Player Matchup

Ares
Ares
 
Ares
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BurningRose
Izanami
Level 144
God Stats
5W - 4L
1,727 SR
Queue Stats
187W - 186L
1,276 Elo+
Solo
Nu Wa
Nu Wa
KupoKel
Nu Wa
Level 39
God Stats
6W - 4L
1,281 SR
Queue Stats
711W - 743L
1,423 Elo+
Solo
Lancelot
Lancelot
Waterboy1133
Lancelot
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 28L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
corday1134
Tsukuyomi
Level 96
God Stats
11W - 6L
1,644 SR
Queue Stats
285W - 296L
1,462 Elo+
Party 1
Team Averages
Level 77
1,530 SR
1,432 Elo+

VS

Team Averages
Level 101
1,529 SR
1,415 Elo+
Bakasura
Bakasura
Alphaxin
Bakasura
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 122L
1,481 Elo+
Solo
Mercury
Mercury
FRANK1011
Mercury
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 123L
1,522 Elo+
Solo
Jormungandr
Jormungandr
Oni 815
Jormungandr
Level 118
God Stats
1W - 3L
1,394 SR
Queue Stats
182W - 174L
1,380 Elo+
Solo
Neith
Neith
Vox Spectre
Neith
Level 95
God Stats
4W - 2L
1,753 SR
Queue Stats
67W - 75L
1,379 Elo+
Solo
Artemis
Artemis
lordships-_-
Artemis
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 172L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
2 / 3 / 25
10,607
707
13,899
26,207
41,795
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
BurningRose
Izanami
20
9 / 3 / 15
12,229
815
14,640
13,562
8,435
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
KupoKel
Nu Wa
18
6 / 4 / 18
11,210
747
24,289
10,314
5,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Waterboy1133
Lancelot
17
3 / 6 / 20
10,502
700
9,019
16,997
15,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
corday1134
Tsukuyomi
20
12 / 5 / 12
12,059
804
22,973
17,910
10,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alphaxin
Bakasura
19
5 / 7 / 8
11,988
799
13,151
19,631
13,711
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
FRANK1011
Mercury
16
5 / 10 / 12
10,863
724
15,434
17,471
7,707
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Oni 815
Jormungandr
17
2 / 5 / 11
10,363
691
9,971
21,017
24,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 5 / 9
11,525
768
17,972
18,764
9,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
lordships-_-
Artemis
17
2 / 5 / 9
10,588
706
11,870
17,861
14,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
70
32
Kills
21
21
Deaths
32
90
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
25
4.83
L
Bakasura
Alphaxin
Bakasura
5
7
8
1.29
W
Izanami
BurningRose
Izanami
9
3
15
5.5
L
Mercury
FRANK1011
Mercury
5
10
12
1.1
W
Nu Wa
KupoKel
Nu Wa
6
4
18
3.75
L
Jormungandr
Oni 815
Jormungandr
2
5
11
1.5
L
7
5
9
2.3
W
Lancelot
Waterboy1133
Lancelot
3
6
20
2.17
W
Tsukuyomi
corday1134
Tsukuyomi
12
5
12
3.6
L
Artemis
lordships-_-
Artemis
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,820
Damage
68,398
84,990
Taken
94,744
82,289
Mitigated
70,501
25,587
Healing
22,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,899
979
944
7,134
26,207
41,795
100
4,195
21,452
18,680
0
L
Bakasura
Alphaxin
Bakasura
13,151
7,984
1,645
4,337
19,631
13,711
2,410
7,839
11,520
0
19,213
W
Izanami
BurningRose
Izanami
14,640
10,288
1,031
2,654
13,562
8,435
4,427
1,635
11,357
0
35,167
L
Mercury
FRANK1011
Mercury
15,434
7,924
665
1,898
17,471
7,707
0
7,883
9,400
0
23,504
W
Nu Wa
KupoKel
Nu Wa
24,289
5,176
1,830
743
10,314
5,581
872
1,092
8,972
40,598
0
L
Jormungandr
Oni 815
Jormungandr
9,971
1,609
544
2,588
21,017
24,440
623
8,413
12,030
36,303
0
L
17,972
9,653
2,035
6,349
18,764
9,784
1,125
6,243
12,305
0
40,759
W
Lancelot
Waterboy1133
Lancelot
9,019
3,113
649
2,221
16,997
15,664
1,564
1,883
14,974
0
22,547
W
Tsukuyomi
corday1134
Tsukuyomi
22,973
4,516
4,188
4,193
17,910
10,814
1,217
1,166
15,481
0
37,738
L
Artemis
lordships-_-
Artemis
11,870
3,851
347
2,257
17,861
14,859
2,301
6,358
11,301
0
23,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,607
Gold Earned
55,327
147
Minions Killed
153
0
Camps Cleared
0
1,317,263
Distance Traveled
1,178,315
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,607
707
8
1
0
266,212
0
L
Bakasura
11,988
799
34
2
0
282,028
0
W
Izanami
12,229
815
60
4
0
257,611
0
L
Mercury
10,863
724
10
1
0
273,136
2
W
Nu Wa
11,210
747
38
3
0
220,404
0
L
Jormungandr
10,363
691
48
3
0
206,281
0
L
Neith
11,525
768
38
3
0
220,916
0
W
Lancelot
10,502
700
21
1
0
281,005
0
W
Tsukuyomi
12,059
804
20
1
0
292,031
0
L
Artemis
10,588
706
23
2
0
195,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role