Player Matchup

Bakasura
Bakasura
Heleim
Bakasura
Level 108
God Stats
3W - 1L
1,427 SR
Queue Stats
181W - 161L
1,513 Elo+
Solo
Vamana
Vamana
Lataya
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,426 Elo+
Solo
Kukulkan
Kukulkan
RIODARKSIDER
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,696 Elo+
Solo
Janus
Janus
blacky_jack21
Janus
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
406W - 425L
1,437 Elo+
Solo
Ymir
Ymir
xMx25679831xNx
Ymir
Level 142
God Stats
3W - 1L
1,853 SR
Queue Stats
170W - 176L
1,526 Elo+
Solo
Team Averages
Level 64
1,556 SR
1,520 Elo+

VS

Team Averages
Level 146
1,449 SR
1,479 Elo+
Ullr
Ullr
 
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AntiCheatBot
Ganesha
Level 147
God Stats
1W - 2L
1,282 SR
Queue Stats
45W - 41L
1,518 Elo+
Solo
Skadi
Skadi
Cinderello
Skadi
Level 153
God Stats
8W - 3L
1,608 SR
Queue Stats
427W - 433L
1,445 Elo+
Solo
Ratatoskr
Ratatoskr
Flipsii
Ratatoskr
Level 148
God Stats
3W - 2L
1,354 SR
Queue Stats
378W - 379L
1,465 Elo+
Solo
Sol
Sol
xNer0nx
Sol
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 84L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Heleim
Bakasura
18
11 / 4 / 12
11,190
933
13,426
16,126
11,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
Lataya
Vamana
17
10 / 4 / 14
11,330
944
19,413
22,582
28,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
RIODARKSIDER
Kukulkan
16
1 / 2 / 16
9,535
795
7,547
8,613
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 2 / 16
10,543
879
14,061
11,000
4,826
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
1 / 3 / 16
8,805
734
5,225
20,014
24,783
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 7 / 5
8,769
731
8,783
14,377
6,739
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
AntiCheatBot
Ganesha
11
0 / 3 / 5
7,195
600
2,120
8,124
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
14
2 / 7 / 6
8,093
674
13,136
13,151
5,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Flipsii
Ratatoskr
17
5 / 5 / 5
9,870
823
13,385
17,437
12,691
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
16
5 / 5 / 4
10,173
848
14,802
11,711
5,048
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
40
27
Kills
15
15
Deaths
27
74
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
7
5
0.79
L
Ganesha
AntiCheatBot
Ganesha
0
3
5
0.83
L
Skadi
2
7
6
0.71
L
Ratatoskr
Flipsii
Ratatoskr
5
5
5
1.5
W
Bakasura
Heleim
Bakasura
11
4
12
4.25
W
Vamana
Lataya
Vamana
10
4
14
4.25
W
Kukulkan
RIODARKSIDER
Kukulkan
1
2
16
4.5
W
4
2
16
6
W
1
3
16
3
L
Sol
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,672
Damage
52,226
78,335
Taken
64,800
74,243
Mitigated
37,003
29,151
Healing
16,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,783
3,726
685
2,137
14,377
6,739
104
6,424
7,673
0
15,485
L
Ganesha
AntiCheatBot
Ganesha
2,120
188
790
1,221
8,124
6,760
0
2,747
5,014
4,981
0
L
Skadi
13,136
4,660
724
794
13,151
5,765
0
3,958
8,793
0
20,420
L
Ratatoskr
Flipsii
Ratatoskr
13,385
844
1,092
6,051
17,437
12,691
0
8,200
8,682
0
28,264
W
Bakasura
Heleim
Bakasura
13,426
7,963
1,295
4,350
16,126
11,580
2,467
5,079
11,047
0
17,170
W
Vamana
Lataya
Vamana
19,413
8,908
4,566
7,822
22,582
28,733
1,206
4,360
18,222
0
30,948
W
Kukulkan
RIODARKSIDER
Kukulkan
7,547
1,348
0
1,286
8,613
4,321
1,292
1,249
7,364
28,365
0
W
14,061
575
2,432
2,130
11,000
4,826
1,439
2,731
8,269
31,880
0
W
5,225
867
1,685
3,585
20,014
24,783
298
3,503
16,511
8,962
0
L
Sol
14,802
2,854
0
2,661
11,711
5,048
81
5,504
6,152
29,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,403
Gold Earned
44,100
129
Minions Killed
99
0
Camps Cleared
0
1,229,506
Distance Traveled
922,225
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,769
731
14
1
0
190,045
0
L
Ganesha
7,195
600
0
0
0
113,843
0
L
Skadi
8,093
674
15
1
0
156,301
0
L
Ratatoskr
9,870
823
37
3
0
247,625
3
W
Bakasura
11,190
933
39
3
0
265,393
3
W
Vamana
11,330
944
9
1
0
244,223
1
W
Kukulkan
9,535
795
38
3
0
230,273
0
W
Janus
10,543
879
32
3
0
273,342
0
W
Ymir
8,805
734
11
1
0
216,275
4
L
Sol
10,173
848
33
3
0
214,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role