Player Matchup

Bastet
Bastet
Carolia
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 1
Merlin
Merlin
CondemnedCrusade
Merlin
Level 128
God Stats
4W - 8L
1,460 SR
Queue Stats
284W - 312L
1,467 Elo+
Party 3
Atlas
Atlas
MorbidMisfortune
Atlas
Level 29
God Stats
2W - 6L
1,519 SR
Queue Stats
34W - 62L
1,378 Elo+
Party 3
Vamana
Vamana
SonarBlade
Vamana
Level 129
God Stats
6W - 11L
1,410 SR
Queue Stats
432W - 484L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
SpartanAspect
Heimdallr
Level 29
God Stats
0W - 2L
1,273 SR
Queue Stats
43W - 59L
1,457 Elo+
Party 3
Team Averages
Level 66
1,432 SR
1,486 Elo+

VS

Team Averages
Level 75
1,562 SR
1,501 Elo+
Medusa
Medusa
BlossumPossum
Medusa
Level 108
God Stats
7W - 4L
1,567 SR
Queue Stats
185W - 162L
1,561 Elo+
Party 4
Ne Zha
Ne Zha
Insideoutoreo_98
Ne Zha
Level 45
God Stats
6W - 4L
1,810 SR
Queue Stats
127W - 118L
1,435 Elo+
Party 2
Ymir
Ymir
brobotgaming
Ymir
Level 41
God Stats
6W - 4L
1,545 SR
Queue Stats
99W - 97L
1,547 Elo+
Party 4
Scylla
Scylla
jimmyweava23
Scylla
Level 121
God Stats
5W - 3L
1,219 SR
Queue Stats
389W - 355L
1,488 Elo+
Party 2
Horus
Horus
mrgoob1209
Horus
Level 62
God Stats
7W - 4L
1,669 SR
Queue Stats
229W - 210L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Carolia
Bastet
7
0 / 2 / 0
4,776
434
3,183
7,544
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 2 / 0
5,862
533
4,054
5,089
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

7
0 / 2 / 0
4,997
454
3,018
8,748
3,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
SonarBlade
Vamana
8
0 / 6 / 0
4,844
440
3,459
8,767
3,515
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
SpartanAspect
Heimdallr
10
1 / 2 / 0
5,744
522
7,565
7,507
2,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,260
569
6,785
8,206
2,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 2
6,350
577
3,281
9,216
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 6
6,053
550
5,236
7,325
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
12
2 / 0 / 1
6,498
591
2,586
3,552
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
12
5 / 0 / 4
7,111
646
7,799
7,255
5,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
14
14
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Bastet
Carolia
Bastet
0
2
0
0
L
0
2
0
0
W
4
0
2
5
L
0
2
0
0
L
Vamana
SonarBlade
Vamana
0
6
0
0
L
Heimdallr
SpartanAspect
Heimdallr
1
2
0
0.5
W
0
0
6
3
W
Scylla
2
0
1
2.5
W
Horus
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,279
Damage
25,687
37,655
Taken
35,554
13,411
Mitigated
17,144
6,807
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,785
3,170
0
1,420
8,206
2,973
0
969
7,237
0
39,516
L
Bastet
Carolia
Bastet
3,183
1,215
0
1,134
7,544
1,898
0
0
7,292
0
20,985
L
4,054
110
0
750
5,089
2,129
0
3,176
1,913
40,803
0
W
3,281
2,044
0
5,292
9,216
3,396
0
1,501
7,715
0
38,912
L
3,018
1,016
1,387
1,917
8,748
3,274
0
2,912
5,836
9,623
0
L
Vamana
SonarBlade
Vamana
3,459
1,561
0
164
8,767
3,515
192
350
8,077
0
30,128
L
Heimdallr
SpartanAspect
Heimdallr
7,565
4,016
0
1,455
7,507
2,595
0
534
6,973
0
39,602
W
5,236
1,783
0
2,480
7,325
3,878
0
2,323
5,002
21,848
5,620
W
Scylla
2,586
371
0
822
3,552
1,344
0
2,279
1,273
47,064
0
W
Horus
7,799
3,944
144
3,049
7,255
5,553
0
0
7,255
0
51,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,223
Gold Earned
32,272
256
Minions Killed
373
0
Camps Cleared
0
1,036,639
Distance Traveled
1,155,267
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,260
569
76
7
0
238,038
2
L
Bastet
4,776
434
45
4
0
224,459
0
L
Merlin
5,862
533
77
7
0
206,933
2
W
Ne Zha
6,350
577
83
8
0
250,858
3
L
Atlas
4,997
454
20
2
0
210,071
4
L
Vamana
4,844
440
46
4
0
199,737
1
L
Heimdallr
5,744
522
68
6
0
195,439
0
W
Ymir
6,053
550
38
3
0
236,067
6
W
Scylla
6,498
591
98
9
0
202,428
5
W
Horus
7,111
646
78
7
0
227,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role