+
Solo
Team Averages
Level 124
1,489 SR
1,392 Elo+

VS

Team Averages
Level 126
1,591 SR
1,406 Elo+
Arachne
Arachne
Airen x512x
Arachne
Level 93
God Stats
15W - 7L
1,611 SR
Queue Stats
747W - 723L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LamparaoduKao
Ah Muzen Cab
Level 126
God Stats
5W - 2L
1,584 SR
Queue Stats
135W - 159L
1,340 Elo+
Solo
Hera
Hera
Sausage_Stuffer
Hera
Level 129
God Stats
2W - 2L
1,585 SR
Queue Stats
127W - 133L
1,383 Elo+
Solo
Serqet
Serqet
datboityp
Serqet
Level 122
God Stats
2W - 0L
1,676 SR
Queue Stats
96W - 91L
1,406 Elo+
Solo
Fafnir
Fafnir
maxx1966
Fafnir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 266L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cigzey
Bacchus
17
5 / 2 / 14
10,882
837
10,686
18,024
27,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
5 / 4 / 12
10,028
771
14,047
18,248
23,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 4 / 10
10,282
791
10,915
11,467
5,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 6 / 13
8,484
653
6,765
11,138
6,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
16
7 / 5 / 7
10,448
804
10,092
16,424
14,253
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Airen x512x
Arachne
18
15 / 3 / 4
11,674
898
18,420
14,142
9,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
LamparaoduKao
Ah Muzen Cab
17
2 / 4 / 10
9,955
766
16,559
13,721
7,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
3 / 3 / 7
10,864
836
14,939
7,102
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
datboityp
Serqet
14
0 / 5 / 3
8,132
626
3,708
9,798
7,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
maxx1966
Fafnir
16
1 / 6 / 14
10,695
823
6,604
17,959
24,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
59
21
Kills
21
21
Deaths
21
56
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Arachne
Airen x512x
Arachne
15
3
4
5.67
L
Bacchus
Cigzey
Bacchus
5
2
14
6
L
5
4
12
2.75
L
4
4
10
2.25
W
Ah Muzen Cab
LamparaoduKao
Ah Muzen Cab
2
4
10
1.75
W
3
3
7
2.17
W
Serqet
datboityp
Serqet
0
5
3
0.3
L
0
6
13
1.08
L
Arachne
7
5
7
2.1
W
Fafnir
maxx1966
Fafnir
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,505
Damage
60,230
75,301
Taken
62,722
78,005
Mitigated
52,673
26,224
Healing
18,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Airen x512x
Arachne
18,420
11,301
1,024
6,815
14,142
9,220
1,134
6,367
7,775
0
24,850
L
Bacchus
Cigzey
Bacchus
10,686
629
1,143
5,737
18,024
27,579
291
4,708
12,928
23,601
0
L
14,047
2,212
958
6,625
18,248
23,858
528
5,299
12,949
0
25,997
L
10,915
1,715
1,648
2,617
11,467
5,623
442
5,368
6,099
36,946
0
W
Ah Muzen Cab
LamparaoduKao
Ah Muzen Cab
16,559
4,827
1,005
3,430
13,721
7,116
2,160
6,282
7,439
0
34,970
W
14,939
3,437
1,206
941
7,102
3,955
799
2,311
4,791
42,588
0
W
Serqet
datboityp
Serqet
3,708
578
320
612
9,798
7,448
0
5,772
4,026
0
5,405
L
6,765
1,669
366
1,201
11,138
6,692
1,067
3,587
7,551
16,652
0
L
Arachne
10,092
8,403
2,490
3,439
16,424
14,253
1,021
2,581
13,554
446
14,661
W
Fafnir
maxx1966
Fafnir
6,604
4,106
152
3,103
17,959
24,934
472
7,744
10,215
10,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,124
Gold Earned
51,320
170
Minions Killed
141
0
Camps Cleared
0
1,119,411
Distance Traveled
1,075,688
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,674
898
15
1
0
223,713
0
L
Bacchus
10,882
837
35
3
0
258,043
2
L
Chaac
10,028
771
45
3
0
239,505
1
L
Eset
10,282
791
52
4
0
213,657
0
W
Ah Muzen Cab
9,955
766
42
3
0
224,902
0
W
Hera
10,864
836
73
6
0
196,152
3
W
Serqet
8,132
626
9
1
0
218,659
0
L
Agni
8,484
653
16
1
0
162,599
0
L
Arachne
10,448
804
22
2
0
245,607
0
W
Fafnir
10,695
823
2
0
0
212,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role