Player Matchup

Merlin
Merlin
Noodle-I0
Merlin
Level 13
God Stats
0W - 2L
1,128 SR
Queue Stats
7W - 12L
1,310 Elo+
Party 2
Cerberus
Cerberus
TrippieJNO
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,314 Elo+
Party 2
Hun Batz
Hun Batz
ZA_WARRRUDO
Hun Batz
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,314 Elo+
Party 2
Team Averages
Level 38
1,376 SR
1,313 Elo+

VS

Team Averages
Level 58
1,496 SR
1,319 Elo+
Anhur
Anhur
 
Anhur
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ANEK22
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,002 Elo+
Party 1
Gilgamesh
Gilgamesh
ali84jojo
Gilgamesh
Level 123
God Stats
31W - 37L
1,489 SR
Queue Stats
81W - 98L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Noodle-I0
Merlin
12
2 / 5 / 1
8,154
680
5,966
10,091
6,107
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TrippieJNO
Cerberus
9
0 / 6 / 2
7,191
599
3,845
12,021
14,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
ZA_WARRRUDO
Hun Batz
11
3 / 7 / 0
7,731
644
9,245
14,326
4,418
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
8 / 4 / 9
9,798
817
15,401
11,127
4,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
ANEK22
Nu Wa
14
2 / 1 / 11
8,983
749
4,611
6,618
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
ali84jojo
Gilgamesh
14
8 / 0 / 8
9,721
810
10,962
12,198
11,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
18
18
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
4
9
3.13
W
Nu Wa
ANEK22
Nu Wa
2
1
11
7.5
L
Merlin
Noodle-I0
Merlin
2
5
1
0.5
L
Cerberus
TrippieJNO
Cerberus
0
6
2
0.17
L
Hun Batz
ZA_WARRRUDO
Hun Batz
3
7
0
0.43
W
Gilgamesh
ali84jojo
Gilgamesh
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,056
Damage
30,974
36,438
Taken
29,943
25,294
Mitigated
18,357
3,252
Healing
4,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,401
9,455
0
2,259
11,127
4,648
397
3,582
7,545
0
33,259
W
Nu Wa
ANEK22
Nu Wa
4,611
1,067
0
86
6,618
2,312
42
1,737
4,881
17,373
0
L
Merlin
Noodle-I0
Merlin
5,966
652
0
162
10,091
6,107
115
1,298
8,535
20,848
0
L
Cerberus
TrippieJNO
Cerberus
3,845
262
0
1,560
12,021
14,769
0
2,001
9,669
13,777
0
L
Hun Batz
ZA_WARRRUDO
Hun Batz
9,245
3,194
0
1,530
14,326
4,418
0
2,049
11,982
0
24,625
W
Gilgamesh
ali84jojo
Gilgamesh
10,962
3,588
276
1,743
12,198
11,397
0
5,259
6,939
0
30,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,076
Gold Earned
28,502
90
Minions Killed
110
3
Camps Cleared
8
504,760
Distance Traveled
668,180
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,798
817
46
4
4
192,678
0
W
Nu Wa
8,983
749
25
2
0
233,218
1
L
Merlin
8,154
680
31
3
0
162,299
0
L
Cerberus
7,191
599
22
2
0
146,097
0
L
Hun Batz
7,731
644
37
3
3
196,364
1
W
Gilgamesh
9,721
810
39
3
4
242,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role