Player Matchup

Raijin
Raijin
AlythAmazon
Raijin
Level 124
God Stats
9W - 5L
1,533 SR
Queue Stats
298W - 273L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
Frecкles
Sun Wukong
Level 147
God Stats
2W - 4L
1,537 SR
Queue Stats
287W - 154L
1,635 Elo+
Party 1
Hun Batz
Hun Batz
KxllSwxtch
Hun Batz
Level 104
God Stats
0W - 3L
1,254 SR
Queue Stats
230W - 175L
1,565 Elo+
Party 1
Team Averages
Level 125
1,441 SR
1,562 Elo+

VS

Team Averages
Level 89
1,449 SR
1,476 Elo+
Yu Huang
Yu Huang
Flame0Alchemist
Yu Huang
Level 158
God Stats
6W - 1L
1,505 SR
Queue Stats
63W - 53L
1,703 Elo+
Solo
Mulan
Mulan
Gyyyy
Mulan
Level 46
God Stats
5W - 4L
1,305 SR
Queue Stats
83W - 124L
1,400 Elo+
Solo
Atlas
Atlas
tater9178
Atlas
Level 62
God Stats
4W - 3L
1,536 SR
Queue Stats
87W - 113L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 3 / 2
7,192
599
7,894
10,438
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Frecкles
Sun Wukong
12
1 / 3 / 2
7,677
640
9,803
12,946
6,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
KxllSwxtch
Hun Batz
12
3 / 3 / 2
7,861
655
7,314
8,254
2,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
5 / 2 / 3
8,774
731
11,687
7,837
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Gyyyy
Mulan
13
3 / 0 / 6
8,432
703
9,437
11,526
12,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
tater9178
Atlas
12
1 / 3 / 7
8,425
702
5,640
15,078
13,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
9
9
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
3
2
0.67
W
Yu Huang
5
2
3
3.25
L
Sun Wukong
Frecкles
Sun Wukong
1
3
2
0.67
W
Mulan
Gyyyy
Mulan
3
0
6
6
L
Hun Batz
KxllSwxtch
Hun Batz
3
3
2
1.33
W
Atlas
tater9178
Atlas
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,011
Damage
26,764
31,638
Taken
34,441
13,356
Mitigated
29,925
3,682
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
7,894
760
0
1,015
10,438
3,888
0
7,073
3,230
24,447
0
W
Yu Huang
11,687
1,295
0
1,680
7,837
3,247
0
1,088
6,749
38,085
0
L
Sun Wukong
Frecкles
Sun Wukong
9,803
2,287
0
2,387
12,946
6,578
0
7,385
5,136
0
25,483
W
Mulan
Gyyyy
Mulan
9,437
1,521
0
1,752
11,526
12,736
228
3,078
8,448
0
20,111
L
Hun Batz
KxllSwxtch
Hun Batz
7,314
1,005
0
280
8,254
2,890
0
3,420
4,558
0
18,217
W
Atlas
tater9178
Atlas
5,640
1,967
354
4,111
15,078
13,942
0
4,088
10,990
20,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,730
Gold Earned
25,631
110
Minions Killed
122
4
Camps Cleared
6
607,797
Distance Traveled
658,892
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,192
599
39
3
2
192,216
3
W
Yu Huang
8,774
731
78
7
5
211,543
5
L
Sun Wukong
7,677
640
48
4
2
200,909
0
W
Mulan
8,432
703
29
2
0
238,908
1
L
Hun Batz
7,861
655
23
2
0
214,672
1
W
Atlas
8,425
702
15
1
1
208,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role