Player Matchup

Hun Batz
Hun Batz
Clockwork9937
Hun Batz
Level 143
God Stats
37W - 30L
1,517 SR
Queue Stats
281W - 317L
1,495 Elo+
Solo
Sylvanus
Sylvanus
Frhyde
Sylvanus
Level 147
God Stats
0W - 1L
1,420 SR
Queue Stats
53W - 50L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
LordSwedishChef
Danzaburou
Level 28
God Stats
8W - 8L
1,541 SR
Queue Stats
13W - 12L
1,561 Elo+
Party 1
Anubis
Anubis
MoonRockHntr
Anubis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,806 Elo+
Solo
Ne Zha
Ne Zha
OneChimera81988
Ne Zha
Level 7
God Stats
5W - 2L
1,497 SR
Queue Stats
6W - 4L
1,496 Elo+
Solo
Team Averages
Level 70
1,495 SR
1,578 Elo+

VS

Team Averages
Level 53
1,472 SR
1,513 Elo+
Sylvanus
Sylvanus
Arj7795
Sylvanus
Level 86
God Stats
4W - 3L
1,541 SR
Queue Stats
154W - 173L
1,511 Elo+
Solo
Izanami
Izanami
Comedian81MT
Izanami
Level 28
God Stats
3W - 2L
1,561 SR
Queue Stats
36W - 24L
1,596 Elo+
Solo
Kukulkan
Kukulkan
Danuwoaa
Kukulkan
Level 32
God Stats
6W - 4L
1,697 SR
Queue Stats
25W - 23L
1,517 Elo+
Solo
Discordia
Discordia
Maverath
Discordia
Level 94
God Stats
4W - 5L
1,431 SR
Queue Stats
106W - 117L
1,528 Elo+
Solo
King Arthur
King Arthur
StiffyChubs
King Arthur
Level 27
God Stats
5W - 6L
1,131 SR
Queue Stats
22W - 27L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Clockwork9937
Hun Batz
15
3 / 3 / 2
8,244
824
7,805
10,797
5,628
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Frhyde
Sylvanus
14
1 / 4 / 4
7,319
732
9,486
14,692
10,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
LordSwedishChef
Danzaburou
14
2 / 5 / 3
7,823
782
9,004
11,747
5,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
1 / 6 / 3
7,637
764
5,575
8,594
4,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 2
7,223
722
4,588
8,393
5,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arj7795
Sylvanus
15
2 / 0 / 8
8,671
867
3,128
11,687
12,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Comedian81MT
Izanami
16
7 / 1 / 5
9,180
918
6,688
8,949
4,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Danuwoaa
Kukulkan
15
2 / 2 / 10
8,386
839
10,142
7,665
3,220
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Maverath
Discordia
16
5 / 2 / 7
8,620
862
10,201
6,648
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
StiffyChubs
King Arthur
15
5 / 2 / 7
8,744
874
14,446
13,365
11,567
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
7
Kills
21
21
Deaths
7
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Arj7795
Sylvanus
2
0
8
6
L
Hun Batz
Clockwork9937
Hun Batz
3
3
2
1.33
W
Izanami
Comedian81MT
Izanami
7
1
5
9.5
W
Kukulkan
Danuwoaa
Kukulkan
2
2
10
3.5
L
Sylvanus
Frhyde
Sylvanus
1
4
4
0.75
L
Danzaburou
LordSwedishChef
Danzaburou
2
5
3
0.7
W
Discordia
Maverath
Discordia
5
2
7
4.25
L
Anubis
1
6
3
0.42
L
0
3
2
0.33
W
King Arthur
StiffyChubs
King Arthur
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,458
Damage
44,605
54,223
Taken
48,314
32,341
Mitigated
33,870
9,777
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Arj7795
Sylvanus
3,128
951
1,647
4,771
11,687
12,374
262
1,358
10,329
12,941
0
L
Hun Batz
Clockwork9937
Hun Batz
7,805
1,205
0
250
10,797
5,628
0
4,386
6,411
0
26,745
W
Izanami
Comedian81MT
Izanami
6,688
4,288
0
1,254
8,949
4,153
3,747
2,179
6,770
0
36,124
W
Kukulkan
Danuwoaa
Kukulkan
10,142
618
0
435
7,665
3,220
718
2,879
4,786
29,670
0
L
Sylvanus
Frhyde
Sylvanus
9,486
3,898
1,921
3,962
14,692
10,732
0
5,668
9,024
18,558
4,076
L
Danzaburou
LordSwedishChef
Danzaburou
9,004
2,925
0
1,319
11,747
5,841
0
5,340
6,407
0
22,326
W
Discordia
Maverath
Discordia
10,201
547
0
150
6,648
2,556
418
1,538
5,110
22,147
0
L
Anubis
5,575
285
0
38
8,594
4,781
257
3,730
4,864
23,960
0
L
4,588
736
0
2,287
8,393
5,359
0
4,347
4,046
0
23,835
W
King Arthur
StiffyChubs
King Arthur
14,446
2,302
0
250
13,365
11,567
44
5,674
7,691
0
31,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,246
Gold Earned
43,601
204
Minions Killed
231
0
Camps Cleared
0
891,360
Distance Traveled
1,104,103
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,671
867
27
3
0
204,161
3
L
Hun Batz
8,244
824
57
6
0
235,090
0
W
Izanami
9,180
918
78
8
0
228,705
2
W
Kukulkan
8,386
839
55
6
0
224,929
1
L
Sylvanus
7,319
732
28
3
0
155,256
2
L
Danzaburou
7,823
782
34
3
0
198,716
0
W
Discordia
8,620
862
31
3
0
223,466
2
L
Anubis
7,637
764
49
5
0
160,833
0
L
Ne Zha
7,223
722
36
4
0
141,465
0
W
King Arthur
8,744
874
40
4
0
222,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role