Player Matchup

Baron Samedi
Baron Samedi
DougDimmadomeDD
Baron Samedi
Level 120
God Stats
5W - 3L
1,584 SR
Queue Stats
59W - 48L
1,536 Elo+
Solo
Jing Wei
Jing Wei
Harrisonwjn
Jing Wei
Level 38
God Stats
1W - 1L
1,318 SR
Queue Stats
21W - 37L
1,333 Elo+
Solo
Kali
Kali
Ttv_Hollowcipher
Kali
Level 104
God Stats
13W - 8L
1,700 SR
Queue Stats
182W - 189L
1,383 Elo+
Solo
Nu Wa
Nu Wa
Willdamoff
Nu Wa
Level 67
God Stats
82W - 103L
1,426 SR
Queue Stats
265W - 285L
1,352 Elo+
Solo
Chang'e
Chang'e
whateverits2017
Chang'e
Level 148
God Stats
24W - 29L
1,412 SR
Queue Stats
608W - 649L
1,289 Elo+
Solo
Team Averages
Level 95
1,488 SR
1,379 Elo+

VS

Team Averages
Level 99
1,475 SR
1,375 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
HealingQueen
Cupid
Level 42
God Stats
9W - 27L
1,202 SR
Queue Stats
29W - 71L
1,143 Elo+
Solo
Ares
Ares
Johndogjr69
Ares
Level 79
God Stats
10W - 19L
1,387 SR
Queue Stats
209W - 231L
1,379 Elo+
Solo
Loki
Loki
Kozmic-Soda
Loki
Level 62
God Stats
1W - 2L
1,727 SR
Queue Stats
190W - 210L
1,389 Elo+
Solo
Nu Wa
Nu Wa
The Wood Inc
Nu Wa
Level 154
God Stats
42W - 33L
1,558 SR
Queue Stats
296W - 325L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DougDimmadomeDD
Baron Samedi
14
2 / 5 / 5
9,921
472
7,833
20,798
14,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Harrisonwjn
Jing Wei
16
3 / 2 / 7
10,409
496
12,035
15,354
6,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 1 / 3
12,317
587
11,197
25,342
11,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
18
3 / 1 / 12
11,594
552
24,120
9,568
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
5 / 1 / 7
11,743
559
13,676
14,782
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
5 / 4 / 2
10,014
477
17,229
18,453
7,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 7 / 1
7,815
372
3,571
15,475
5,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 3 / 6
8,585
409
6,684
25,328
20,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 7 / 2
9,392
447
12,308
16,245
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
2 / 2 / 4
10,399
495
15,919
15,080
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
23
Kills
10
10
Deaths
23
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
4
2
1.5
W
Baron Samedi
DougDimmadomeDD
Baron Samedi
2
5
5
0.9
W
Jing Wei
Harrisonwjn
Jing Wei
3
2
7
3.25
L
0
7
1
0.07
L
0
3
6
1
L
3
7
2
0.57
L
2
2
4
2
W
10
1
3
11.5
W
Nu Wa
3
1
12
9
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,861
Damage
55,711
85,844
Taken
90,581
43,235
Mitigated
45,096
36,769
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
17,229
8,216
0
3,798
18,453
7,699
2,366
5,223
13,006
0
65,756
W
Baron Samedi
DougDimmadomeDD
Baron Samedi
7,833
746
3,923
5,481
20,798
14,853
574
6,443
14,355
36,504
4,020
W
Jing Wei
Harrisonwjn
Jing Wei
12,035
10,092
0
3,418
15,354
6,381
2,037
5,621
9,733
0
73,209
L
3,571
1,393
1,763
4,221
15,475
5,203
160
10,243
4,868
0
44,923
L
6,684
751
135
4,319
25,328
20,602
139
10,467
14,471
46,185
0
L
12,308
3,476
272
884
16,245
6,335
0
7,796
7,856
0
70,963
L
15,919
4,868
0
3,050
15,080
5,257
497
9,898
4,858
107,617
0
W
11,197
5,788
0
10,281
25,342
11,911
0
4,293
21,049
0
98,150
W
Nu Wa
24,120
9,104
285
2,320
9,568
3,996
2,925
2,944
6,624
87,751
0
W
13,676
619
2,974
8,087
14,782
6,094
1,985
4,406
10,047
105,857
1,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,984
Gold Earned
46,205
616
Minions Killed
465
0
Camps Cleared
0
1,920,108
Distance Traveled
1,785,172
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,014
477
91
4
0
386,480
10
W
Baron Samedi
9,921
472
50
2
0
339,103
9
W
Jing Wei
10,409
496
121
6
0
390,927
2
L
Cupid
7,815
372
77
4
0
298,881
4
L
Ares
8,585
409
52
2
0
349,828
2
L
Loki
9,392
447
101
5
0
387,018
0
L
Nu Wa
10,399
495
144
7
0
362,965
4
W
Kali
12,317
587
125
6
0
408,443
0
W
Nu Wa
11,594
552
135
6
0
389,661
3
W
Chang'e
11,743
559
185
9
0
391,974
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role