Player Matchup

Nemesis
Nemesis
IHateApollo69
Nemesis
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 11L
1,818 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Myraxes
Ah Muzen Cab
Level 112
God Stats
12W - 12L
1,661 SR
Queue Stats
128W - 117L
1,550 Elo+
Solo
Poseidon
Poseidon
VillainArc
Poseidon
Level 29
God Stats
6W - 0L
1,838 SR
Queue Stats
115W - 19L
1,907 Elo+
Party 1
Skadi
Skadi
XxVillainArcvV
Skadi
Level 29
God Stats
6W - 0L
1,873 SR
Queue Stats
150W - 30L
1,813 Elo+
Party 1
Nike
Nike
okichitsu
Nike
Level 125
God Stats
5W - 7L
1,435 SR
Queue Stats
134W - 93L
1,644 Elo+
Party 1
Team Averages
Level 62
1,661 SR
1,746 Elo+

VS

Team Averages
Level 103
1,628 SR
1,585 Elo+
Ishtar
Ishtar
Damnedmarksman
Ishtar
Level 157
God Stats
1W - 1L
1,695 SR
Queue Stats
52W - 40L
1,636 Elo+
Party 2
Hun Batz
Hun Batz
ReverandTimTomPC
Hun Batz
Level 36
God Stats
0W - 1L
1,718 SR
Queue Stats
9W - 6L
1,678 Elo+
Party 2
King Arthur
King Arthur
SubjacentDog
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,512 Elo+
Party 3
Geb
Geb
kobeiamhim300
Geb
Level 117
God Stats
42W - 31L
1,585 SR
Queue Stats
46W - 42L
1,503 Elo+
Solo
Nu Wa
Nu Wa
stahhh
Nu Wa
Level 141
God Stats
1W - 1L
1,642 SR
Queue Stats
74W - 73L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
3 / 0 / 4
6,665
555
8,891
10,503
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Myraxes
Ah Muzen Cab
10
2 / 0 / 5
6,579
548
5,034
5,928
1,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
VillainArc
Poseidon
13
4 / 0 / 3
7,271
606
7,179
6,367
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 2 / 4
5,941
495
6,687
7,515
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
12
1 / 1 / 0
6,816
568
2,920
8,156
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,888
491
4,138
6,856
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 1
5,089
424
2,328
10,149
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
SubjacentDog
King Arthur
11
2 / 3 / 0
6,183
515
6,999
9,510
8,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 2 / 2
5,593
466
1,943
8,233
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
stahhh
Nu Wa
9
0 / 3 / 2
5,477
456
5,038
7,528
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
3
3
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Nemesis
3
0
4
5
W
Ah Muzen Cab
Myraxes
Ah Muzen Cab
2
0
5
4.5
L
0
3
1
0.17
L
King Arthur
SubjacentDog
King Arthur
2
3
0
0.67
W
Poseidon
VillainArc
Poseidon
4
0
3
5.5
W
2
2
4
2
L
0
2
2
0.5
W
Nike
1
1
0
1
L
Nu Wa
stahhh
Nu Wa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,711
Damage
20,446
38,469
Taken
42,276
15,532
Mitigated
22,605
9,801
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,138
2,789
0
2,776
6,856
2,020
0
0
6,856
0
48,650
W
Nemesis
8,891
5,067
0
1,410
10,503
4,010
0
2,033
8,344
0
58,651
W
Ah Muzen Cab
Myraxes
Ah Muzen Cab
5,034
1,553
0
2,167
5,928
1,983
465
882
4,477
0
35,709
L
2,328
740
0
3,125
10,149
3,692
0
2,105
8,044
0
25,028
L
King Arthur
SubjacentDog
King Arthur
6,999
744
0
1,544
9,510
8,562
0
1,183
8,327
0
31,159
W
Poseidon
VillainArc
Poseidon
7,179
1,301
0
1,047
6,367
2,233
0
1,635
4,732
63,674
0
W
6,687
2,701
0
2,219
7,515
2,473
0
1,483
5,936
0
39,731
L
1,943
56
112
2,253
8,233
5,673
0
1,177
7,056
19,172
4,558
W
Nike
2,920
633
0
2,958
8,156
4,833
0
720
7,436
0
52,822
L
Nu Wa
stahhh
Nu Wa
5,038
941
0
1,380
7,528
2,658
0
2,984
4,544
38,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,272
Gold Earned
28,230
417
Minions Killed
316
0
Camps Cleared
0
1,194,808
Distance Traveled
1,135,733
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,888
491
92
8
0
209,496
3
W
Nemesis
6,665
555
97
8
0
261,638
4
W
Ah Muzen Cab
6,579
548
65
5
0
230,956
1
L
Hun Batz
5,089
424
61
5
0
236,038
2
L
King Arthur
6,183
515
66
6
0
234,565
2
W
Poseidon
7,271
606
99
8
0
239,772
2
W
Skadi
5,941
495
66
6
0
225,663
4
L
Geb
5,593
466
30
3
0
239,917
8
W
Nike
6,816
568
90
8
0
236,779
2
L
Nu Wa
5,477
456
67
6
0
215,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role