Player Matchup

Ganesha
Ganesha
DreamBreaker96
Ganesha
Level 48
God Stats
13W - 4L
1,780 SR
Queue Stats
224W - 227L
1,630 Elo+
Solo
Ratatoskr
Ratatoskr
Koisj
Ratatoskr
Level 65
God Stats
1W - 2L
1,475 SR
Queue Stats
87W - 98L
1,461 Elo+
Solo
Jing Wei
Jing Wei
SK61
Jing Wei
Level 89
God Stats
2W - 4L
1,520 SR
Queue Stats
16W - 16L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
ViZcaCha1
Tsukuyomi
Level 97
God Stats
67W - 63L
1,484 SR
Queue Stats
132W - 145L
1,345 Elo+
Solo
Kuzenbo
Kuzenbo
wonderzxz
Kuzenbo
Level 98
God Stats
6W - 5L
1,427 SR
Queue Stats
156W - 165L
1,444 Elo+
Solo
Team Averages
Level 79
1,537 SR
1,465 Elo+

VS

Team Averages
Level 103
1,425 SR
1,465 Elo+
Mulan
Mulan
 
Mulan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Andy1010andy
Poseidon
Level 39
God Stats
3W - 2L
1,439 SR
Queue Stats
36W - 32L
1,604 Elo+
Solo
Chang'e
Chang'e
Danosensei90
Chang'e
Level 127
God Stats
4W - 4L
1,410 SR
Queue Stats
106W - 154L
1,360 Elo+
Solo
Pele
Pele
NotSweezy
Pele
Level 106
God Stats
15W - 23L
1,533 SR
Queue Stats
117W - 145L
1,431 Elo+
Solo
Shiva
Shiva
kenshinRoku
Shiva
Level 109
God Stats
5W - 10L
1,243 SR
Queue Stats
190W - 208L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
7,127
475
4,380
12,064
9,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ratatoskr
Koisj
Ratatoskr
13
1 / 1 / 1
7,395
493
7,308
11,996
7,295
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
SK61
Jing Wei
10
1 / 2 / 0
6,680
445
2,743
6,381
2,281
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
ViZcaCha1
Tsukuyomi
11
3 / 0 / 2
6,821
455
5,704
8,387
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
wonderzxz
Kuzenbo
10
1 / 3 / 3
6,342
423
7,650
11,041
7,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 0 / 0
8,219
548
6,632
9,912
6,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Andy1010andy
Poseidon
15
6 / 2 / 0
9,099
607
11,330
7,129
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Danosensei90
Chang'e
11
0 / 3 / 2
7,066
471
5,922
11,391
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
12
0 / 1 / 2
6,994
466
3,876
11,835
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 0 / 3
6,208
414
5,407
10,191
7,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
6
Kills
7
7
Deaths
6
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
0
1
W
Poseidon
Andy1010andy
Poseidon
6
2
0
3
W
Chang'e
Danosensei90
Chang'e
0
3
2
0.33
L
0
1
6
3
L
Ratatoskr
Koisj
Ratatoskr
1
1
1
1.5
W
Pele
0
1
2
1
L
Jing Wei
SK61
Jing Wei
1
2
0
0.5
L
Tsukuyomi
ViZcaCha1
Tsukuyomi
3
0
2
4
W
0
0
3
1.5
L
Kuzenbo
wonderzxz
Kuzenbo
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,785
Damage
33,167
49,869
Taken
50,458
30,305
Mitigated
24,983
14,793
Healing
18,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,632
1,508
0
5,785
9,912
6,336
786
1,437
8,379
0
63,603
W
Poseidon
Andy1010andy
Poseidon
11,330
1,778
0
1,807
7,129
2,500
580
912
6,217
81,297
7,030
W
Chang'e
Danosensei90
Chang'e
5,922
1,419
870
5,090
11,391
4,294
0
3,657
7,447
49,536
0
L
4,380
340
2,184
2,714
12,064
9,680
0
4,957
7,107
26,164
0
L
Ratatoskr
Koisj
Ratatoskr
7,308
850
0
4,290
11,996
7,295
0
2,247
9,749
0
56,136
W
Pele
3,876
346
0
1,834
11,835
4,307
0
2,202
9,480
0
54,970
L
Jing Wei
SK61
Jing Wei
2,743
2,237
0
1,013
6,381
2,281
637
2,404
3,977
0
41,372
L
Tsukuyomi
ViZcaCha1
Tsukuyomi
5,704
1,314
0
3,631
8,387
3,546
0
1,912
6,475
0
42,084
W
5,407
730
295
2,475
10,191
7,546
0
3,054
6,905
206
22,026
L
Kuzenbo
wonderzxz
Kuzenbo
7,650
2,124
0
961
11,041
7,503
0
5,640
5,401
37,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,365
Gold Earned
37,586
374
Minions Killed
462
0
Camps Cleared
0
1,503,959
Distance Traveled
1,450,796
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,219
548
108
7
0
297,481
2
W
Poseidon
9,099
607
135
9
0
309,419
5
W
Chang'e
7,066
471
96
6
0
235,534
4
L
Ganesha
7,127
475
11
1
0
282,742
4
L
Ratatoskr
7,395
493
117
8
0
314,235
5
W
Pele
6,994
466
80
5
0
301,995
3
L
Jing Wei
6,680
445
114
8
0
264,083
5
L
Tsukuyomi
6,821
455
61
4
0
345,229
3
W
Shiva
6,208
414
43
3
0
306,367
8
L
Kuzenbo
6,342
423
71
5
0
297,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role