Player Matchup

Morgan Le Fay
Morgan Le Fay
Wazabí
Morgan Le Fay
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 225L
1,346 Elo+
Party 1
Mulan
Mulan
Zhoparvun
Mulan
Level 65
God Stats
8W - 11L
1,465 SR
Queue Stats
116W - 123L
1,419 Elo+
Solo
Medusa
Medusa
niighttraven
Medusa
Level 87
God Stats
1W - 2L
1,824 SR
Queue Stats
48W - 110L
1,244 Elo+
Party 1
Team Averages
Level 77
1,596 SR
1,336 Elo+

VS

Team Averages
Level 51
1,439 SR
1,390 Elo+
Ne Zha
Ne Zha
BigNoseSmallPP
Ne Zha
Level 57
God Stats
2W - 1L
1,633 SR
Queue Stats
43W - 21L
1,708 Elo+
Solo
Atlas
Atlas
CptWolfhound
Atlas
Level 41
God Stats
7W - 21L
1,184 SR
Queue Stats
15W - 57L
1,119 Elo+
Solo
Baron Samedi
Baron Samedi
Sapterr
Baron Samedi
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Wazabí
Morgan Le Fay
14
0 / 7 / 2
9,463
591
8,289
17,494
6,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mulan
Zhoparvun
Mulan
16
5 / 8 / 3
10,994
687
12,020
25,660
26,923
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
16
4 / 7 / 3
11,365
710
13,720
21,337
7,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 2 / 5
14,017
876
33,398
19,029
17,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 19
12,773
798
12,758
19,281
18,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Sapterr
Baron Samedi
17
3 / 4 / 16
11,994
750
10,170
12,702
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
9
Kills
22
22
Deaths
9
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
17
2
5
9.75
W
2
3
19
3.83
W
Baron Samedi
Sapterr
Baron Samedi
3
4
16
2.75
L
Morgan Le Fay
Wazabí
Morgan Le Fay
0
7
2
0.14
L
Mulan
Zhoparvun
Mulan
5
8
3
0.81
L
Medusa
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,029
Damage
56,326
64,491
Taken
51,012
40,386
Mitigated
42,298
5,059
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,398
5,235
0
6,781
19,029
17,194
1,475
2,751
15,896
519
79,718
W
12,758
3,813
0
2,947
19,281
18,594
732
4,159
13,339
27,596
0
W
Baron Samedi
Sapterr
Baron Samedi
10,170
738
1,947
3,160
12,702
6,510
577
2,032
10,368
37,099
0
L
Morgan Le Fay
Wazabí
Morgan Le Fay
8,289
1,030
0
476
17,494
6,216
645
6,528
10,966
31,722
0
L
Mulan
Zhoparvun
Mulan
12,020
2,055
0
2,800
25,660
26,923
98
10,626
15,034
335
36,751
L
Medusa
13,720
4,566
0
1,783
21,337
7,247
700
6,723
14,614
0
49,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,822
Gold Earned
38,784
161
Minions Killed
160
8
Camps Cleared
7
794,131
Distance Traveled
916,381
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,017
876
65
4
6
355,603
2
W
Atlas
12,773
798
29
2
0
281,250
0
W
Baron Samedi
11,994
750
66
4
1
279,528
4
L
Morgan Le Fay
9,463
591
50
3
1
279,561
1
L
Mulan
10,994
687
41
3
2
260,344
1
L
Medusa
11,365
710
70
4
5
254,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role