Player Matchup

Set
Set
 
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CapitanLevi21
Neith
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,353 Elo+
Solo
Jormungandr
Jormungandr
Manjaro
Jormungandr
Level 158
God Stats
42W - 51L
1,651 SR
Queue Stats
304W - 298L
1,534 Elo+
Solo
Kukulkan
Kukulkan
Popatches
Kukulkan
Level 156
God Stats
2W - 2L
1,581 SR
Queue Stats
129W - 130L
1,600 Elo+
Solo
Team Averages
Level 123
1,546 SR
1,497 Elo+

VS

Team Averages
Level 111
1,574 SR
1,523 Elo+
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Chiopmunk141
Scylla
Level 108
God Stats
291W - 266L
1,589 SR
Queue Stats
785W - 786L
1,542 Elo+
Solo
Jing Wei
Jing Wei
DershBag
Jing Wei
Level 127
God Stats
3W - 5L
1,739 SR
Queue Stats
602W - 586L
1,550 Elo+
Solo
Pele
Pele
kitsunesun
Pele
Level 85
God Stats
14W - 9L
1,544 SR
Queue Stats
678W - 633L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
0 / 3 / 0
5,095
510
1,999
9,985
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
 
Artio
8
0 / 3 / 0
4,692
469
5,304
10,996
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 0
5,691
569
4,957
6,616
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Manjaro
Jormungandr
8
0 / 3 / 1
4,673
467
3,651
8,095
4,271
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Popatches
Kukulkan
10
0 / 3 / 0
5,506
551
2,273
4,185
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
10 / 0 / 1
7,088
709
9,573
8,200
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
 
Atlas
9
1 / 1 / 5
5,799
580
4,036
8,317
5,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
10
1 / 0 / 3
5,867
587
2,550
2,529
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
DershBag
Jing Wei
11
1 / 0 / 1
6,284
628
3,433
6,409
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 4
6,556
656
8,034
9,348
5,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
13
13
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
0
0
L
Artio
 
Artio
0
3
0
0
W
Thanatos
 
Thanatos
10
0
1
10.5
W
Atlas
 
Atlas
1
1
5
3.5
L
1
1
0
1
W
Scylla
1
0
3
2.5
W
Jing Wei
DershBag
Jing Wei
1
0
1
1.5
L
Jormungandr
Manjaro
Jormungandr
0
3
1
0.17
L
Kukulkan
Popatches
Kukulkan
0
3
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,184
Damage
27,626
39,877
Taken
34,803
15,890
Mitigated
17,341
10,594
Healing
24,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,999
959
0
1,481
9,985
3,256
0
530
9,455
0
41,439
L
Artio
 
Artio
5,304
894
189
3,599
10,996
5,236
0
0
10,996
20,961
0
W
Thanatos
 
Thanatos
9,573
3,590
0
9,958
8,200
3,720
0
923
7,277
0
47,306
W
Atlas
 
Atlas
4,036
1,998
0
2,180
8,317
5,530
0
2,744
5,573
22,479
1,619
L
4,957
2,286
0
3,208
6,616
2,106
0
1,047
5,569
0
44,382
W
Scylla
2,550
246
0
1,183
2,529
918
0
1,337
1,192
37,671
0
W
Jing Wei
DershBag
Jing Wei
3,433
2,606
0
4,562
6,409
2,110
0
883
5,526
0
44,073
L
Jormungandr
Manjaro
Jormungandr
3,651
1,801
249
1,528
8,095
4,271
0
3,965
4,130
22,578
0
L
Kukulkan
Popatches
Kukulkan
2,273
699
0
340
4,185
1,021
0
806
3,379
37,039
0
W
8,034
2,846
0
6,400
9,348
5,063
53
5,341
4,007
0
51,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,657
Gold Earned
31,594
289
Minions Killed
378
0
Camps Cleared
0
985,531
Distance Traveled
1,020,192
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,095
510
70
7
0
215,146
3
L
Artio
4,692
469
33
3
0
201,053
1
W
Thanatos
7,088
709
75
8
0
255,336
6
W
Atlas
5,799
580
32
3
0
197,351
2
L
Neith
5,691
569
84
8
0
184,713
0
W
Scylla
5,867
587
83
8
0
192,615
0
W
Jing Wei
6,284
628
87
9
0
173,030
3
L
Jormungandr
4,673
467
32
3
0
204,747
3
L
Kukulkan
5,506
551
70
7
0
179,872
2
W
Pele
6,556
656
101
10
0
201,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role