Player Matchup

Xbalanque
Xbalanque
Grandmaster
PigLoverOink
Xbalanque
Grandmaster
Level 128
God Stats
15W - 4L
1,903 SR
Queue Stats
515W - 130L
3,319 MMR
Party 2
Sol
Sol
Diamond II
itzbruiser
Sol
Diamond II
Level 159
God Stats
2W - 1L
1,754 SR
Queue Stats
104W - 93L
2,361 MMR
Party 2
Geb
Geb
Masters
vis8
Geb
Masters
Level 158
God Stats
17W - 9L
1,755 SR
Queue Stats
820W - 862L
2,692 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 148
1,804 SR
2,791 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,593 SR
2,445 MMR
Nox
Nox
Diamond I
Asap Nvstyy
Nox
Diamond I
Level 136
God Stats
9W - 8L
1,731 SR
Queue Stats
121W - 72L
2,409 MMR
Party 1
Ares
Ares
Masters
Emilianoo21
Ares
Masters
Level 159
God Stats
0W - 3L
1,548 SR
Queue Stats
121W - 74L
2,461 MMR
Party 1
Medusa
Medusa
Diamond I
Zheroun
Medusa
Diamond I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 82L
2,465 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
PigLoverOink
Xbalanque
16
7 / 1 / 3
10,868
776
26,276
14,807
7,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 5
9,837
703
11,104
3,275
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
vis8
Geb
15
0 / 2 / 7
10,519
751
5,446
16,080
17,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
Guan YuThothNe ZhaAtlasBaron Samedi

VS

Bans
Ah Muzen CabBaba YagaHelYu HuangChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
8,365
598
4,509
14,768
9,392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 2 / 2
9,663
690
3,632
14,275
17,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Zheroun
Medusa
13
2 / 5 / 2
9,097
650
11,208
16,196
7,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
4
4
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
2
2
2
1.5
W
Xbalanque
PigLoverOink
Xbalanque
7
1
3
8.5
L
Medusa
Zheroun
Medusa
2
5
2
0.6
W
3
1
5
5.5
W
Geb
vis8
Geb
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,826
Damage
19,349
34,162
Taken
45,239
26,314
Mitigated
34,566
16,305
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,509
743
450
3,567
14,768
9,392
0
5,573
9,195
21,343
0
L
3,632
113
0
3,052
14,275
17,332
0
4,433
9,842
7,713
0
W
Xbalanque
PigLoverOink
Xbalanque
26,276
14,721
0
9,038
14,807
7,124
974
3,764
11,043
0
91,036
L
Medusa
Zheroun
Medusa
11,208
5,930
0
2,677
16,196
7,842
0
5,700
10,496
0
44,896
W
11,104
3,306
0
1,965
3,275
1,621
2,154
802
2,473
37,125
5,294
W
Geb
vis8
Geb
5,446
475
0
5,302
16,080
17,569
99
3,881
12,199
13,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,224
Gold Earned
27,125
196
Minions Killed
128
12
Camps Cleared
0
769,913
Distance Traveled
668,576
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,365
598
32
2
0
224,645
4
L
Ares
9,663
690
10
1
0
206,380
3
W
Xbalanque
10,868
776
131
9
6
261,768
2
L
Medusa
9,097
650
86
6
0
237,551
5
W
Sol
9,837
703
50
4
4
262,940
4
W
Geb
10,519
751
15
1
2
245,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role