Player Matchup

Bellona
Bellona
Saiyan660-
Bellona
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 38L
1,404 Elo+
Party 1
Janus
Janus
Whitebread9186
Janus
Level 83
God Stats
1W - 1L
1,494 SR
Queue Stats
26W - 25L
1,340 Elo+
Solo
Hercules
Hercules
cjtony24
Hercules
Level 115
God Stats
13W - 10L
1,481 SR
Queue Stats
168W - 203L
1,455 Elo+
Party 1
Team Averages
Level 95
1,492 SR
1,400 Elo+

VS

Team Averages
Level 80
1,405 SR
1,369 Elo+
Amaterasu
Amaterasu
XxR3tr0GuamxX
Amaterasu
Level 65
God Stats
2W - 1L
1,423 SR
Queue Stats
48W - 73L
1,450 Elo+
Solo
He Bo
He Bo
crunchWrapTheDog
He Bo
Level 49
God Stats
6W - 6L
1,600 SR
Queue Stats
48W - 80L
1,306 Elo+
Solo
Hel
Hel
dutchm5trchief
Hel
Level 127
God Stats
6W - 10L
1,192 SR
Queue Stats
342W - 470L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Saiyan660-
Bellona
19
5 / 4 / 12
14,498
690
17,083
29,604
33,048
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 1 / 6
11,515
548
5,202
4,664
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
cjtony24
Hercules
20
13 / 3 / 4
15,283
728
23,582
42,325
62,185
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
XxR3tr0GuamxX
Amaterasu
19
5 / 4 / 2
15,331
730
28,080
26,836
17,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 9 / 4
12,676
604
19,607
20,644
8,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
2 / 5 / 5
15,004
714
17,763
22,885
10,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
8
8
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Saiyan660-
Bellona
5
4
12
2.75
L
0
1
6
3
W
Amaterasu
XxR3tr0GuamxX
Amaterasu
5
4
2
1.5
L
Hercules
cjtony24
Hercules
13
3
4
5
W
1
9
4
0.33
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,867
Damage
65,450
76,593
Taken
70,365
97,091
Mitigated
37,078
24,932
Healing
30,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Saiyan660-
Bellona
17,083
7,186
939
3,575
29,604
33,048
192
12,857
16,747
0
50,708
L
5,202
721
281
606
4,664
1,858
0
3,564
1,100
25,205
0
W
Amaterasu
XxR3tr0GuamxX
Amaterasu
28,080
12,779
0
8,415
26,836
17,253
758
2,140
24,504
0
64,098
L
Hercules
cjtony24
Hercules
23,582
6,660
757
18,774
42,325
62,185
216
21,773
20,552
0
62,470
W
19,607
1,879
0
1,495
20,644
8,885
689
1,263
19,325
52,629
0
W
17,763
483
7,856
12,573
22,885
10,940
1,203
2,477
20,270
67,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,296
Gold Earned
43,011
178
Minions Killed
224
5
Camps Cleared
11
873,678
Distance Traveled
1,069,332
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,498
690
48
2
2
324,105
0
L
Janus
11,515
548
68
3
1
167,977
0
W
Amaterasu
15,331
730
52
2
5
393,061
0
L
Hercules
15,283
728
62
3
2
381,596
3
W
He Bo
12,676
604
60
3
3
293,050
2
W
Hel
15,004
714
112
5
3
383,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role