Player Matchup

King Arthur
King Arthur
SetaSo
King Arthur
Level 129
God Stats
62W - 87L
1,467 SR
Queue Stats
607W - 722L
1,504 Elo+
Solo
Heimdallr
Heimdallr
higivan
Heimdallr
Level 83
God Stats
3W - 4L
1,543 SR
Queue Stats
100W - 105L
1,520 Elo+
Solo
Scylla
Scylla
прокурор2057
Scylla
Level 108
God Stats
35W - 40L
1,544 SR
Queue Stats
199W - 242L
1,497 Elo+
Solo
Team Averages
Level 107
1,518 SR
1,507 Elo+

VS

Team Averages
Level 116
1,543 SR
1,575 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
DanzaOnlyFans
Shiva
Level 142
God Stats
7W - 4L
1,630 SR
Queue Stats
902W - 424L
1,780 Elo+
Party 1
Baba Yaga
Baba Yaga
DocterBaggins
Baba Yaga
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SetaSo
King Arthur
12
0 / 2 / 1
6,786
617
5,641
15,587
12,880
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
higivan
Heimdallr
8
0 / 4 / 2
6,747
613
1,379
5,059
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 0
8,048
732
8,057
10,977
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
5 / 2 / 2
8,956
814
8,690
9,673
4,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 0 / 5
8,028
730
11,590
12,960
10,334
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
DocterBaggins
Baba Yaga
12
1 / 1 / 5
7,841
713
7,311
6,132
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
7
7
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
2
2
3
W
1
0
5
3.5
W
Baba Yaga
DocterBaggins
Baba Yaga
1
1
5
3.5
L
King Arthur
SetaSo
King Arthur
0
2
1
0.25
L
Heimdallr
higivan
Heimdallr
0
4
2
0.25
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,077
Damage
27,591
31,623
Taken
28,765
18,637
Mitigated
17,410
2,080
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,690
1,544
0
2,778
9,673
4,659
686
2,593
6,378
0
35,341
W
11,590
2,978
156
4,357
12,960
10,334
758
3,192
9,768
76
31,067
W
Baba Yaga
DocterBaggins
Baba Yaga
7,311
837
0
2,354
6,132
2,417
1,409
2,520
3,612
31,455
0
L
King Arthur
SetaSo
King Arthur
5,641
759
0
1,560
15,587
12,880
0
4,018
11,393
0
18,121
L
Heimdallr
higivan
Heimdallr
1,379
847
0
170
5,059
2,134
0
489
4,416
0
5,630
L
8,057
665
0
350
10,977
3,623
0
3,115
7,530
37,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,581
Gold Earned
24,825
87
Minions Killed
137
2
Camps Cleared
9
510,429
Distance Traveled
679,707
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,956
814
53
5
5
231,188
4
W
Shiva
8,028
730
33
3
2
236,734
4
W
Baba Yaga
7,841
713
51
5
2
211,785
1
L
King Arthur
6,786
617
17
2
1
225,054
3
L
Heimdallr
6,747
613
13
1
0
72,252
0
L
Scylla
8,048
732
57
5
1
213,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role