Player Matchup

Lancelot
Lancelot
Beatlesmania13
Lancelot
Level 127
God Stats
4W - 5L
1,251 SR
Queue Stats
181W - 173L
1,430 Elo+
Party 2
Hera
Hera
Jeg er din mom
Hera
Level 143
God Stats
0W - 3L
1,203 SR
Queue Stats
183W - 176L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
Novamancer_XV
Gilgamesh
Level 151
God Stats
12W - 7L
1,644 SR
Queue Stats
330W - 297L
1,583 Elo+
Party 3
Jormungandr
Jormungandr
RiverseZone
Jormungandr
Level 125
God Stats
11W - 14L
1,525 SR
Queue Stats
174W - 169L
1,571 Elo+
Party 3
Ishtar
Ishtar
wazzzup23
Ishtar
Level 152
God Stats
18W - 15L
1,570 SR
Queue Stats
423W - 403L
1,540 Elo+
Solo
Team Averages
Level 140
1,439 SR
1,511 Elo+

VS

Team Averages
Level 110
1,501 SR
1,561 Elo+
Zhong Kui
Zhong Kui
DarkerDagger
Zhong Kui
Level 135
God Stats
9W - 2L
1,669 SR
Queue Stats
198W - 145L
1,558 Elo+
Solo
Mulan
Mulan
Ghọst
Mulan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,539 Elo+
Party 1
Xbalanque
Xbalanque
Jnthn04
Xbalanque
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,664 Elo+
Solo
Arachne
Arachne
MilkyWay08
Arachne
Level 75
God Stats
2W - 1L
1,239 SR
Queue Stats
79W - 68L
1,492 Elo+
Solo
Achilles
Achilles
Uotunn
Achilles
Level 102
God Stats
27W - 20L
1,598 SR
Queue Stats
530W - 508L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
2 / 10 / 1
10,544
391
17,629
29,331
17,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 7 / 1
12,111
449
9,957
18,324
9,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Novamancer_XV
Gilgamesh
18
1 / 6 / 1
11,890
440
14,729
28,146
27,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
RiverseZone
Jormungandr
15
0 / 6 / 0
10,185
377
12,635
33,442
41,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
wazzzup23
Ishtar
20
1 / 6 / 0
12,267
454
12,355
22,711
12,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkerDagger
Zhong Kui
20
10 / 1 / 16
15,754
583
30,295
18,741
17,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Ghọst
Mulan
20
6 / 0 / 22
15,411
571
17,192
41,103
56,093
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Jnthn04
Xbalanque
20
6 / 1 / 10
15,794
585
22,970
15,985
8,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
MilkyWay08
Arachne
20
5 / 1 / 10
16,378
607
12,568
31,475
18,946
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Uotunn
Achilles
20
8 / 1 / 9
15,488
574
23,785
33,671
49,798
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
102
4
Kills
35
35
Deaths
4
3
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Lancelot
2
10
1
0.25
W
Zhong Kui
DarkerDagger
Zhong Kui
10
1
16
18
W
Mulan
Ghọst
Mulan
6
0
22
17
L
0
7
1
0.07
W
Xbalanque
Jnthn04
Xbalanque
6
1
10
11
W
Arachne
MilkyWay08
Arachne
5
1
10
10
L
Gilgamesh
Novamancer_XV
Gilgamesh
1
6
1
0.25
L
Jormungandr
RiverseZone
Jormungandr
0
6
0
0
W
Achilles
Uotunn
Achilles
8
1
9
12.5
L
Ishtar
wazzzup23
Ishtar
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,305
Damage
106,810
131,954
Taken
140,975
108,313
Mitigated
150,705
18,506
Healing
56,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
17,629
2,807
0
1,418
29,331
17,627
0
6,778
22,553
0
97,849
W
Zhong Kui
DarkerDagger
Zhong Kui
30,295
4,033
0
7,901
18,741
17,375
3,230
6,606
11,901
119,502
0
W
Mulan
Ghọst
Mulan
17,192
2,609
1,341
24,186
41,103
56,093
327
10,351
30,620
7,585
68,509
L
9,957
2,252
0
1,140
18,324
9,268
3,155
8,200
10,124
119,388
0
W
Xbalanque
Jnthn04
Xbalanque
22,970
9,896
0
4,816
15,985
8,493
10,511
2,544
13,413
43
143,393
W
Arachne
MilkyWay08
Arachne
12,568
9,371
0
10,553
31,475
18,946
2,003
2,760
27,557
0
213,589
L
Gilgamesh
Novamancer_XV
Gilgamesh
14,729
3,336
0
5,099
28,146
27,819
0
3,652
24,494
384
88,314
L
Jormungandr
RiverseZone
Jormungandr
12,635
3,366
970
4,020
33,442
41,396
0
10,947
22,495
59,505
3,689
W
Achilles
Uotunn
Achilles
23,785
5,161
968
6,451
33,671
49,798
571
3,641
27,916
44
91,049
L
Ishtar
wazzzup23
Ishtar
12,355
5,443
0
5,859
22,711
12,203
0
2,892
19,819
18
126,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,997
Gold Earned
78,825
797
Minions Killed
832
0
Camps Cleared
0
2,384,654
Distance Traveled
2,595,582
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,544
391
136
5
0
484,466
0
W
Zhong Kui
15,754
583
163
6
0
501,331
8
W
Mulan
15,411
571
94
3
0
523,656
6
L
Hera
12,111
449
227
8
0
474,293
4
W
Xbalanque
15,794
585
208
8
0
522,842
8
W
Arachne
16,378
607
221
8
0
551,280
3
L
Gilgamesh
11,890
440
159
6
0
508,010
3
L
Jormungandr
10,185
377
82
3
0
464,229
2
W
Achilles
15,488
574
146
5
0
496,473
6
L
Ishtar
12,267
454
193
7
0
453,656
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role