Player Matchup

Ra
Ra
CHEBYRE4NICK
Ra
Level 112
God Stats
2W - 4L
1,572 SR
Queue Stats
33W - 30L
1,523 Elo+
Solo
Bakasura
Bakasura
Rаgе
Bakasura
Level 122
God Stats
4W - 1L
1,592 SR
Queue Stats
4W - 1L
1,813 Elo+
Solo
Fenrir
Fenrir
VVantares
Fenrir
Level 154
God Stats
9W - 8L
1,524 SR
Queue Stats
112W - 150L
1,442 Elo+
Solo
Team Averages
Level 129
1,563 SR
1,593 Elo+

VS

Team Averages
Level 72
1,424 SR
1,454 Elo+
Ne Zha
Ne Zha
KastMachine
Ne Zha
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,620 Elo+
Solo
King Arthur
King Arthur
Raffz252
King Arthur
Level 44
God Stats
2W - 8L
1,294 SR
Queue Stats
33W - 59L
1,309 Elo+
Solo
Kukulkan
Kukulkan
Zdziecho
Kukulkan
Level 119
God Stats
3W - 4L
1,477 SR
Queue Stats
47W - 51L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
8,056
806
11,634
4,720
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Rаgе
Bakasura
14
3 / 1 / 4
7,768
777
9,231
9,394
5,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
VVantares
Fenrir
12
1 / 2 / 6
7,738
774
4,351
9,642
7,996
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 2 / 3
6,837
684
5,536
10,565
7,823
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Raffz252
King Arthur
9
2 / 7 / 1
6,936
694
5,456
12,771
7,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Zdziecho
Kukulkan
11
1 / 1 / 2
6,829
683
6,489
4,262
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
3
3
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Ne Zha
0
2
3
0.75
L
King Arthur
Raffz252
King Arthur
2
7
1
0.36
W
Bakasura
Rаgе
Bakasura
3
1
4
5
W
Fenrir
VVantares
Fenrir
1
2
6
2
L
Kukulkan
Zdziecho
Kukulkan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,216
Damage
17,481
23,756
Taken
27,598
15,653
Mitigated
17,802
8,855
Healing
4,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,634
1,013
1,252
1,826
4,720
2,228
226
1,213
3,507
34,683
0
L
Ne Zha
5,536
1,539
0
3,379
10,565
7,823
0
4,166
5,399
0
19,496
L
King Arthur
Raffz252
King Arthur
5,456
821
0
250
12,771
7,969
0
5,522
5,889
0
11,601
W
Bakasura
Rаgе
Bakasura
9,231
5,755
0
3,376
9,394
5,429
1,135
1,970
7,424
0
31,761
W
Fenrir
VVantares
Fenrir
4,351
1,132
0
2,401
9,642
7,996
90
3,911
5,731
0
9,128
L
Kukulkan
Zdziecho
Kukulkan
6,489
1,084
0
500
4,262
2,010
0
2,194
2,068
29,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,562
Gold Earned
20,602
136
Minions Killed
109
9
Camps Cleared
1
606,505
Distance Traveled
541,560
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,056
806
60
6
1
192,161
2
L
Ne Zha
6,837
684
32
3
1
194,193
5
L
King Arthur
6,936
694
12
1
0
173,261
3
W
Bakasura
7,768
777
69
7
7
205,738
3
W
Fenrir
7,738
774
7
1
1
208,606
4
L
Kukulkan
6,829
683
65
7
0
174,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role