Player Matchup

Atlas
Atlas
MrAnderson_95
Atlas
Level 107
God Stats
6W - 1L
1,810 SR
Queue Stats
74W - 22L
1,738 Elo+
Party 3
Shiva
Shiva
NasirSavant
Shiva
Level 148
God Stats
0W - 2L
1,791 SR
Queue Stats
79W - 28L
1,713 Elo+
Party 3
Raijin
Raijin
XABO-4EVER
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 19L
1,732 Elo+
Party 3
Ymir
Ymir
XabitoGc
Ymir
Level 146
God Stats
3W - 1L
1,860 SR
Queue Stats
79W - 30L
1,721 Elo+
Party 3
Artemis
Artemis
dgkallday27
Artemis
Level 26
God Stats
1W - 1L
1,713 SR
Queue Stats
52W - 76L
1,411 Elo+
Solo
Team Averages
Level 91
1,735 SR
1,663 Elo+

VS

Team Averages
Level 95
1,538 SR
1,481 Elo+
Chronos
Chronos
DAGR81NE
Chronos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,298 Elo+
Party 2
Fafnir
Fafnir
LadyKryss
Fafnir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 31L
1,314 Elo+
Party 2
Baron Samedi
Baron Samedi
Muffstuffer12
Baron Samedi
Level 88
God Stats
2W - 0L
1,690 SR
Queue Stats
184W - 54L
1,798 Elo+
Party 1
Izanami
Izanami
SpaceCadet420
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 30L
1,629 Elo+
Party 1
Gilgamesh
Gilgamesh
TLS_KINION
Gilgamesh
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
11,034
690
11,618
20,401
24,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 2 / 9
11,197
700
10,612
25,089
18,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
XABO-4EVER
Raijin
17
1 / 3 / 8
10,190
637
12,000
11,190
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
17
1 / 3 / 8
10,927
683
8,730
22,050
29,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
dgkallday27
Artemis
15
5 / 4 / 3
9,699
606
18,421
12,615
6,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DAGR81NE
Chronos
16
0 / 1 / 11
9,428
589
7,279
11,062
5,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
LadyKryss
Fafnir
16
0 / 4 / 13
9,533
596
4,672
15,804
17,232
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Muffstuffer12
Baron Samedi
19
6 / 1 / 7
11,156
697
20,127
10,751
7,242
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
20
4 / 1 / 9
11,393
712
28,529
13,850
7,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
TLS_KINION
Gilgamesh
17
3 / 4 / 9
11,034
690
9,022
19,665
15,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
11
Kills
13
14
Deaths
11
34
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chronos
DAGR81NE
Chronos
0
1
11
5.5
W
Fafnir
LadyKryss
Fafnir
0
4
13
1.63
L
3
2
6
3
W
Baron Samedi
Muffstuffer12
Baron Samedi
6
1
7
9.5
L
1
2
9
2.75
W
Izanami
4
1
9
8.5
W
Gilgamesh
TLS_KINION
Gilgamesh
3
4
9
1.88
L
Raijin
XABO-4EVER
Raijin
1
3
8
1.67
L
Ymir
1
3
8
1.67
L
Artemis
dgkallday27
Artemis
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,381
Damage
69,629
91,345
Taken
71,132
85,234
Mitigated
53,797
44,903
Healing
30,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DAGR81NE
Chronos
7,279
462
1,963
1,610
11,062
5,475
500
5,424
5,638
15,355
0
W
Fafnir
LadyKryss
Fafnir
4,672
1,193
1,838
1,800
15,804
17,232
140
5,688
10,116
6,105
0
L
11,618
3,073
4,307
5,765
20,401
24,337
170
5,026
15,375
29,029
0
W
Baron Samedi
Muffstuffer12
Baron Samedi
20,127
393
7,388
3,146
10,751
7,242
152
4,597
6,154
39,499
0
L
10,612
2,478
7,159
11,614
25,089
18,897
0
9,909
15,180
0
22,031
W
Izanami
28,529
10,461
19
4,158
13,850
7,889
1,025
8,100
5,750
0
70,696
W
Gilgamesh
TLS_KINION
Gilgamesh
9,022
734
3,918
4,857
19,665
15,959
233
8,539
11,126
0
16,407
L
Raijin
XABO-4EVER
Raijin
12,000
1,183
436
848
11,190
6,113
476
4,149
7,041
33,378
0
L
Ymir
8,730
357
4,966
5,665
22,050
29,448
0
8,359
13,691
13,378
0
L
Artemis
dgkallday27
Artemis
18,421
8,364
977
3,166
12,615
6,439
2,310
4,635
7,980
0
39,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,047
Gold Earned
52,544
169
Minions Killed
175
0
Camps Cleared
0
1,440,393
Distance Traveled
1,543,820
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,428
589
16
1
0
349,650
0
W
Fafnir
9,533
596
2
0
0
312,946
0
L
Atlas
11,034
690
19
1
0
322,884
0
W
Baron Samedi
11,156
697
43
3
0
319,069
0
L
Shiva
11,197
700
29
2
0
280,285
2
W
Izanami
11,393
712
100
6
0
266,648
1
W
Gilgamesh
11,034
690
14
1
0
295,507
0
L
Raijin
10,190
637
71
4
0
268,322
0
L
Ymir
10,927
683
12
1
0
321,287
4
L
Artemis
9,699
606
38
2
0
247,615
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role