Player Matchup

Olorun
Olorun
YourSupervisor
Olorun
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 41L
1,866 Elo+
Party 1
Thor
Thor
bloodclaw09090
Thor
Level 120
God Stats
27W - 3L
1,972 SR
Queue Stats
138W - 51L
1,817 Elo+
Party 1
Khepri
Khepri
zombatron12
Khepri
Level 26
God Stats
28W - 2L
1,911 SR
Queue Stats
62W - 14L
1,754 Elo+
Party 1
Team Averages
Level 91
1,794 SR
1,813 Elo+

VS

Team Averages
Level 97
1,462 SR
1,410 Elo+
Tiamat
Tiamat
CRISTO_1991
Tiamat
Level 155
God Stats
3W - 6L
1,347 SR
Queue Stats
108W - 132L
1,427 Elo+
Solo
Neith
Neith
ItsKitsune008
Neith
Level 28
God Stats
52W - 40L
1,578 SR
Queue Stats
117W - 114L
1,381 Elo+
Party 2
King Arthur
King Arthur
Patruvious
King Arthur
Level 108
God Stats
16W - 23L
1,460 SR
Queue Stats
337W - 318L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 11
8,534
853
12,338
6,118
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
11 / 0 / 8
8,996
900
10,975
7,285
3,744
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
11
0 / 1 / 18
7,917
792
4,016
9,291
8,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 9 / 1
5,677
568
4,966
10,640
6,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 4 / 1
5,864
586
4,957
8,470
3,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Patruvious
King Arthur
9
1 / 7 / 0
6,192
619
5,549
12,600
8,984
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
20
Kills
1
1
Deaths
20
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
9
1
0.06
L
0
4
1
0.13
L
King Arthur
Patruvious
King Arthur
1
7
0
0.14
W
9
0
11
14.5
W
11
0
8
15
W
Khepri
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,329
Damage
15,472
22,694
Taken
31,710
16,205
Mitigated
18,359
8,169
Healing
1,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,966
680
0
718
10,640
6,217
0
5,029
5,611
16,918
0
L
4,957
1,327
0
605
8,470
3,158
0
3,881
4,589
0
14,763
L
King Arthur
Patruvious
King Arthur
5,549
768
0
0
12,600
8,984
0
6,137
6,463
0
16,903
W
12,338
6,632
1,879
3,585
6,118
3,785
768
1,820
4,298
37,305
4,522
W
10,975
2,233
0
750
7,285
3,744
610
1,374
5,911
0
28,863
W
Khepri
4,016
543
0
1,955
9,291
8,676
38
1,963
7,328
7,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,447
Gold Earned
17,733
125
Minions Killed
84
8
Camps Cleared
1
578,578
Distance Traveled
504,221
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,677
568
33
3
0
144,086
1
L
Neith
5,864
586
28
3
0
170,029
0
L
King Arthur
6,192
619
23
2
1
190,106
1
W
Olorun
8,534
853
77
8
3
184,225
4
W
Thor
8,996
900
42
4
5
192,459
4
W
Khepri
7,917
792
6
1
0
201,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role