Player Matchup

Medusa
Medusa
Gheata
Medusa
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 48L
1,404 Elo+
Solo
Ne Zha
Ne Zha
Grjmm91
Ne Zha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,444 Elo+
Party 2
Agni
Agni
MerfQQ
Agni
Level 116
God Stats
1W - 1L
1,732 SR
Queue Stats
30W - 23L
1,552 Elo+
Solo
Freya
Freya
UT Perfect Zero
Freya
Level 160
God Stats
0W - 2L
1,339 SR
Queue Stats
99W - 109L
1,512 Elo+
Party 2
Thanatos
Thanatos
jugarts
Thanatos
Level 48
God Stats
5W - 3L
1,772 SR
Queue Stats
37W - 32L
1,567 Elo+
Solo
Team Averages
Level 76
1,568 SR
1,496 Elo+

VS

Team Averages
Level 61
1,522 SR
1,502 Elo+
Yemoja
Yemoja
Alaska49
Yemoja
Level 63
God Stats
17W - 13L
1,818 SR
Queue Stats
245W - 268L
1,460 Elo+
Solo
Cliodhna
Cliodhna
Dern4444
Cliodhna
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 122L
1,513 Elo+
Party 1
Ullr
Ullr
Kantian
Ullr
Level 42
God Stats
44W - 46L
1,576 SR
Queue Stats
73W - 82L
1,477 Elo+
Solo
Zeus
Zeus
Lauchii4444
Zeus
Level 47
God Stats
1W - 3L
1,139 SR
Queue Stats
105W - 97L
1,523 Elo+
Party 1
Rama
Rama
NoSeHoRn1
Rama
Level 32
God Stats
4W - 5L
1,580 SR
Queue Stats
55W - 45L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gheata
Medusa
17
1 / 4 / 2
10,247
539
18,260
15,972
7,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Grjmm91
Ne Zha
13
2 / 4 / 2
8,215
432
5,381
16,573
13,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
MerfQQ
Agni
18
1 / 1 / 3
10,321
543
6,955
7,132
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 6 / 0
8,271
435
3,293
11,792
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
jugarts
Thanatos
16
2 / 6 / 3
9,662
509
9,200
19,197
9,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alaska49
Yemoja
16
3 / 0 / 9
10,089
531
5,214
7,040
6,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cliodhna
Dern4444
Cliodhna
18
7 / 3 / 6
11,138
586
11,108
20,892
9,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Kantian
Ullr
18
2 / 0 / 0
11,148
587
4,764
12,559
5,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 3 / 5
10,697
563
10,409
14,773
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
19
5 / 0 / 7
11,810
622
10,894
10,203
3,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
6
Kills
20
21
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Alaska49
Yemoja
3
0
9
7.5
W
Cliodhna
Dern4444
Cliodhna
7
3
6
3.33
L
Medusa
Gheata
Medusa
1
4
2
0.5
L
Ne Zha
Grjmm91
Ne Zha
2
4
2
0.75
W
Ullr
Kantian
Ullr
2
0
0
2
W
3
3
5
1.83
L
Agni
MerfQQ
Agni
1
1
3
2.5
W
Rama
5
0
7
8.5
L
0
6
0
0
L
Thanatos
jugarts
Thanatos
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,089
Damage
42,389
70,666
Taken
65,467
37,579
Mitigated
30,053
27,445
Healing
24,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Alaska49
Yemoja
5,214
1,010
5,246
2,587
7,040
6,212
0
1,536
5,238
23,519
0
W
Cliodhna
Dern4444
Cliodhna
11,108
3,756
0
8,536
20,892
9,122
931
2,222
18,490
0
88,616
L
Medusa
Gheata
Medusa
18,260
9,207
0
4,957
15,972
7,349
1,697
1,281
14,691
0
103,749
L
Ne Zha
Grjmm91
Ne Zha
5,381
457
0
1,470
16,573
13,002
0
3,054
13,519
78
38,281
W
Ullr
Kantian
Ullr
4,764
1,570
0
1,780
12,559
5,548
3,882
0
12,559
0
88,949
W
10,409
1,983
0
1,040
14,773
5,272
602
4,184
10,461
93,775
0
L
Agni
MerfQQ
Agni
6,955
585
0
1,445
7,132
2,966
0
4,862
2,270
83,590
0
W
Rama
10,894
8,233
0
5,518
10,203
3,899
3,516
1,941
7,830
0
105,419
L
3,293
974
0
3,364
11,792
4,425
0
1,844
9,948
51,492
0
L
Thanatos
jugarts
Thanatos
9,200
3,552
0
16,209
19,197
9,837
0
4,582
14,615
0
105,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,716
Gold Earned
54,882
592
Minions Killed
676
0
Camps Cleared
0
1,784,673
Distance Traveled
1,826,715
83
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,089
531
34
2
0
380,479
9
W
Cliodhna
11,138
586
124
7
0
375,425
3
L
Medusa
10,247
539
156
8
0
376,072
2
L
Ne Zha
8,215
432
42
2
0
327,105
6
W
Ullr
11,148
587
169
9
0
392,520
10
W
Zeus
10,697
563
163
9
0
344,200
6
L
Agni
10,321
543
178
9
0
412,888
0
W
Rama
11,810
622
186
10
0
334,091
9
L
Freya
8,271
435
87
5
0
274,447
71
L
Thanatos
9,662
509
129
7
0
394,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role