Player Matchup

Cthulhu
Cthulhu
AZURE-HILUX
Cthulhu
Level 60
God Stats
16W - 6L
1,625 SR
Queue Stats
88W - 89L
1,442 Elo+
Party 1
Sobek
Sobek
Chiroooou
Sobek
Level 85
God Stats
3W - 2L
1,869 SR
Queue Stats
423W - 431L
1,436 Elo+
Party 1
Thanatos
Thanatos
GiantGayWeeb
Thanatos
Level 156
God Stats
2W - 2L
1,646 SR
Queue Stats
275W - 263L
1,560 Elo+
Party 2
Persephone
Persephone
ghostrider3rd
Persephone
Level 91
God Stats
1W - 4L
1,163 SR
Queue Stats
264W - 256L
1,559 Elo+
Party 2
Izanami
Izanami
huskiestbuhl
Izanami
Level 133
God Stats
23W - 26L
1,522 SR
Queue Stats
333W - 351L
1,505 Elo+
Solo
Team Averages
Level 105
1,565 SR
1,501 Elo+

VS

Team Averages
Level 73
1,569 SR
1,511 Elo+
Sol
Sol
Homeboy4
Sol
Level 44
God Stats
29W - 31L
1,563 SR
Queue Stats
47W - 58L
1,437 Elo+
Solo
Ishtar
Ishtar
TenzeiHanketsu
Ishtar
Level 40
God Stats
5W - 4L
1,400 SR
Queue Stats
115W - 116L
1,507 Elo+
Party 3
Baron Samedi
Baron Samedi
Tranchedebacon
Baron Samedi
Level 86
God Stats
13W - 9L
1,598 SR
Queue Stats
132W - 128L
1,539 Elo+
Solo
Mercury
Mercury
Vizn
Mercury
Level 149
God Stats
3W - 0L
1,785 SR
Queue Stats
225W - 211L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
hoofhearted1
Kuzenbo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 45L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AZURE-HILUX
Cthulhu
15
1 / 6 / 5
9,861
411
6,980
24,202
29,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sobek
Chiroooou
Sobek
17
1 / 8 / 3
11,485
479
12,559
28,995
15,096
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
GiantGayWeeb
Thanatos
17
5 / 11 / 4
12,048
502
18,518
32,505
13,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
ghostrider3rd
Persephone
16
0 / 6 / 2
10,935
456
17,494
19,840
9,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
huskiestbuhl
Izanami
18
3 / 7 / 3
11,665
486
15,010
17,752
7,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 8
13,603
567
20,571
27,288
12,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 4 / 12
14,077
587
19,176
17,715
8,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Tranchedebacon
Baron Samedi
20
4 / 2 / 7
13,917
580
15,473
17,740
9,757
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Vizn
Mercury
20
16 / 1 / 15
15,283
637
28,460
23,066
10,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
hoofhearted1
Kuzenbo
18
3 / 2 / 22
13,289
554
14,909
32,100
47,830
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
101
10
Kills
37
38
Deaths
10
17
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AZURE-HILUX
Cthulhu
1
6
5
0.58
L
Sobek
Chiroooou
Sobek
1
8
3
0.31
L
Thanatos
GiantGayWeeb
Thanatos
5
11
4
0.64
W
5
1
8
9
W
9
4
12
3.75
W
Baron Samedi
Tranchedebacon
Baron Samedi
4
2
7
3.75
W
Mercury
Vizn
Mercury
16
1
15
23.5
L
Persephone
ghostrider3rd
Persephone
0
6
2
0.17
W
Kuzenbo
hoofhearted1
Kuzenbo
3
2
22
7
L
Izanami
huskiestbuhl
Izanami
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,561
Damage
98,589
123,294
Taken
117,909
74,495
Mitigated
89,141
38,172
Healing
43,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AZURE-HILUX
Cthulhu
6,980
595
344
5,435
24,202
29,190
0
7,925
16,277
37,653
0
L
Sobek
Chiroooou
Sobek
12,559
587
0
6,621
28,995
15,096
0
13,657
15,338
66,327
0
L
Thanatos
GiantGayWeeb
Thanatos
18,518
5,141
0
19,869
32,505
13,841
0
10,588
21,917
0
73,935
W
20,571
7,109
0
19,392
27,288
12,612
3,240
8,163
18,714
145,565
0
W
19,176
14,879
0
4,934
17,715
8,919
5,238
4,208
13,465
62
123,920
W
Baron Samedi
Tranchedebacon
Baron Samedi
15,473
1,085
1,504
5,315
17,740
9,757
2,852
7,566
10,139
102,976
0
W
Mercury
Vizn
Mercury
28,460
17,009
0
4,562
23,066
10,023
763
8,286
14,483
25
147,946
L
Persephone
ghostrider3rd
Persephone
17,494
334
0
3,271
19,840
9,116
0
9,948
9,886
87,321
0
W
Kuzenbo
hoofhearted1
Kuzenbo
14,909
5,203
0
7,859
32,100
47,830
209
8,745
21,491
47,190
5,464
L
Izanami
huskiestbuhl
Izanami
15,010
8,862
0
2,632
17,752
7,252
1,050
8,087
9,665
0
112,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,994
Gold Earned
70,169
600
Minions Killed
726
0
Camps Cleared
0
2,162,668
Distance Traveled
2,396,481
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,861
411
50
2
0
476,518
8
L
Sobek
11,485
479
114
5
0
414,190
4
L
Thanatos
12,048
502
106
4
0
449,394
3
W
Sol
13,603
567
188
8
0
442,759
6
W
Ishtar
14,077
587
146
6
0
435,977
4
W
Baron Samedi
13,917
580
181
8
0
428,491
6
W
Mercury
15,283
637
158
7
0
587,059
6
L
Persephone
10,935
456
140
6
0
405,083
0
W
Kuzenbo
13,289
554
53
2
0
502,195
3
L
Izanami
11,665
486
190
8
0
417,483
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role