Player Matchup

Gilgamesh
Gilgamesh
Ponsharelo
Gilgamesh
Level 160
God Stats
9W - 3L
1,574 SR
Queue Stats
79W - 37L
1,650 Elo+
Party 1
Anhur
Anhur
Sovaamain
Anhur
Level 145
God Stats
5W - 2L
1,762 SR
Queue Stats
21W - 9L
1,759 Elo+
Party 1
Hera
Hera
noodle2247
Hera
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,715 Elo+
Party 1
Team Averages
Level 103
1,612 SR
1,708 Elo+

VS

Team Averages
Level 62
1,525 SR
1,463 Elo+
Danzaburou
Danzaburou
Desolane900
Danzaburou
Level 75
God Stats
227W - 253L
1,445 SR
Queue Stats
292W - 394L
1,362 Elo+
Solo
Bastet
Bastet
Eltabasqueno490
Bastet
Level 68
God Stats
2W - 3L
1,495 SR
Queue Stats
155W - 170L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
TroglodyteCrayon
Sun Wukong
Level 42
God Stats
30W - 21L
1,636 SR
Queue Stats
104W - 65L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ponsharelo
Gilgamesh
12
5 / 2 / 7
8,695
790
7,213
8,657
9,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Sovaamain
Anhur
13
4 / 3 / 7
8,628
784
12,080
12,422
4,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 3 / 8
9,200
836
10,790
7,006
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Desolane900
Danzaburou
10
2 / 8 / 5
7,224
657
5,203
12,987
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 4 / 5
7,481
680
7,814
10,661
3,119
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
TroglodyteCrayon
Sun Wukong
12
3 / 3 / 5
8,143
740
6,407
13,895
10,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
15
Kills
7
8
Deaths
15
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Desolane900
Danzaburou
2
8
5
0.56
L
2
4
5
1.13
W
Gilgamesh
Ponsharelo
Gilgamesh
5
2
7
4.25
W
Anhur
Sovaamain
Anhur
4
3
7
2.5
L
Sun Wukong
TroglodyteCrayon
Sun Wukong
3
3
5
1.83
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,083
Damage
19,424
28,085
Taken
37,543
15,713
Mitigated
18,285
6,750
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Desolane900
Danzaburou
5,203
1,605
0
1,953
12,987
4,245
0
4,578
8,409
0
23,226
L
7,814
1,545
0
677
10,661
3,119
0
3,309
7,352
0
20,988
W
Gilgamesh
Ponsharelo
Gilgamesh
7,213
2,178
0
737
8,657
9,405
568
120
8,263
0
15,102
W
Anhur
Sovaamain
Anhur
12,080
8,322
0
5,325
12,422
4,246
597
292
11,721
0
37,912
L
Sun Wukong
TroglodyteCrayon
Sun Wukong
6,407
1,638
108
2,494
13,895
10,921
0
3,731
10,164
0
18,038
W
10,790
3,289
0
688
7,006
2,062
682
183
6,701
38,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
22,848
152
Minions Killed
84
7
Camps Cleared
4
594,232
Distance Traveled
545,636
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,224
657
30
3
1
166,494
2
L
Bastet
7,481
680
25
2
3
188,145
3
W
Gilgamesh
8,695
790
22
2
2
206,968
1
W
Anhur
8,628
784
64
6
3
192,042
3
L
Sun Wukong
8,143
740
29
3
0
190,997
1
W
Hera
9,200
836
66
6
2
195,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role