Player Matchup

Thor
Thor
Dagnyt
Thor
Level 159
God Stats
16W - 12L
1,648 SR
Queue Stats
626W - 240L
1,693 Elo+
Party 1
Anubis
Anubis
Flamminghawk7
Anubis
Level 123
God Stats
2W - 3L
1,480 SR
Queue Stats
177W - 180L
1,549 Elo+
Solo
Khepri
Khepri
Invictous
Khepri
Level 160
God Stats
2W - 3L
1,697 SR
Queue Stats
818W - 443L
1,595 Elo+
Party 1
Anhur
Anhur
Rex4ever
Anhur
Level 159
God Stats
6W - 2L
1,904 SR
Queue Stats
447W - 178L
1,623 Elo+
Party 1
Bellona
Bellona
hooogh
Bellona
Level 160
God Stats
8W - 3L
1,825 SR
Queue Stats
365W - 356L
1,565 Elo+
Solo
Team Averages
Level 152
1,711 SR
1,605 Elo+

VS

Team Averages
Level 127
1,449 SR
1,552 Elo+
Odin
Odin
 
Odin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CommandoKris
Rama
Level 160
God Stats
11W - 7L
1,525 SR
Queue Stats
264W - 284L
1,549 Elo+
Solo
Shiva
Shiva
HarHarPewPew
Shiva
Level 146
God Stats
4W - 8L
1,348 SR
Queue Stats
246W - 269L
1,554 Elo+
Solo
Susano
Susano
SageOfTwinStars
Susano
Level 65
God Stats
1W - 1L
1,285 SR
Queue Stats
171W - 170L
1,579 Elo+
Solo
Vulcan
Vulcan
Yada
Vulcan
Level 160
God Stats
12W - 9L
1,588 SR
Queue Stats
638W - 457L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dagnyt
Thor
15
5 / 3 / 3
9,076
534
10,361
19,742
8,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 3
8,352
491
7,986
13,291
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Invictous
Khepri
10
0 / 3 / 5
7,355
433
3,143
12,420
10,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Rex4ever
Anhur
14
1 / 5 / 1
8,661
509
8,739
12,663
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
hooogh
Bellona
15
3 / 4 / 1
9,385
552
10,698
15,576
17,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 1 / 14
9,084
534
9,334
14,872
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 5
9,180
540
5,977
12,059
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 4
8,955
527
6,019
15,184
9,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
6 / 7 / 10
9,373
551
11,048
15,151
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Yada
Vulcan
17
9 / 0 / 5
11,013
648
21,426
7,776
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
11
Kills
20
20
Deaths
12
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
14
9
W
2
2
5
2.25
L
Thor
Dagnyt
Thor
5
3
3
2.17
L
2
5
3
0.7
W
1
2
4
1.5
L
Khepri
Invictous
Khepri
0
3
5
0.83
L
Anhur
Rex4ever
Anhur
1
5
1
0.3
W
6
7
10
1.57
W
Vulcan
Yada
Vulcan
9
0
5
11.5
L
Bellona
hooogh
Bellona
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,927
Damage
53,804
73,692
Taken
65,042
48,089
Mitigated
34,795
19,118
Healing
17,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,334
1,781
0
4,309
14,872
13,011
0
5,322
9,550
0
31,691
W
5,977
5,068
0
3,652
12,059
3,660
83
1,627
10,432
0
71,554
L
Thor
Dagnyt
Thor
10,361
4,280
0
4,794
19,742
8,344
0
6,048
13,694
0
69,551
L
7,986
397
0
4,787
13,291
6,808
0
5,405
7,886
69,533
0
W
6,019
1,725
0
5,211
15,184
9,202
0
1,308
13,876
0
67,914
L
Khepri
Invictous
Khepri
3,143
433
0
2,029
12,420
10,304
0
5,607
6,813
18,845
0
L
Anhur
Rex4ever
Anhur
8,739
3,647
0
2,631
12,663
4,704
1,173
1,649
11,014
0
72,333
W
11,048
2,308
0
3,822
15,151
5,305
0
2,880
12,271
0
56,960
W
Vulcan
Yada
Vulcan
21,426
4,245
0
835
7,776
3,617
0
2,133
5,643
107,609
0
L
Bellona
hooogh
Bellona
10,698
3,390
0
4,877
15,576
17,929
0
2,717
12,859
5,608
69,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,829
Gold Earned
47,605
531
Minions Killed
539
0
Camps Cleared
0
1,576,201
Distance Traveled
1,732,388
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,084
534
30
2
0
343,651
9
W
Rama
9,180
540
138
8
0
318,270
3
L
Thor
9,076
534
117
7
0
360,386
3
L
Anubis
8,352
491
119
7
0
285,094
3
W
Shiva
8,955
527
120
7
0
353,296
1
L
Khepri
7,355
433
30
2
0
349,426
6
L
Anhur
8,661
509
123
7
0
274,928
5
W
Susano
9,373
551
78
5
0
341,291
3
W
Vulcan
11,013
648
173
10
0
375,880
4
L
Bellona
9,385
552
142
8
0
306,367
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role