Player Matchup

Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Atakatamatha
Sylvanus
Level 128
God Stats
24W - 41L
1,439 SR
Queue Stats
530W - 556L
1,560 Elo+
Solo
Merlin
Merlin
Puturosu
Merlin
Level 159
God Stats
9W - 8L
1,638 SR
Queue Stats
194W - 152L
1,677 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheGodSlayer1995
Tsukuyomi
Level 116
God Stats
0W - 4L
1,299 SR
Queue Stats
359W - 385L
1,646 Elo+
Solo
Sun Wukong
Sun Wukong
露易丝法兰西斯
Sun Wukong
Level 152
God Stats
1W - 2L
1,265 SR
Queue Stats
163W - 164L
1,546 Elo+
Solo
Team Averages
Level 137
1,428 SR
1,586 Elo+

VS

Team Averages
Level 133
1,651 SR
1,554 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Jreff
Ne Zha
Level 140
God Stats
12W - 7L
1,670 SR
Queue Stats
202W - 188L
1,494 Elo+
Solo
Ra
Ra
JustMizantrop
Ra
Level 157
God Stats
6W - 0L
1,941 SR
Queue Stats
266W - 263L
1,541 Elo+
Solo
Mulan
Mulan
Torquil
Mulan
Level 141
God Stats
10W - 4L
1,643 SR
Queue Stats
130W - 132L
1,605 Elo+
Solo
Cliodhna
Cliodhna
djroper
Cliodhna
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 21L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 4 / 0
6,557
468
3,848
9,743
3,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Atakatamatha
Sylvanus
8
0 / 7 / 2
5,238
374
6,870
16,981
14,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Puturosu
Merlin
12
2 / 2 / 2
7,159
511
6,356
7,327
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
10
2 / 4 / 1
6,573
470
6,670
11,576
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 4 / 1
7,138
510
7,444
14,517
9,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 1 / 9
8,458
604
7,490
8,783
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
Jreff
Ne Zha
9
4 / 3 / 10
7,183
513
8,740
13,372
10,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 0 / 3
9,092
649
10,239
6,155
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Torquil
Mulan
15
5 / 1 / 2
9,025
645
10,184
8,227
5,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
djroper
Cliodhna
13
4 / 0 / 5
7,739
553
7,392
10,477
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
21
21
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
0
0
W
Izanami
 
Izanami
1
1
9
5.5
L
Sylvanus
Atakatamatha
Sylvanus
0
7
2
0.14
W
Ne Zha
Jreff
Ne Zha
4
3
10
3
W
7
0
3
8.5
L
Merlin
Puturosu
Merlin
2
2
2
1.5
L
Tsukuyomi
2
4
1
0.63
W
Mulan
Torquil
Mulan
5
1
2
6
W
Cliodhna
djroper
Cliodhna
4
0
5
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,188
Damage
44,045
60,144
Taken
47,014
35,028
Mitigated
26,686
21,603
Healing
21,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,848
2,135
184
2,662
9,743
3,643
0
1,682
8,061
0
54,318
W
Izanami
 
Izanami
7,490
4,753
0
4,549
8,783
3,441
805
2,455
6,328
0
66,957
L
Sylvanus
Atakatamatha
Sylvanus
6,870
2,066
2,146
4,988
16,981
14,089
0
2,815
14,077
20,212
7,407
W
Ne Zha
Jreff
Ne Zha
8,740
2,530
0
1,385
13,372
10,073
0
4,915
8,457
75
20,811
W
10,239
1,995
1,920
3,289
6,155
3,021
0
3,054
3,101
80,501
0
L
Merlin
Puturosu
Merlin
6,356
524
0
1,418
7,327
3,170
0
3,353
3,974
55,589
0
L
Tsukuyomi
6,670
2,376
0
3,871
11,576
4,218
0
1,222
10,309
0
45,280
W
Mulan
Torquil
Mulan
10,184
1,957
0
5,459
8,227
5,968
0
501
7,726
0
67,493
W
Cliodhna
djroper
Cliodhna
7,392
1,883
0
4,418
10,477
4,183
0
1,392
9,085
0
54,244
L
7,444
1,700
0
6,334
14,517
9,908
0
1,242
12,627
0
56,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,665
Gold Earned
41,497
431
Minions Killed
526
0
Camps Cleared
0
1,305,522
Distance Traveled
1,414,970
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,557
468
98
7
0
247,791
4
W
Izanami
8,458
604
128
9
0
268,838
4
L
Sylvanus
5,238
374
39
3
0
244,144
1
W
Ne Zha
7,183
513
30
2
0
271,804
4
W
Ra
9,092
649
137
10
0
302,991
6
L
Merlin
7,159
511
119
9
0
274,636
5
L
Tsukuyomi
6,573
470
72
5
0
285,046
6
W
Mulan
9,025
645
143
10
0
266,957
7
W
Cliodhna
7,739
553
88
6
0
304,380
0
L
Sun Wukong
7,138
510
103
7
0
253,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role