Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Cajun Pirogue
Osiris
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,423 Elo+
Solo
Aphrodite
Aphrodite
Lenxify KL
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,201 Elo+
Party 2
Ra
Ra
Van Devok
Ra
Level 142
God Stats
15W - 16L
1,466 SR
Queue Stats
161W - 178L
1,344 Elo+
Solo
Neith
Neith
davidwilson98
Neith
Level 80
God Stats
13W - 13L
1,479 SR
Queue Stats
143W - 136L
1,623 Elo+
Solo
Team Averages
Level 104
1,489 SR
1,418 Elo+

VS

Team Averages
Level 95
1,608 SR
1,514 Elo+
Terra
Terra
ATLReDub
Terra
Level 105
God Stats
3W - 1L
1,833 SR
Queue Stats
100W - 80L
1,542 Elo+
Party 1
Odin
Odin
BigPapaL
Odin
Level 29
God Stats
23W - 12L
1,636 SR
Queue Stats
77W - 60L
1,555 Elo+
Party 1
Geb
Geb
ITslazy01
Geb
Level 126
God Stats
4W - 3L
1,608 SR
Queue Stats
205W - 182L
1,594 Elo+
Party 1
Mulan
Mulan
Toxicbill-
Mulan
Level 128
God Stats
57W - 49L
1,464 SR
Queue Stats
402W - 406L
1,485 Elo+
Solo
Neith
Neith
pablobais
Neith
Level 86
God Stats
15W - 8L
1,501 SR
Queue Stats
504W - 568L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 4 / 0
7,782
458
8,253
14,207
9,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 2
7,424
437
4,127
13,908
8,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Lenxify KL
Aphrodite
12
2 / 4 / 0
6,892
405
5,249
9,272
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 3
7,194
423
4,687
10,176
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
4 / 4 / 1
7,900
465
6,520
14,639
5,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ATLReDub
Terra
13
1 / 2 / 10
8,254
486
7,965
10,061
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
14
4 / 1 / 5
8,750
515
6,183
8,889
7,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 0 / 6
9,740
573
8,745
14,035
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
12
4 / 3 / 8
7,860
462
10,546
16,711
17,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
pablobais
Neith
15
5 / 1 / 4
9,074
534
8,685
9,270
3,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
7
Kills
19
19
Deaths
7
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
0
0.25
W
Terra
ATLReDub
Terra
1
2
10
3
W
Odin
4
1
5
6.5
L
0
4
2
0.25
W
5
0
6
8
L
Aphrodite
Lenxify KL
Aphrodite
2
4
0
0.5
W
Mulan
4
3
8
2.67
L
0
3
3
0.5
L
4
4
1
1.13
W
Neith
pablobais
Neith
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,836
Damage
42,124
62,202
Taken
58,966
31,734
Mitigated
40,467
21,750
Healing
16,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,253
548
0
3,809
14,207
9,653
49
5,529
8,628
55,007
0
W
Terra
ATLReDub
Terra
7,965
940
953
1,562
10,061
4,910
0
4,534
5,527
55,105
0
W
Odin
6,183
933
0
1,158
8,889
7,203
661
4,882
4,007
0
45,317
L
4,127
1,784
0
4,330
13,908
8,227
0
2,335
11,401
0
53,537
W
8,745
1,670
0
6,472
14,035
6,861
59
2,032
12,003
77,307
5,465
L
Aphrodite
Lenxify KL
Aphrodite
5,249
911
4,211
3,001
9,272
4,245
90
2,477
6,617
34,243
0
W
Mulan
10,546
684
0
4,563
16,711
17,961
211
5,161
11,550
0
31,099
L
4,687
619
481
1,659
10,176
4,301
0
4,015
5,907
57,427
0
L
6,520
3,363
0
4,259
14,639
5,308
81
2,065
12,574
0
49,731
W
Neith
pablobais
Neith
8,685
1,601
0
1,892
9,270
3,532
1,476
1,785
7,485
0
60,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,192
Gold Earned
43,678
409
Minions Killed
462
0
Camps Cleared
0
1,490,704
Distance Traveled
1,613,736
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,782
458
93
5
0
253,351
1
W
Terra
8,254
486
109
6
0
343,248
3
W
Odin
8,750
515
76
4
0
301,003
2
L
Osiris
7,424
437
108
6
0
360,425
3
W
Geb
9,740
573
127
7
0
364,572
3
L
Aphrodite
6,892
405
65
4
0
283,485
6
W
Mulan
7,860
462
38
2
0
302,340
2
L
Ra
7,194
423
83
5
0
301,300
5
L
Neith
7,900
465
60
4
0
292,143
1
W
Neith
9,074
534
112
7
0
302,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role