Player Matchup

Thanatos
Thanatos
Cowroach
Thanatos
Level 113
God Stats
2W - 5L
1,487 SR
Queue Stats
98W - 123L
1,304 Elo+
Party 3
Agni
Agni
HolyFatherIsaac
Agni
Level 97
God Stats
4W - 11L
1,424 SR
Queue Stats
101W - 149L
1,294 Elo+
Solo
Skadi
Skadi
Necroknows
Skadi
Level 100
God Stats
31W - 20L
1,658 SR
Queue Stats
80W - 83L
1,447 Elo+
Party 1
King Arthur
King Arthur
OmagaprimeX
King Arthur
Level 106
God Stats
3W - 10L
1,376 SR
Queue Stats
76W - 97L
1,313 Elo+
Party 3
Horus
Horus
volkerripper
Horus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 92
1,489 SR
1,372 Elo+

VS

Team Averages
Level 68
1,509 SR
1,480 Elo+
Nemesis
Nemesis
 
Nemesis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Lothelodias
Chiron
Level 68
God Stats
1W - 1L
1,463 SR
Queue Stats
11W - 13L
1,482 Elo+
Party 2
Fafnir
Fafnir
TheGoonie1999
Fafnir
Level 65
God Stats
2W - 1L
1,580 SR
Queue Stats
10W - 13L
1,515 Elo+
Party 2
Discordia
Discordia
kmw050902
Discordia
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 12L
1,383 Elo+
Solo
Cu Chulainn
Cu Chulainn
kokonut_warrior
Cu Chulainn
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cowroach
Thanatos
7
1 / 3 / 0
4,136
591
3,024
6,081
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

3
0 / 0 / 0
3,140
449
338
689
215
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
7
0 / 1 / 1
4,012
573
1,561
2,757
686
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
OmagaprimeX
King Arthur
6
1 / 3 / 0
4,233
605
3,084
5,199
3,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 2 / 2
4,172
596
1,876
4,664
1,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
2 / 1 / 1
4,649
664
1,784
5,111
1,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chiron
8
3 / 1 / 1
4,685
669
4,489
4,484
1,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 1 / 3
4,612
659
874
6,445
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
kmw050902
Discordia
7
0 / 0 / 2
4,027
575
2,385
2,817
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
kokonut_warrior
Cu Chulainn
8
3 / 1 / 1
4,828
690
2,867
4,570
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
9
9
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
1
2.5
L
Thanatos
Cowroach
Thanatos
1
3
0
0.33
L
0
0
0
0
W
Chiron
3
1
1
3.5
L
Skadi
0
1
1
0.5
L
King Arthur
OmagaprimeX
King Arthur
1
3
0
0.33
W
1
1
3
2.5
W
Discordia
kmw050902
Discordia
0
0
2
1
W
Cu Chulainn
kokonut_warrior
Cu Chulainn
3
1
1
3.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,883
Damage
12,399
19,390
Taken
23,427
8,461
Mitigated
11,375
6,498
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,784
441
0
496
5,111
1,693
0
254
4,857
0
27,330
L
Thanatos
Cowroach
Thanatos
3,024
881
0
3,744
6,081
2,564
0
1,675
4,326
0
21,033
L
338
254
0
556
689
215
0
283
406
4,458
0
W
Chiron
4,489
2,364
258
2,421
4,484
1,570
70
0
4,484
0
26,888
L
Skadi
1,561
461
0
617
2,757
686
545
266
2,341
0
18,298
L
King Arthur
OmagaprimeX
King Arthur
3,084
699
0
125
5,199
3,254
0
278
4,508
0
15,879
W
874
173
224
2,548
6,445
4,437
0
0
6,445
9,010
0
W
Discordia
kmw050902
Discordia
2,385
289
0
375
2,817
672
0
84
2,733
20,269
0
W
Cu Chulainn
kokonut_warrior
Cu Chulainn
2,867
733
0
981
4,570
3,003
0
0
4,570
0
20,060
L
1,876
747
182
1,274
4,664
1,742
171
757
3,598
0
8,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,693
Gold Earned
22,801
98
Minions Killed
190
0
Camps Cleared
0
624,595
Distance Traveled
775,108
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,649
664
50
7
0
170,086
0
L
Thanatos
4,136
591
39
6
0
136,216
0
L
Agni
3,140
449
3
0
0
53,115
0
W
Chiron
4,685
669
50
7
0
147,406
0
L
Skadi
4,012
573
26
4
0
135,458
2
L
King Arthur
4,233
605
22
3
0
137,144
1
W
Fafnir
4,612
659
14
2
0
156,281
2
W
Discordia
4,027
575
34
5
0
147,716
1
W
Cu Chulainn
4,828
690
42
6
0
153,619
0
L
Horus
4,172
596
8
1
0
162,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role