Player Matchup

Ganesha
Ganesha
Diamond V
Cyclipzz_
Ganesha
Diamond V
Level 117
God Stats
4W - 3L
1,603 SR
Queue Stats
68W - 59L
2,029 MMR
Party 2
Agni
Agni
Diamond III
Skepticzzz-_
Agni
Diamond III
Level 154
God Stats
3W - 4L
1,479 SR
Queue Stats
72W - 59L
2,241 MMR
Party 2
Ratatoskr
Ratatoskr
Platinum II
TDSsTaTiiCzz
Ratatoskr
Platinum II
Level 120
God Stats
1W - 4L
1,335 SR
Queue Stats
362W - 344L
1,897 MMR
Party 1
Bakasura
Bakasura
Diamond IV
The Astounding
Bakasura
Diamond IV
Level 160
God Stats
23W - 23L
1,615 SR
Queue Stats
753W - 747L
1,917 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
clerkerfawn
Ah Muzen Cab
Diamond IV
Level 157
God Stats
2W - 3L
1,912 SR
Queue Stats
381W - 375L
2,076 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,589 SR
2,032 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,617 SR
1,920 MMR
Terra
Terra
Diamond V
 
Terra
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond V
AdrianKillz23
Hou Yi
Diamond V
Level 156
God Stats
11W - 9L
1,612 SR
Queue Stats
461W - 471L
2,005 MMR
Solo
Ne Zha
Ne Zha
Diamond V
EmilioLujano
Ne Zha
Diamond V
Level 116
God Stats
69W - 64L
1,637 SR
Queue Stats
752W - 777L
2,054 MMR
Solo
Sylvanus
Sylvanus
Platinum II
Pupusas
Sylvanus
Platinum II
Level 157
God Stats
20W - 13L
1,599 SR
Queue Stats
168W - 162L
1,913 MMR
Solo
Fenrir
Fenrir
Diamond V
iRemmix
Fenrir
Diamond V
Level 146
God Stats
2W - 5L
1,738 SR
Queue Stats
195W - 182L
2,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cyclipzz_
Ganesha
14
0 / 2 / 4
8,689
434
5,426
12,263
14,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 1
9,235
462
12,745
11,899
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
TDSsTaTiiCzz
Ratatoskr
16
7 / 3 / 1
10,066
503
7,745
17,158
7,573
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
18
3 / 5 / 1
11,112
556
9,980
19,171
9,453
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
clerkerfawn
Ah Muzen Cab
16
1 / 4 / 4
10,269
513
13,197
16,440
6,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HadesRavanaSun Wukong

VS

Bans
GebKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 0 / 9
10,073
504
5,170
14,810
13,518
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 2 / 3
10,887
544
10,634
19,015
7,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
18
3 / 5 / 8
11,154
558
12,543
23,929
11,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Pupusas
Sylvanus
15
1 / 2 / 9
10,168
508
6,613
14,593
9,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
iRemmix
Fenrir
19
9 / 3 / 3
13,031
652
17,643
20,190
17,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
12
Kills
17
17
Deaths
12
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
9
4.5
W
4
2
3
2.75
L
Ganesha
Cyclipzz_
Ganesha
0
2
4
1
W
Ne Zha
3
5
8
1.4
W
Sylvanus
Pupusas
Sylvanus
1
2
9
2.75
L
1
3
1
0.5
L
Ratatoskr
TDSsTaTiiCzz
Ratatoskr
7
3
1
2.5
L
Bakasura
3
5
1
0.7
L
Ah Muzen Cab
clerkerfawn
Ah Muzen Cab
1
4
4
0.75
W
Fenrir
iRemmix
Fenrir
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,093
Damage
52,603
76,931
Taken
92,537
43,496
Mitigated
60,023
21,987
Healing
43,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,170
500
2,216
4,196
14,810
13,518
0
5,620
9,056
28,332
11,095
W
10,634
5,813
0
8,636
19,015
7,998
2,358
1,870
17,005
0
96,572
L
Ganesha
Cyclipzz_
Ganesha
5,426
1,127
0
1,608
12,263
14,276
0
2,233
9,861
28,105
0
W
Ne Zha
12,543
4,723
0
7,735
23,929
11,114
0
2,652
20,723
0
123,050
W
Sylvanus
Pupusas
Sylvanus
6,613
1,634
3,640
7,222
14,593
9,763
0
9,451
5,142
54,287
12,062
L
12,745
1,041
0
1,033
11,899
5,577
616
3,755
7,988
92,679
0
L
Ratatoskr
TDSsTaTiiCzz
Ratatoskr
7,745
1,918
0
6,378
17,158
7,573
445
1,583
15,478
0
70,568
L
Bakasura
9,980
6,500
0
6,456
19,171
9,453
426
1,068
17,326
0
71,911
L
Ah Muzen Cab
clerkerfawn
Ah Muzen Cab
13,197
4,767
0
6,512
16,440
6,617
894
1,383
14,943
0
86,077
W
Fenrir
iRemmix
Fenrir
17,643
4,833
0
9,927
20,190
17,630
2,202
2,467
15,852
193
90,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,371
Gold Earned
55,313
635
Minions Killed
618
0
Camps Cleared
0
1,984,085
Distance Traveled
1,917,980
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,073
504
60
3
0
414,467
4
W
Hou Yi
10,887
544
155
8
0
342,092
8
L
Ganesha
8,689
434
20
1
0
397,013
2
W
Ne Zha
11,154
558
145
7
0
422,635
5
W
Sylvanus
10,168
508
118
6
0
351,456
8
L
Agni
9,235
462
171
9
0
366,196
4
L
Ratatoskr
10,066
503
114
6
0
444,544
2
L
Bakasura
11,112
556
164
8
0
406,153
1
L
Ah Muzen Cab
10,269
513
166
8
0
370,179
4
W
Fenrir
13,031
652
140
7
0
387,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role