Player Matchup

Ishtar
Ishtar
Abodey-19
Ishtar
Level 86
God Stats
6W - 4L
1,325 SR
Queue Stats
164W - 170L
1,376 Elo+
Party 2
Scylla
Scylla
TATs4SKIN
Scylla
Level 22
God Stats
2W - 0L
1,746 SR
Queue Stats
48W - 23L
1,659 Elo+
Party 1
Lancelot
Lancelot
TATsD1C
Lancelot
Level 138
God Stats
2W - 1L
1,191 SR
Queue Stats
395W - 294L
1,637 Elo+
Party 1
Sylvanus
Sylvanus
iDanger502_-
Sylvanus
Level 88
God Stats
40W - 25L
1,585 SR
Queue Stats
277W - 291L
1,398 Elo+
Party 2
Nike
Nike
iNeedMoney989
Nike
Level 139
God Stats
1W - 1L
1,244 SR
Queue Stats
110W - 108L
1,430 Elo+
Solo
Team Averages
Level 95
1,418 SR
1,500 Elo+

VS

Team Averages
Level 101
1,549 SR
1,480 Elo+
Thoth
Thoth
ChristKilla
Thoth
Level 107
God Stats
1W - 1L
1,830 SR
Queue Stats
387W - 328L
1,577 Elo+
Solo
Geb
Geb
NuClearCOWBOY94
Geb
Level 63
God Stats
4W - 4L
1,486 SR
Queue Stats
68W - 75L
1,458 Elo+
Solo
Bellona
Bellona
Pelicaness
Bellona
Level 67
God Stats
83W - 99L
1,420 SR
Queue Stats
202W - 266L
1,383 Elo+
Party 3
Xbalanque
Xbalanque
Pelickeyn
Xbalanque
Level 142
God Stats
4W - 6L
1,315 SR
Queue Stats
221W - 265L
1,469 Elo+
Party 3
Bacchus
Bacchus
ShatterHeaven
Bacchus
Level 125
God Stats
9W - 7L
1,693 SR
Queue Stats
552W - 559L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Abodey-19
Ishtar
16
1 / 0 / 3
9,157
436
6,048
10,996
5,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
TATs4SKIN
Scylla
20
8 / 0 / 2
12,771
608
14,077
12,131
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
TATsD1C
Lancelot
18
7 / 1 / 2
11,592
552
9,993
14,504
7,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
iDanger502_-
Sylvanus
16
0 / 0 / 3
8,898
424
9,320
14,985
10,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
0 / 1 / 2
11,342
540
14,644
18,521
13,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,253
393
9,694
10,395
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 0
7,808
372
8,335
19,076
12,667
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Pelicaness
Bellona
16
0 / 2 / 2
9,974
475
5,015
20,670
19,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Pelickeyn
Xbalanque
13
1 / 7 / 1
8,392
400
8,016
16,871
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
10
1 / 2 / 0
7,488
357
3,094
8,085
4,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
2
2
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Abodey-19
Ishtar
1
0
3
2.5
L
0
3
1
0.17
L
0
2
0
0
L
Bellona
Pelicaness
Bellona
0
2
2
0.5
L
Xbalanque
Pelickeyn
Xbalanque
1
7
1
0.21
L
Bacchus
1
2
0
0.5
W
Scylla
TATs4SKIN
Scylla
8
0
2
9
W
Lancelot
TATsD1C
Lancelot
7
1
2
8
W
Sylvanus
iDanger502_-
Sylvanus
0
0
3
1.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,082
Damage
34,154
71,137
Taken
75,097
41,842
Mitigated
46,176
36,322
Healing
19,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Abodey-19
Ishtar
6,048
3,444
0
1,525
10,996
5,550
3,269
2,977
8,019
0
58,049
L
9,694
256
0
250
10,395
3,930
0
5,475
4,920
65,195
0
L
8,335
354
95
7,952
19,076
12,667
0
6,254
12,822
50,350
0
L
Bellona
Pelicaness
Bellona
5,015
2,195
0
5,343
20,670
19,176
0
2,042
18,628
0
77,338
L
Xbalanque
Pelickeyn
Xbalanque
8,016
2,902
0
2,993
16,871
5,509
0
6,904
9,967
0
61,636
L
Bacchus
3,094
324
0
3,076
8,085
4,894
0
871
7,214
36,428
0
W
Scylla
TATs4SKIN
Scylla
14,077
3,335
0
9,031
12,131
5,070
93
5,220
6,911
139,261
0
W
Lancelot
TATsD1C
Lancelot
9,993
3,068
0
5,820
14,504
7,764
2,595
2,588
11,916
0
90,045
W
Sylvanus
iDanger502_-
Sylvanus
9,320
2,723
5,050
8,214
14,985
10,222
1,081
4,796
10,189
42,232
24,009
W
14,644
1,621
0
6,682
18,521
13,236
1,493
5,542
12,979
277
101,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,760
Gold Earned
41,915
708
Minions Killed
511
0
Camps Cleared
0
2,048,757
Distance Traveled
1,724,038
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,157
436
84
4
0
376,866
1
L
Thoth
8,253
393
103
5
0
368,936
3
L
Geb
7,808
372
82
4
0
406,474
0
L
Bellona
9,974
475
154
7
0
375,478
1
L
Xbalanque
8,392
400
104
5
0
344,873
4
L
Bacchus
7,488
357
68
3
0
228,277
4
W
Scylla
12,771
608
189
9
0
428,603
1
W
Lancelot
11,592
552
153
7
0
480,504
5
W
Sylvanus
8,898
424
103
5
0
374,384
3
W
Nike
11,342
540
179
9
0
388,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role