Player Matchup

Baron Samedi
Baron Samedi
Diamond IV
 
Baron Samedi
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Platinum I
Gyro
Odin
Platinum I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,999 MMR
Party 1
Osiris
Osiris
Platinum I
Heggsy
Osiris
Platinum I
Level 109
God Stats
8W - 6L
1,623 SR
Queue Stats
153W - 153L
2,016 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,541 SR
1,838 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,564 SR
1,261 MMR
Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze V
BraikCraus
Anhur
Bronze V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,359 MMR
Solo
Vamana
Vamana
Silver III
Moori
Vamana
Silver III
Level 153
God Stats
6W - 3L
1,691 SR
Queue Stats
141W - 250L
923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
7 / 0 / 4
6,919
988
7,733
5,559
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Gyro
Odin
11
2 / 0 / 9
6,632
947
4,235
7,827
6,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Heggsy
Osiris
10
2 / 0 / 9
6,837
977
3,561
5,849
4,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AtlasHe BoThothBacchusAh Muzen Cab

VS

Bans
CthulhuSobekHou YiAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 4 / 0
4,688
670
3,263
4,551
2,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
7
0 / 3 / 0
4,713
673
2,348
5,430
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
Moori
Vamana
7
0 / 4 / 0
5,020
717
1,793
7,866
4,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
4
9
L
Anubis
 
Anubis
0
4
0
0
L
Anhur
0
3
0
0
W
Odin
Gyro
Odin
2
0
9
6.5
W
Osiris
Heggsy
Osiris
2
0
9
6.5
L
Vamana
Moori
Vamana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,529
Damage
7,404
19,235
Taken
17,847
14,259
Mitigated
8,842
10,446
Healing
1,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,733
771
1,447
2,690
5,559
3,126
910
1,597
3,962
29,629
0
L
Anubis
 
Anubis
3,263
555
0
368
4,551
2,192
0
1,820
2,731
13,573
0
L
Anhur
2,348
1,193
0
754
5,430
1,803
0
2,450
2,980
0
5,500
W
Odin
Gyro
Odin
4,235
1,126
344
2,385
7,827
6,355
1,034
975
6,852
0
14,341
W
Osiris
Heggsy
Osiris
3,561
1,088
1,235
2,345
5,849
4,778
608
996
4,853
0
16,823
L
Vamana
Moori
Vamana
1,793
309
375
316
7,866
4,847
0
3,463
4,403
0
8,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,388
Gold Earned
14,421
89
Minions Killed
53
6
Camps Cleared
0
449,584
Distance Traveled
295,830
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,919
988
37
5
0
139,705
1
L
Anubis
4,688
670
23
3
0
80,921
1
L
Anhur
4,713
673
13
2
0
103,208
1
W
Odin
6,632
947
23
3
3
150,934
2
W
Osiris
6,837
977
29
4
3
158,945
1
L
Vamana
5,020
717
17
2
0
111,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role